Player Matchup

Kukulkan
Kukulkan
CazzoDiCane
Kukulkan
Level 68
God Stats
2W - 2L
1,601 SR
Queue Stats
84W - 74L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Crowley98
Ne Zha
Level 99
God Stats
5W - 2L
1,337 SR
Queue Stats
102W - 89L
1,484 Elo+
Party 1
Hercules
Hercules
Farua
Hercules
Level 124
God Stats
15W - 13L
1,651 SR
Queue Stats
111W - 99L
1,475 Elo+
Party 1
Chiron
Chiron
RikiMania
Chiron
Level 127
God Stats
1W - 2L
1,612 SR
Queue Stats
110W - 94L
1,483 Elo+
Party 1
Chang'e
Chang'e
Zaroth
Chang'e
Level 132
God Stats
9W - 13L
1,553 SR
Queue Stats
35W - 36L
1,519 Elo+
Solo
Team Averages
Level 110
1,551 SR
1,492 Elo+

VS

Team Averages
Level 55
1,512 SR
1,496 Elo+
Bastet
Bastet
 
Bastet
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Azertoxxx
Tiamat
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,438 Elo+
Party 2
Zeus
Zeus
Bueq
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,877 Elo+
Party 3
Danzaburou
Danzaburou
Joe269
Danzaburou
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 13L
1,190 Elo+
Solo
Terra
Terra
ZARkih
Terra
Level 61
God Stats
6W - 11L
1,562 SR
Queue Stats
91W - 89L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CazzoDiCane
Kukulkan
16
3 / 13 / 2
10,075
593
6,872
18,890
6,326
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Crowley98
Ne Zha
18
5 / 6 / 11
12,202
718
13,157
26,696
12,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Farua
Hercules
18
6 / 5 / 12
12,381
728
16,770
32,746
42,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
RikiMania
Chiron
19
7 / 8 / 7
12,386
729
18,228
24,776
8,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Zaroth
Chang'e
18
1 / 9 / 11
10,951
644
8,471
20,762
10,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
27 / 2 / 9
18,454
1,086
47,116
19,297
13,420
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Azertoxxx
Tiamat
20
4 / 3 / 14
12,855
756
13,458
12,887
9,594
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
Bueq
Zeus
19
5 / 8 / 12
13,435
790
23,015
14,820
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
Joe269
Danzaburou
19
3 / 6 / 13
12,850
756
15,642
16,009
5,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
ZARkih
Terra
19
2 / 3 / 19
13,376
787
16,328
24,703
39,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
108
22
Kills
41
41
Deaths
22
43
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
27
2
9
15.75
W
Tiamat
Azertoxxx
Tiamat
4
3
14
3.67
W
Zeus
Bueq
Zeus
5
8
12
1.38
L
Kukulkan
CazzoDiCane
Kukulkan
3
13
2
0.31
L
Ne Zha
Crowley98
Ne Zha
5
6
11
1.75
L
Hercules
Farua
Hercules
6
5
12
2.4
W
Danzaburou
Joe269
Danzaburou
3
6
13
1.58
L
Chiron
RikiMania
Chiron
7
8
7
1.31
W
Terra
ZARkih
Terra
2
3
19
3.83
L
Chang'e
Zaroth
Chang'e
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,498
Damage
115,559
123,870
Taken
87,716
80,048
Mitigated
73,477
25,780
Healing
27,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
47,116
12,520
0
7,425
19,297
13,420
1,931
6,249
12,896
0
85,456
W
Tiamat
Azertoxxx
Tiamat
13,458
934
307
4,614
12,887
9,594
592
3,107
9,656
51,244
0
W
Zeus
Bueq
Zeus
23,015
3,206
134
2,283
14,820
5,363
615
3,358
11,213
48,213
0
L
Kukulkan
CazzoDiCane
Kukulkan
6,872
1,492
0
474
18,890
6,326
0
7,188
11,361
23,849
0
L
Ne Zha
Crowley98
Ne Zha
13,157
1,499
0
4,165
26,696
12,242
0
13,163
13,099
0
37,345
L
Hercules
Farua
Hercules
16,770
3,621
0
9,586
32,746
42,578
2
14,129
17,827
6,842
23,081
W
Danzaburou
Joe269
Danzaburou
15,642
9,658
0
4,560
16,009
5,884
527
2,116
13,456
0
51,482
L
Chiron
RikiMania
Chiron
18,228
6,421
825
4,156
24,776
8,472
0
8,180
16,164
0
54,959
W
Terra
ZARkih
Terra
16,328
1,414
2,186
6,106
24,703
39,216
583
5,071
18,931
32,612
0
L
Chang'e
Zaroth
Chang'e
8,471
601
2,705
3,869
20,762
10,430
1
8,175
12,357
41,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,995
Gold Earned
70,970
327
Minions Killed
342
7
Camps Cleared
9
1,392,389
Distance Traveled
1,551,354
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
18,454
1,086
80
5
3
364,316
3
W
Tiamat
12,855
756
92
5
2
337,558
0
W
Zeus
13,435
790
63
4
3
272,404
0
L
Kukulkan
10,075
593
62
4
0
205,461
0
L
Ne Zha
12,202
718
48
3
2
302,468
0
L
Hercules
12,381
728
38
2
1
314,582
2
W
Danzaburou
12,850
756
71
4
1
250,555
2
L
Chiron
12,386
729
105
6
3
296,949
3
W
Terra
13,376
787
36
2
0
326,521
0
L
Chang'e
10,951
644
74
4
1
272,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role