Player Matchup

Janus
Janus
AlLyG99
Janus
Level 84
God Stats
0W - 2L
1,176 SR
Queue Stats
57W - 70L
1,363 Elo+
Party 2
Loki
Loki
AvoN DylL
Loki
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,384 Elo+
Party 2
Ymir
Ymir
ZackB12
Ymir
Level 18
God Stats
7W - 5L
1,494 SR
Queue Stats
22W - 28L
1,375 Elo+
Party 2
Team Averages
Level 75
1,390 SR
1,374 Elo+

VS

Team Averages
Level 82
1,422 SR
1,447 Elo+
Atlas
Atlas
Albertojl24
Atlas
Level 105
God Stats
3W - 5L
1,161 SR
Queue Stats
225W - 307L
1,359 Elo+
Solo
Scylla
Scylla
RoHs_555
Scylla
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
alsk2012
Gilgamesh
Level 128
God Stats
57W - 41L
1,606 SR
Queue Stats
392W - 395L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AlLyG99
Janus
10
2 / 4 / 2
6,741
674
5,015
5,591
1,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
1 / 5 / 3
6,528
653
5,182
6,665
2,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
ZackB12
Ymir
10
1 / 3 / 3
7,233
723
2,011
10,756
7,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 7
7,569
757
4,329
7,611
5,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
RoHs_555
Scylla
11
0 / 1 / 8
6,965
697
4,306
4,246
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
alsk2012
Gilgamesh
13
8 / 1 / 4
8,600
860
11,415
9,875
6,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
4
Kills
12
12
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
AlLyG99
Janus
2
4
2
0.75
W
4
2
7
3.75
L
Loki
1
5
3
0.5
W
Scylla
RoHs_555
Scylla
0
1
8
4
L
Ymir
ZackB12
Ymir
1
3
3
0.83
W
Gilgamesh
alsk2012
Gilgamesh
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,208
Damage
20,050
23,012
Taken
21,732
11,985
Mitigated
13,545
2,341
Healing
4,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AlLyG99
Janus
5,015
388
0
900
5,591
1,866
0
1,874
3,430
23,172
0
W
4,329
1,331
0
534
7,611
5,837
0
2,635
4,690
12,543
0
L
Loki
5,182
869
0
137
6,665
2,403
0
1,659
4,583
0
12,590
W
Scylla
RoHs_555
Scylla
4,306
208
0
1,313
4,246
1,275
36
1,043
3,083
27,356
0
L
Ymir
ZackB12
Ymir
2,011
28
0
1,304
10,756
7,716
0
4,287
5,679
9,061
0
W
Gilgamesh
alsk2012
Gilgamesh
11,415
3,350
79
2,808
9,875
6,433
180
3,451
6,222
0
30,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,502
Gold Earned
23,134
80
Minions Killed
113
1
Camps Cleared
9
542,569
Distance Traveled
562,832
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,741
674
39
4
1
180,387
3
W
Atlas
7,569
757
10
1
1
171,286
1
L
Loki
6,528
653
23
2
0
184,578
0
W
Scylla
6,965
697
66
7
3
188,775
3
L
Ymir
7,233
723
18
2
0
177,604
3
W
Gilgamesh
8,600
860
37
4
5
202,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role