Player Matchup

Cthulhu
Cthulhu
C MySliwY
Cthulhu
Level 106
God Stats
1W - 1L
1,446 SR
Queue Stats
59W - 47L
1,517 Elo+
Party 2
Scylla
Scylla
DestinityWolf
Scylla
Level 67
God Stats
2W - 2L
1,376 SR
Queue Stats
130W - 133L
1,436 Elo+
Party 2
Bakasura
Bakasura
I_Miss_N64
Bakasura
Level 122
God Stats
3W - 0L
1,562 SR
Queue Stats
79W - 72L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
raffish_apple8
Gilgamesh
Level 40
God Stats
4W - 6L
1,367 SR
Queue Stats
54W - 53L
1,563 Elo+
Solo
Artemis
Artemis
xYeiden
Artemis
Level 120
God Stats
16W - 15L
1,574 SR
Queue Stats
385W - 370L
1,497 Elo+
Party 2
Team Averages
Level 91
1,465 SR
1,502 Elo+

VS

Team Averages
Level 92
1,582 SR
1,497 Elo+
Camazotz
Camazotz
GG_TrollerMaBoy
Camazotz
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,604 Elo+
Solo
Athena
Athena
Paticotico1211
Athena
Level 89
God Stats
7W - 8L
1,539 SR
Queue Stats
206W - 195L
1,520 Elo+
Solo
Hades
Hades
TBEHotrod
Hades
Level 123
God Stats
8W - 7L
1,647 SR
Queue Stats
562W - 541L
1,463 Elo+
Party 1
Neith
Neith
WhaccTheGoat
Neith
Level 122
God Stats
6W - 4L
1,756 SR
Queue Stats
541W - 511L
1,480 Elo+
Party 1
Pele
Pele
Wiccanangelx
Pele
Level 81
God Stats
24W - 30L
1,469 SR
Queue Stats
207W - 198L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C MySliwY
Cthulhu
11
5 / 0 / 5
7,184
599
5,793
10,143
9,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 3 / 5
6,368
531
5,145
6,099
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
I_Miss_N64
Bakasura
11
0 / 1 / 5
6,485
540
2,551
8,564
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
raffish_apple8
Gilgamesh
13
6 / 1 / 3
7,868
656
10,581
7,947
5,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
xYeiden
Artemis
12
3 / 1 / 5
7,126
594
8,847
4,301
1,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
10
0 / 3 / 1
5,730
478
3,261
11,297
4,478
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 4 / 3
5,903
492
4,529
12,410
7,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
TBEHotrod
Hades
11
2 / 2 / 3
6,630
553
4,159
6,960
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 2 / 1
5,663
472
4,423
7,289
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 5 / 0
5,816
485
3,869
8,707
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
16
Kills
6
6
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
C MySliwY
Cthulhu
5
0
5
7.5
W
2
3
5
1.5
L
Camazotz
0
3
1
0.17
W
Bakasura
I_Miss_N64
Bakasura
0
1
5
2.5
L
1
4
3
0.63
L
Hades
TBEHotrod
Hades
2
2
3
1.75
L
0
2
1
0.25
L
3
5
0
0.6
W
Gilgamesh
raffish_apple8
Gilgamesh
6
1
3
7.5
W
Artemis
xYeiden
Artemis
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,917
Damage
20,241
37,054
Taken
46,663
21,055
Mitigated
20,961
8,829
Healing
14,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
C MySliwY
Cthulhu
5,793
824
890
2,342
10,143
9,221
81
1,796
8,347
23,700
0
W
5,145
871
0
162
6,099
1,676
306
1,893
4,206
25,275
0
L
Camazotz
3,261
435
0
3,589
11,297
4,478
0
1,109
10,053
0
33,948
W
Bakasura
I_Miss_N64
Bakasura
2,551
1,801
0
3,312
8,564
3,470
860
1,645
6,919
0
41,150
L
4,529
1,447
329
2,008
12,410
7,850
0
5,062
7,189
18,076
0
L
Hades
TBEHotrod
Hades
4,159
74
479
2,750
6,960
4,002
0
2,477
4,388
32,707
0
L
4,423
1,536
0
2,539
7,289
2,121
0
1,569
5,720
0
35,744
L
3,869
319
0
2,394
8,707
2,510
0
1,967
6,413
0
28,102
W
Gilgamesh
raffish_apple8
Gilgamesh
10,581
3,123
0
1,623
7,947
5,604
0
2,269
5,678
4,628
46,459
W
Artemis
xYeiden
Artemis
8,847
4,383
0
500
4,301
1,084
360
1,085
3,216
0
41,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,031
Gold Earned
29,742
349
Minions Killed
300
0
Camps Cleared
0
1,197,372
Distance Traveled
1,151,733
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,184
599
34
3
0
234,536
0
W
Scylla
6,368
531
57
5
0
207,219
1
L
Camazotz
5,730
478
73
6
0
246,456
3
W
Bakasura
6,485
540
85
7
0
303,856
3
L
Athena
5,903
492
34
3
0
241,948
3
L
Hades
6,630
553
73
6
0
222,375
2
L
Neith
5,663
472
65
5
0
195,784
1
L
Pele
5,816
485
55
5
0
245,170
0
W
Gilgamesh
7,868
656
108
9
0
234,739
2
W
Artemis
7,126
594
65
5
0
217,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role