Player Matchup

Aphrodite
Aphrodite
D4m14nM87
Aphrodite
Level 81
God Stats
64W - 58L
1,473 SR
Queue Stats
241W - 258L
1,428 Elo+
Solo
Medusa
Medusa
DuknDonuts7839
Medusa
Level 81
God Stats
3W - 7L
1,621 SR
Queue Stats
81W - 86L
1,469 Elo+
Party 4
Persephone
Persephone
Nanicorn
Persephone
Level 85
God Stats
3W - 7L
1,353 SR
Queue Stats
410W - 405L
1,458 Elo+
Party 3
Nu Wa
Nu Wa
PrinceNeo1st
Nu Wa
Level 108
God Stats
2W - 6L
1,296 SR
Queue Stats
268W - 303L
1,432 Elo+
Party 3
Nemesis
Nemesis
galaxydragon247
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 4
Team Averages
Level 72
1,449 SR
1,457 Elo+

VS

Team Averages
Level 56
1,428 SR
1,440 Elo+
Achilles
Achilles
Asrocus
Achilles
Level 48
God Stats
7W - 8L
1,404 SR
Queue Stats
76W - 75L
1,492 Elo+
Party 1
Hel
Hel
Enya_the_Flame
Hel
Level 17
God Stats
22W - 35L
1,341 SR
Queue Stats
22W - 35L
1,326 Elo+
Party 1
Cernunnos
Cernunnos
Fadedicecream-_-
Cernunnos
Level 27
God Stats
6W - 8L
1,346 SR
Queue Stats
50W - 47L
1,327 Elo+
Party 2
Thanatos
Thanatos
FallenCourtesy
Thanatos
Level 153
God Stats
9W - 10L
1,550 SR
Queue Stats
89W - 58L
1,695 Elo+
Party 2
Raijin
Raijin
TheBubFather
Raijin
Level 37
God Stats
5W - 0L
1,500 SR
Queue Stats
104W - 96L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
D4m14nM87
Aphrodite
17
3 / 7 / 9
10,015
1,113
7,895
15,315
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 7 / 9
11,332
1,259
12,704
14,052
2,778
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Nanicorn
Persephone
17
3 / 10 / 9
10,787
1,199
17,286
17,260
2,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 13 / 12
10,920
1,213
16,243
18,879
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 13 / 7
8,762
974
2,827
18,865
3,967
Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Asrocus
Achilles
18
9 / 2 / 25
11,375
1,264
17,514
16,813
14,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
4 / 3 / 16
10,169
1,130
2,703
8,552
3,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
18
10 / 5 / 23
11,607
1,290
17,674
14,087
5,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
20
25 / 4 / 17
14,878
1,653
33,185
16,729
5,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
17
2 / 1 / 24
10,203
1,134
9,274
7,824
2,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
155
15
Kills
50
50
Deaths
15
46
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Achilles
Asrocus
Achilles
9
2
25
10.75
L
Aphrodite
D4m14nM87
Aphrodite
3
7
9
1.07
L
6
7
9
1.5
W
4
3
16
4
W
Cernunnos
10
5
23
4.3
W
Thanatos
25
4
17
8.38
L
Persephone
Nanicorn
Persephone
3
10
9
0.75
L
3
13
12
0.69
W
Raijin
2
1
24
14
L
0
13
7
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,955
Damage
80,350
84,371
Taken
64,005
18,329
Mitigated
33,031
9,919
Healing
24,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Asrocus
Achilles
17,514
3,622
0
2,688
16,813
14,868
0
11,401
5,412
0
25,205
L
Aphrodite
D4m14nM87
Aphrodite
7,895
574
2,484
4,030
15,315
5,544
0
3,619
11,460
14,952
0
L
12,704
7,459
0
758
14,052
2,778
0
1,301
12,580
0
37,727
W
2,703
41
3,085
2,983
8,552
3,713
0
4,711
3,841
20,377
0
W
Cernunnos
17,674
7,750
0
1,364
14,087
5,661
0
8,346
5,741
0
30,985
W
Thanatos
33,185
14,333
0
13,799
16,729
5,925
0
11,149
5,580
0
49,285
L
Persephone
Nanicorn
Persephone
17,286
1,888
430
1,480
17,260
2,368
0
1,212
15,938
42,479
0
L
16,243
3,763
0
337
18,879
3,672
0
1,779
16,803
35,205
0
W
Raijin
9,274
772
0
741
7,824
2,864
0
5,817
2,007
39,056
0
L
2,827
937
0
400
18,865
3,967
0
4,066
14,716
0
13,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,816
Gold Earned
58,232
149
Minions Killed
202
4
Camps Cleared
8
789,888
Distance Traveled
884,418
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,375
1,264
12
1
1
202,982
0
L
Aphrodite
10,015
1,113
12
1
1
160,866
0
L
Medusa
11,332
1,259
43
5
1
166,846
0
W
Hel
10,169
1,130
55
6
0
169,619
0
W
Cernunnos
11,607
1,290
45
5
1
158,489
3
W
Thanatos
14,878
1,653
32
4
6
190,816
2
L
Persephone
10,787
1,199
47
5
1
157,988
0
L
Nu Wa
10,920
1,213
32
4
1
144,743
0
W
Raijin
10,203
1,134
58
6
0
162,512
0
L
Nemesis
8,762
974
15
2
0
159,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role