Player Matchup

Cthulhu
Cthulhu
Bîwinning
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HolyDimP
Morgan Le Fay
Level 56
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 1
Merlin
Merlin
Sîckrabbit
Merlin
Level 63
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 1
Chang'e
Chang'e
Мirumiru
Chang'e
Level 106
God Stats
35W - 32L
1,577 SR
Queue Stats
307W - 312L
1,545 Elo+
Solo
Neith
Neith
Хлеебушек
Neith
Level 87
God Stats
1W - 6L
1,294 SR
Queue Stats
277W - 280L
1,582 Elo+
Solo
Team Averages
Level 75
1,392 SR
1,388 Elo+

VS

Team Averages
Level 102
1,483 SR
1,459 Elo+
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Mathaias93
Hercules
Level 89
God Stats
15W - 11L
1,532 SR
Queue Stats
206W - 211L
1,402 Elo+
Solo
Neith
Neith
RepliAmras
Neith
Level 98
God Stats
9W - 6L
1,543 SR
Queue Stats
180W - 177L
1,429 Elo+
Solo
Cliodhna
Cliodhna
Taylorg1997
Cliodhna
Level 85
God Stats
1W - 1L
1,303 SR
Queue Stats
65W - 63L
1,498 Elo+
Solo
Olorun
Olorun
Wetalpaca
Olorun
Level 107
God Stats
25W - 20L
1,535 SR
Queue Stats
65W - 56L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bîwinning
Cthulhu
19
5 / 8 / 7
13,910
927
24,040
38,136
66,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
HolyDimP
Morgan Le Fay
19
3 / 9 / 7
13,184
879
35,924
28,248
12,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
19
3 / 4 / 8
13,271
885
27,678
13,589
5,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Мirumiru
Chang'e
19
2 / 8 / 12
13,150
877
23,361
29,481
19,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 2 / 5
12,401
827
8,343
5,972
2,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
4 / 3 / 17
14,430
962
20,647
18,133
14,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Mathaias93
Hercules
20
3 / 0 / 20
13,876
925
11,747
36,508
46,963
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
20
6 / 4 / 15
14,404
960
28,824
19,352
7,082
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
Taylorg1997
Cliodhna
20
8 / 4 / 19
15,970
1,065
31,458
30,668
11,704
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Wetalpaca
Olorun
20
10 / 4 / 14
15,381
1,025
20,278
21,089
14,845
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
116
15
Kills
31
31
Deaths
15
39
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
3
17
4.17
L
Cthulhu
Bîwinning
Cthulhu
5
8
7
1.06
L
Morgan Le Fay
HolyDimP
Morgan Le Fay
3
9
7
0.72
W
Hercules
Mathaias93
Hercules
3
0
20
13
W
Neith
6
4
15
3.38
L
Merlin
3
4
8
1.75
W
Cliodhna
Taylorg1997
Cliodhna
8
4
19
4.38
W
Olorun
Wetalpaca
Olorun
10
4
14
4.25
L
Chang'e
Мirumiru
Chang'e
2
8
12
1
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,346
Damage
112,954
115,426
Taken
125,750
107,341
Mitigated
95,283
24,283
Healing
56,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
20,647
1,056
738
6,209
18,133
14,689
0
14,317
3,274
53,685
0
L
Cthulhu
Bîwinning
Cthulhu
24,040
1,584
544
4,000
38,136
66,943
0
13,644
24,492
38,709
0
L
Morgan Le Fay
HolyDimP
Morgan Le Fay
35,924
4,252
150
4,565
28,248
12,753
0
8,553
19,695
55,317
0
W
Hercules
Mathaias93
Hercules
11,747
3,036
0
20,722
36,508
46,963
0
29,353
4,933
65
18,149
W
Neith
28,824
20,158
0
4,288
19,352
7,082
0
17,550
1,309
0
67,676
L
Merlin
27,678
1,468
0
1,083
13,589
5,909
0
3,610
9,979
44,461
0
W
Cliodhna
Taylorg1997
Cliodhna
31,458
2,536
0
10,577
30,668
11,704
0
26,080
3,649
0
55,637
W
Olorun
Wetalpaca
Olorun
20,278
12,386
3,162
10,967
21,089
14,845
0
18,727
1,582
49,626
0
L
Chang'e
Мirumiru
Chang'e
23,361
1,818
5,955
6,867
29,481
19,486
0
12,360
17,121
43,187
0
L
8,343
2,722
0
1,119
5,972
2,250
0
2,823
3,149
0
32,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,916
Gold Earned
74,061
255
Minions Killed
293
4
Camps Cleared
16
1,293,187
Distance Traveled
1,555,211
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,430
962
82
5
2
317,980
1
L
Cthulhu
13,910
927
39
3
1
283,128
1
L
Morgan Le Fay
13,184
879
50
3
0
279,335
0
W
Hercules
13,876
925
12
1
0
326,424
0
W
Neith
14,404
960
90
6
7
276,224
2
L
Merlin
13,271
885
51
3
1
277,573
0
W
Cliodhna
15,970
1,065
48
3
7
353,737
3
W
Olorun
15,381
1,025
61
4
0
280,846
0
L
Chang'e
13,150
877
57
4
1
292,334
0
L
Neith
12,401
827
58
4
1
160,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role