Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Peperonii
Ymir
Level 109
God Stats
24W - 18L
1,554 SR
Queue Stats
167W - 190L
1,439 Elo+
Solo
Guan Yu
Guan Yu
alvaronunez
Guan Yu
Level 87
God Stats
5W - 8L
1,415 SR
Queue Stats
310W - 347L
1,481 Elo+
Solo
King Arthur
King Arthur
ohGranzby
King Arthur
Level 68
God Stats
19W - 23L
1,088 SR
Queue Stats
339W - 378L
1,452 Elo+
Solo
Nu Wa
Nu Wa
okklivi
Nu Wa
Level 89
God Stats
36W - 25L
1,642 SR
Queue Stats
390W - 406L
1,391 Elo+
Party 1
Team Averages
Level 92
1,440 SR
1,453 Elo+

VS

Team Averages
Level 65
1,453 SR
1,508 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Ankakumikaityn
Mercury
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,513 Elo+
Solo
Janus
Janus
Avatar69
Janus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,546 Elo+
Party 2
King Arthur
King Arthur
Martin0011
King Arthur
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,489 Elo+
Party 2
Cerberus
Cerberus
SpaceApolo
Cerberus
Level 18
God Stats
0W - 2L
1,264 SR
Queue Stats
5W - 5L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
5 / 0 / 4
7,429
619
6,247
6,051
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
12
6 / 0 / 4
7,479
623
5,239
6,491
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
alvaronunez
Guan Yu
11
3 / 1 / 3
6,475
540
3,067
5,912
2,977
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
ohGranzby
King Arthur
13
5 / 1 / 2
7,719
643
5,496
8,541
5,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
okklivi
Nu Wa
13
3 / 0 / 6
7,730
644
4,256
5,780
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 5 / 0
5,667
472
4,440
7,593
1,427
9
0 / 4 / 1
5,452
454
2,349
8,316
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Avatar69
Janus
10
0 / 4 / 0
5,634
470
4,077
5,179
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Martin0011
King Arthur
8
1 / 8 / 0
5,465
455
5,619
10,254
4,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
SpaceApolo
Cerberus
4
0 / 1 / 1
4,387
366
1,337
4,605
1,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
22
Kills
2
2
Deaths
22
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
0
4
7
L
Danzaburou
 
Danzaburou
1
5
0
0.2
L
0
4
1
0.13
L
Janus
Avatar69
Janus
0
4
0
0
L
King Arthur
Martin0011
King Arthur
1
8
0
0.13
W
Ymir
6
0
4
8
L
Cerberus
SpaceApolo
Cerberus
0
1
1
0.5
W
Guan Yu
alvaronunez
Guan Yu
3
1
3
4.5
W
King Arthur
ohGranzby
King Arthur
5
1
2
6
W
Nu Wa
okklivi
Nu Wa
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,305
Damage
17,822
32,775
Taken
35,947
14,872
Mitigated
10,828
10,119
Healing
5,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,247
2,742
0
2,575
6,051
1,646
0
662
5,389
0
48,819
L
Danzaburou
 
Danzaburou
4,440
1,227
0
558
7,593
1,427
0
1,279
6,264
0
34,696
L
2,349
1,509
0
2,870
8,316
2,196
0
2,275
5,959
0
25,906
L
Janus
Avatar69
Janus
4,077
137
0
119
5,179
1,424
0
3,350
1,710
37,195
0
L
King Arthur
Martin0011
King Arthur
5,619
1,599
0
568
10,254
4,500
65
1,889
7,785
0
24,954
W
Ymir
5,239
1,683
0
1,817
6,491
3,163
0
849
5,535
34,149
4,657
L
Cerberus
SpaceApolo
Cerberus
1,337
239
0
1,596
4,605
1,281
0
1,015
3,540
4,502
0
W
Guan Yu
alvaronunez
Guan Yu
3,067
359
540
1,189
5,912
2,977
0
565
5,310
0
21,610
W
King Arthur
ohGranzby
King Arthur
5,496
1,345
0
2,389
8,541
5,196
0
0
8,016
2,432
38,145
W
Nu Wa
okklivi
Nu Wa
4,256
731
0
1,609
5,780
1,890
270
3,013
2,403
43,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,832
Gold Earned
26,605
394
Minions Killed
263
0
Camps Cleared
0
1,126,448
Distance Traveled
1,023,788
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,429
619
91
8
0
238,733
1
L
Danzaburou
5,667
472
68
6
0
222,623
3
L
Mercury
5,452
454
61
5
0
248,926
5
L
Janus
5,634
470
79
7
0
202,672
3
L
King Arthur
5,465
455
46
4
0
212,883
0
W
Ymir
7,479
623
73
6
0
254,632
1
L
Cerberus
4,387
366
9
1
0
136,684
2
W
Guan Yu
6,475
540
44
4
0
251,210
8
W
King Arthur
7,719
643
87
7
0
187,038
0
W
Nu Wa
7,730
644
99
8
0
194,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role