Player Matchup

Ne Zha
Ne Zha
ActuallyNoOne
Ne Zha
Level 99
God Stats
16W - 14L
1,494 SR
Queue Stats
416W - 407L
1,553 Elo+
Party 3
Gilgamesh
Gilgamesh
CritokalonTwitch
Gilgamesh
Level 134
God Stats
12W - 14L
1,662 SR
Queue Stats
101W - 111L
1,562 Elo+
Party 1
Baron Samedi
Baron Samedi
CurtDumbway
Baron Samedi
Level 118
God Stats
15W - 12L
1,576 SR
Queue Stats
481W - 452L
1,547 Elo+
Solo
Chiron
Chiron
KaeTheSkald
Chiron
Level 62
God Stats
2W - 4L
1,346 SR
Queue Stats
234W - 221L
1,553 Elo+
Party 3
Chang'e
Chang'e
MissAmber
Chang'e
Level 160
God Stats
9W - 6L
1,486 SR
Queue Stats
71W - 77L
1,558 Elo+
Party 1
Team Averages
Level 115
1,513 SR
1,555 Elo+

VS

Team Averages
Level 91
1,607 SR
1,514 Elo+
Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
FatMuscles
Sylvanus
Level 56
God Stats
11W - 9L
1,644 SR
Queue Stats
199W - 175L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
TheDivineShadow
Baron Samedi
Level 52
God Stats
1W - 2L
1,607 SR
Queue Stats
200W - 172L
1,518 Elo+
Party 2
Horus
Horus
ZILZLILIZili
Horus
Level 83
God Stats
9W - 9L
1,548 SR
Queue Stats
84W - 84L
1,433 Elo+
Party 4
Erlang Shen
Erlang Shen
nainull
Erlang Shen
Level 120
God Stats
4W - 2L
1,737 SR
Queue Stats
561W - 529L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 1
7,625
693
8,940
9,580
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
11
1 / 1 / 4
6,196
563
6,481
11,117
5,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
CurtDumbway
Baron Samedi
10
1 / 0 / 1
5,943
540
3,454
4,073
2,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
8
0 / 1 / 2
5,075
461
3,094
4,053
1,119
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
MissAmber
Chang'e
11
3 / 1 / 1
6,590
599
4,551
3,945
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 3 / 1
5,049
459
3,272
6,565
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
FatMuscles
Sylvanus
8
1 / 3 / 0
5,289
481
1,913
10,121
5,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
TheDivineShadow
Baron Samedi
8
2 / 3 / 0
5,209
474
2,319
4,279
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,044
459
4,545
7,329
5,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
nainull
Erlang Shen
8
0 / 5 / 1
5,051
459
3,429
9,881
3,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
16
Kills
3
3
Deaths
16
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
1
0.17
W
11
0
1
11.5
W
Gilgamesh
1
1
4
3
W
Baron Samedi
CurtDumbway
Baron Samedi
1
0
1
1.5
L
Sylvanus
FatMuscles
Sylvanus
1
3
0
0.33
W
Chiron
0
1
2
1
W
Chang'e
MissAmber
Chang'e
3
1
1
3.5
L
Baron Samedi
TheDivineShadow
Baron Samedi
2
3
0
0.67
L
0
2
0
0
L
Erlang Shen
nainull
Erlang Shen
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,520
Damage
15,478
32,768
Taken
38,175
14,210
Mitigated
18,255
17,763
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,272
1,038
0
2,454
6,565
2,044
0
2,494
4,021
28,741
3,220
W
8,940
4,348
0
5,511
9,580
3,345
0
1,738
7,777
0
42,367
W
Gilgamesh
6,481
1,290
0
5,274
11,117
5,639
225
1,834
9,227
0
29,715
W
Baron Samedi
CurtDumbway
Baron Samedi
3,454
259
126
2,496
4,073
2,887
88
1,642
2,431
24,290
0
L
Sylvanus
FatMuscles
Sylvanus
1,913
544
399
3,414
10,121
5,639
0
1,791
8,328
17,568
0
W
Chiron
3,094
1,332
348
1,309
4,053
1,119
816
1,700
2,353
0
21,011
W
Chang'e
MissAmber
Chang'e
4,551
462
755
1,944
3,945
1,220
226
999
2,855
37,612
0
L
Baron Samedi
TheDivineShadow
Baron Samedi
2,319
58
0
1,183
4,279
1,546
0
1,348
2,850
16,832
0
L
4,545
2,023
122
2,841
7,329
5,511
0
542
6,743
3,293
17,494
L
Erlang Shen
nainull
Erlang Shen
3,429
1,906
0
1,739
9,881
3,515
0
1,574
8,165
0
27,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,429
Gold Earned
25,642
311
Minions Killed
217
0
Camps Cleared
0
983,028
Distance Traveled
917,883
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,049
459
51
5
0
203,744
1
W
Ne Zha
7,625
693
83
8
0
234,443
3
W
Gilgamesh
6,196
563
54
5
0
180,675
0
W
Baron Samedi
5,943
540
41
4
0
193,932
4
L
Sylvanus
5,289
481
42
4
0
178,837
4
W
Chiron
5,075
461
54
5
0
150,948
0
W
Chang'e
6,590
599
79
7
0
223,030
3
L
Baron Samedi
5,209
474
31
3
0
143,907
2
L
Horus
5,044
459
38
3
0
187,783
3
L
Erlang Shen
5,051
459
55
5
0
203,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role