Player Matchup

Zeus
Zeus
Ammemnon_
Zeus
Level 48
God Stats
12W - 3L
1,479 SR
Queue Stats
53W - 51L
1,418 Elo+
Party 1
Atlas
Atlas
REpTilIaNsQid51
Atlas
Level 124
God Stats
32W - 22L
1,750 SR
Queue Stats
130W - 128L
1,555 Elo+
Party 1
Izanami
Izanami
c4llmejoker
Izanami
Level 18
God Stats
1W - 0L
1,426 SR
Queue Stats
5W - 6L
1,571 Elo+
Solo
Cliodhna
Cliodhna
grimreaperzac
Cliodhna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,308 Elo+
Party 1
Mulan
Mulan
zFKL
Mulan
Level 85
God Stats
5W - 2L
1,732 SR
Queue Stats
119W - 92L
1,519 Elo+
Party 1
Team Averages
Level 58
1,577 SR
1,474 Elo+

VS

Team Averages
Level 60
1,457 SR
1,428 Elo+
Guan Yu
Guan Yu
Cemsix
Guan Yu
Level 49
God Stats
3W - 4L
1,609 SR
Queue Stats
44W - 43L
1,487 Elo+
Solo
Amaterasu
Amaterasu
Dozenkobrega
Amaterasu
Level 108
God Stats
0W - 1L
1,623 SR
Queue Stats
56W - 67L
1,326 Elo+
Party 2
Discordia
Discordia
Lilpatata
Discordia
Level 103
God Stats
0W - 1L
1,173 SR
Queue Stats
11W - 18L
1,419 Elo+
Solo
Nemesis
Nemesis
Panu692
Nemesis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,391 Elo+
Party 2
The Morrigan
The Morrigan
SaiDJoeeL
The Morrigan
Level 22
God Stats
2W - 2L
1,379 SR
Queue Stats
37W - 46L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
12 / 2 / 7
14,028
935
20,350
9,208
3,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 5 / 19
11,678
779
13,403
24,178
19,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
c4llmejoker
Izanami
19
6 / 3 / 6
12,594
840
15,696
12,612
4,750
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
grimreaperzac
Cliodhna
18
3 / 5 / 12
11,577
772
15,151
12,290
4,491
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
zFKL
Mulan
19
7 / 0 / 15
12,912
861
22,000
21,165
18,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cemsix
Guan Yu
16
4 / 6 / 7
10,661
711
10,822
27,660
18,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Amaterasu
Dozenkobrega
Amaterasu
15
0 / 8 / 9
9,780
652
8,688
25,942
17,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Lilpatata
Discordia
17
2 / 5 / 7
10,140
676
20,354
13,061
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Panu692
Nemesis
14
1 / 6 / 2
8,591
573
6,967
19,018
10,299
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
SaiDJoeeL
The Morrigan
19
8 / 4 / 5
12,423
828
15,602
12,088
4,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
45
29
Kills
15
15
Deaths
29
59
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zeus
12
2
7
7.75
L
Guan Yu
Cemsix
Guan Yu
4
6
7
1.25
L
Amaterasu
Dozenkobrega
Amaterasu
0
8
9
0.56
L
Discordia
Lilpatata
Discordia
2
5
7
1.1
L
Nemesis
Panu692
Nemesis
1
6
2
0.33
W
1
5
19
2.1
L
The Morrigan
SaiDJoeeL
The Morrigan
8
4
5
2.63
W
Izanami
c4llmejoker
Izanami
6
3
6
3
W
Cliodhna
grimreaperzac
Cliodhna
3
5
12
1.8
W
Mulan
zFKL
Mulan
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,600
Damage
62,433
79,453
Taken
97,769
50,920
Mitigated
54,358
28,033
Healing
14,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
20,350
1,605
0
1,219
9,208
3,555
1,384
4,918
4,197
62,470
0
L
Guan Yu
Cemsix
Guan Yu
10,822
1,854
467
3,451
27,660
18,166
209
9,911
16,942
0
29,054
L
Amaterasu
Dozenkobrega
Amaterasu
8,688
2,684
1,802
2,127
25,942
17,368
0
6,698
18,416
2,952
15,540
L
Discordia
Lilpatata
Discordia
20,354
2,054
0
2,604
13,061
4,463
0
7,217
5,506
52,064
0
L
Nemesis
Panu692
Nemesis
6,967
1,765
229
3,846
19,018
10,299
0
7,263
11,319
0
21,083
W
13,403
3,824
3,702
5,203
24,178
19,398
501
11,887
12,069
30,013
0
L
The Morrigan
SaiDJoeeL
The Morrigan
15,602
1,669
0
471
12,088
4,062
1
4,053
7,768
55,812
0
W
Izanami
c4llmejoker
Izanami
15,696
12,416
0
3,473
12,612
4,750
3,805
4,771
7,657
0
64,824
W
Cliodhna
grimreaperzac
Cliodhna
15,151
1,099
956
2,297
12,290
4,491
590
5,649
6,417
0
34,041
W
Mulan
zFKL
Mulan
22,000
2,932
1,268
9,915
21,165
18,726
1,001
9,958
10,844
5,563
50,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,789
Gold Earned
51,595
359
Minions Killed
299
6
Camps Cleared
9
1,443,559
Distance Traveled
1,382,575
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,028
935
114
8
1
287,051
0
L
Guan Yu
10,661
711
45
3
3
288,504
0
L
Amaterasu
9,780
652
21
1
0
263,934
0
L
Discordia
10,140
676
92
6
2
271,845
4
L
Nemesis
8,591
573
32
2
2
285,228
0
W
Atlas
11,678
779
49
3
0
276,098
2
L
The Morrigan
12,423
828
109
7
2
273,064
2
W
Izanami
12,594
840
99
7
1
261,694
1
W
Cliodhna
11,577
772
32
2
2
292,906
0
W
Mulan
12,912
861
65
4
2
325,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role