Player Matchup

Athena
Athena
Executioner150
Athena
Level 87
God Stats
13W - 13L
1,558 SR
Queue Stats
211W - 221L
1,546 Elo+
Solo
Janus
Janus
JUANKOSSA
Janus
Level 120
God Stats
11W - 13L
1,502 SR
Queue Stats
521W - 499L
1,518 Elo+
Solo
Izanami
Izanami
Krewker
Izanami
Level 100
God Stats
15W - 11L
1,624 SR
Queue Stats
32W - 41L
1,579 Elo+
Solo
Thanatos
Thanatos
Midwolf98
Thanatos
Level 127
God Stats
8W - 8L
1,644 SR
Queue Stats
628W - 635L
1,514 Elo+
Solo
Freya
Freya
TurokMou
Freya
Level 68
God Stats
25W - 12L
1,693 SR
Queue Stats
242W - 236L
1,528 Elo+
Solo
Team Averages
Level 100
1,604 SR
1,537 Elo+

VS

Team Averages
Level 82
1,472 SR
1,518 Elo+
Charybdis
Charybdis
Cookie54
Charybdis
Level 55
God Stats
3W - 4L
1,381 SR
Queue Stats
136W - 121L
1,530 Elo+
Solo
Mulan
Mulan
JJBear55
Mulan
Level 106
God Stats
7W - 6L
1,539 SR
Queue Stats
138W - 114L
1,546 Elo+
Party 1
Camazotz
Camazotz
fidgetspinner101
Camazotz
Level 66
God Stats
1W - 1L
1,202 SR
Queue Stats
249W - 260L
1,466 Elo+
Solo
Anubis
Anubis
llParkerll
Anubis
Level 69
God Stats
20W - 11L
1,640 SR
Queue Stats
357W - 349L
1,511 Elo+
Solo
Ne Zha
Ne Zha
xNoCapZonex
Ne Zha
Level 112
God Stats
12W - 12L
1,600 SR
Queue Stats
218W - 223L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,285
455
5,951
17,712
16,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
JUANKOSSA
Janus
14
1 / 7 / 2
8,247
515
5,291
10,856
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Krewker
Izanami
12
1 / 5 / 2
6,740
421
8,814
11,603
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Midwolf98
Thanatos
13
5 / 3 / 0
8,065
504
6,287
11,584
3,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
TurokMou
Freya
13
2 / 5 / 0
8,367
523
7,590
11,285
4,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cookie54
Charybdis
13
1 / 3 / 4
7,864
492
14,705
11,095
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
JJBear55
Mulan
17
4 / 1 / 6
10,204
638
10,522
11,325
6,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 6
8,834
552
7,090
13,160
5,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
llParkerll
Anubis
17
11 / 3 / 0
10,898
681
10,584
10,525
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
14
3 / 2 / 6
8,487
530
6,642
8,774
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
10
Kills
22
22
Deaths
10
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cookie54
Charybdis
1
3
4
1
L
1
2
2
1
W
Mulan
JJBear55
Mulan
4
1
6
7
L
Janus
JUANKOSSA
Janus
1
7
2
0.29
L
Izanami
Krewker
Izanami
1
5
2
0.4
L
Thanatos
Midwolf98
Thanatos
5
3
0
1.67
L
Freya
TurokMou
Freya
2
5
0
0.4
W
3
1
6
6
W
Anubis
llParkerll
Anubis
11
3
0
3.67
W
Ne Zha
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,933
Damage
49,543
63,040
Taken
54,879
29,366
Mitigated
22,079
17,617
Healing
28,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cookie54
Charybdis
14,705
8,489
0
4,751
11,095
2,767
2,759
3,308
7,741
0
58,371
L
5,951
1,280
519
2,818
17,712
16,127
0
1,031
16,632
25,442
0
W
Mulan
JJBear55
Mulan
10,522
1,218
0
7,526
11,325
6,507
22
4,805
6,450
0
69,588
L
Janus
JUANKOSSA
Janus
5,291
178
61
846
10,856
2,409
0
4,291
6,526
56,905
0
L
Izanami
Krewker
Izanami
8,814
6,091
0
2,360
11,603
2,995
0
0
11,506
0
43,653
L
Thanatos
Midwolf98
Thanatos
6,287
936
0
8,035
11,584
3,256
0
4,061
7,478
0
53,077
L
Freya
TurokMou
Freya
7,590
2,290
0
2,978
11,285
4,579
0
1,201
9,448
36,656
4,365
W
7,090
1,803
138
6,130
13,160
5,714
599
3,410
9,722
0
32,594
W
Anubis
llParkerll
Anubis
10,584
395
0
6,050
10,525
4,523
236
3,830
6,625
78,674
0
W
Ne Zha
6,642
1,213
0
3,951
8,774
2,568
0
2,333
6,377
0
45,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,704
Gold Earned
46,287
446
Minions Killed
515
0
Camps Cleared
0
1,442,606
Distance Traveled
1,534,370
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,864
492
109
7
0
250,606
4
L
Athena
7,285
455
43
3
0
306,077
0
W
Mulan
10,204
638
143
9
0
303,249
5
L
Janus
8,247
515
133
8
0
324,505
0
L
Izanami
6,740
421
83
5
0
261,142
4
L
Thanatos
8,065
504
95
6
0
302,783
6
L
Freya
8,367
523
92
6
0
248,099
8
W
Camazotz
8,834
552
39
2
0
330,710
6
W
Anubis
10,898
681
145
9
0
278,967
2
W
Ne Zha
8,487
530
79
5
0
370,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role