Player Matchup

Janus
Janus
Mark__097
Janus
Level 48
God Stats
1W - 2L
1,483 SR
Queue Stats
186W - 204L
1,440 Elo+
Party 1
Nox
Nox
Redemptor33
Nox
Level 82
God Stats
41W - 48L
1,404 SR
Queue Stats
377W - 413L
1,412 Elo+
Party 1
Ao Kuang
Ao Kuang
Roby1k
Ao Kuang
Level 73
God Stats
0W - 1L
1,816 SR
Queue Stats
306W - 347L
1,411 Elo+
Party 1
Izanami
Izanami
XX_AMKO_1
Izanami
Level 36
God Stats
10W - 16L
1,522 SR
Queue Stats
73W - 108L
1,370 Elo+
Party 2
Cerberus
Cerberus
XX_Qusa1_DA
Cerberus
Level 43
God Stats
9W - 6L
1,698 SR
Queue Stats
102W - 121L
1,374 Elo+
Party 2
Team Averages
Level 56
1,585 SR
1,401 Elo+

VS

Team Averages
Level 85
1,447 SR
1,419 Elo+
Heimdallr
Heimdallr
AkogSparda
Heimdallr
Level 118
God Stats
2W - 3L
1,368 SR
Queue Stats
97W - 98L
1,475 Elo+
Party 3
Atlas
Atlas
MarcohTheButcher
Atlas
Level 101
God Stats
5W - 4L
1,658 SR
Queue Stats
94W - 101L
1,435 Elo+
Party 3
Ra
Ra
Y_Deinyddiwr
Ra
Level 109
God Stats
15W - 28L
1,389 SR
Queue Stats
234W - 254L
1,466 Elo+
Party 3
Arachne
Arachne
iBimsZimtrone
Arachne
Level 48
God Stats
21W - 12L
1,541 SR
Queue Stats
139W - 175L
1,375 Elo+
Party 4
Camazotz
Camazotz
xXSquadleader_Xx
Camazotz
Level 47
God Stats
1W - 1L
1,278 SR
Queue Stats
121W - 153L
1,347 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Mark__097
Janus
12
0 / 5 / 2
7,599
447
5,225
9,400
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 0
9,005
530
7,523
9,229
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Roby1k
Ao Kuang
12
3 / 7 / 2
7,819
460
9,681
15,572
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
XX_AMKO_1
Izanami
14
2 / 4 / 2
8,487
499
4,188
10,422
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
XX_Qusa1_DA
Cerberus
11
0 / 4 / 3
6,523
384
6,513
12,022
10,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AkogSparda
Heimdallr
14
5 / 0 / 5
8,669
510
7,297
8,072
2,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 2 / 6
8,456
497
7,033
10,033
7,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 2 / 6
10,137
596
9,937
9,853
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
16
11 / 1 / 2
10,350
609
13,567
12,850
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 1
8,722
513
4,916
12,870
5,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
23
23
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AkogSparda
Heimdallr
5
0
5
7.5
W
3
2
6
3
L
Janus
Mark__097
Janus
0
5
2
0.2
L
3
3
0
1
L
Ao Kuang
Roby1k
Ao Kuang
3
7
2
0.57
L
Izanami
XX_AMKO_1
Izanami
2
4
2
0.75
L
Cerberus
XX_Qusa1_DA
Cerberus
0
4
3
0.38
W
3
2
6
3
W
Arachne
11
1
2
12
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,130
Damage
42,750
56,645
Taken
53,678
25,499
Mitigated
24,560
13,534
Healing
19,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AkogSparda
Heimdallr
7,297
3,104
0
2,582
8,072
2,972
1,393
3,227
4,825
0
51,757
W
7,033
1,972
0
1,347
10,033
7,941
0
3,658
6,375
25,092
0
L
Janus
Mark__097
Janus
5,225
290
0
550
9,400
2,926
0
3,663
5,271
47,538
0
L
7,523
480
23
2,501
9,229
3,414
780
2,413
6,307
53,832
0
L
Ao Kuang
Roby1k
Ao Kuang
9,681
3,271
0
4,461
15,572
5,247
0
2,687
12,621
40,013
0
L
Izanami
XX_AMKO_1
Izanami
4,188
2,667
0
1,825
10,422
3,443
996
5,065
5,329
0
59,409
L
Cerberus
XX_Qusa1_DA
Cerberus
6,513
682
0
4,174
12,022
10,469
183
2,438
9,463
27,404
0
W
9,937
1,485
497
3,252
9,853
3,481
265
6,571
3,042
70,773
0
W
Arachne
13,567
9,563
0
6,830
12,850
4,694
1,786
7,318
5,388
0
56,097
W
4,916
578
34
4,987
12,870
5,472
2,552
7,724
5,106
0
48,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,433
Gold Earned
46,334
498
Minions Killed
436
0
Camps Cleared
0
1,610,870
Distance Traveled
1,683,763
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,669
510
88
5
0
324,170
2
W
Atlas
8,456
497
22
1
0
318,588
2
L
Janus
7,599
447
104
6
0
309,067
3
L
Nox
9,005
530
142
8
0
317,195
5
L
Ao Kuang
7,819
460
71
4
0
315,668
5
L
Izanami
8,487
499
117
7
0
301,690
0
L
Cerberus
6,523
384
64
4
0
367,250
4
W
Ra
10,137
596
135
8
0
328,472
6
W
Arachne
10,350
609
98
6
0
365,093
0
W
Camazotz
8,722
513
93
5
0
347,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role