Player Matchup

Janus
Janus
DJwiziwack9337
Janus
Level 128
God Stats
4W - 5L
1,460 SR
Queue Stats
362W - 276L
1,612 Elo+
Party 1
Achilles
Achilles
Nurgleman
Achilles
Level 41
God Stats
3W - 2L
1,547 SR
Queue Stats
142W - 175L
1,544 Elo+
Solo
Fenrir
Fenrir
RonBurgundy666
Fenrir
Level 92
God Stats
4W - 2L
1,544 SR
Queue Stats
309W - 232L
1,591 Elo+
Party 1
Team Averages
Level 87
1,517 SR
1,582 Elo+

VS

Team Averages
Level 68
1,558 SR
1,552 Elo+
Merlin
Merlin
Howlll
Merlin
Level 99
God Stats
3W - 9L
1,421 SR
Queue Stats
94W - 115L
1,522 Elo+
Solo
Kumbhakarna
Kumbhakarna
ScarceGnome
Kumbhakarna
Level 49
God Stats
1W - 4L
1,467 SR
Queue Stats
199W - 173L
1,557 Elo+
Party 2
Rama
Rama
Trixlezz
Rama
Level 55
God Stats
5W - 2L
1,787 SR
Queue Stats
241W - 188L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
9,152
763
8,293
2,491
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Nurgleman
Achilles
13
6 / 1 / 4
9,674
806
7,676
15,434
21,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 3 / 7
7,605
634
7,837
12,070
7,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Howlll
Merlin
12
0 / 2 / 4
7,452
621
7,259
6,092
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
ScarceGnome
Kumbhakarna
12
3 / 2 / 1
8,602
717
3,515
11,938
11,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
10
1 / 6 / 2
7,346
612
8,863
8,335
2,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
4
4
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Merlin
Howlll
Merlin
0
2
4
1
W
Achilles
Nurgleman
Achilles
6
1
4
8
W
0
3
7
1.17
L
Kumbhakarna
ScarceGnome
Kumbhakarna
3
2
1
1.75
L
Rama
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,806
Damage
19,637
29,995
Taken
26,365
29,878
Mitigated
16,907
7,154
Healing
4,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,293
146
0
729
2,491
931
1,069
1,085
1,406
52,555
0
L
Merlin
Howlll
Merlin
7,259
261
0
760
6,092
2,463
0
1,980
3,969
33,573
0
W
Achilles
Nurgleman
Achilles
7,676
2,365
0
3,365
15,434
21,436
850
4,869
10,565
0
18,750
W
7,837
515
0
3,060
12,070
7,511
159
5,477
6,593
0
13,366
L
Kumbhakarna
ScarceGnome
Kumbhakarna
3,515
642
0
3,150
11,938
11,472
0
4,184
7,530
8,011
0
L
Rama
8,863
7,349
0
480
8,335
2,972
0
2,392
5,753
0
24,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,431
Gold Earned
23,400
139
Minions Killed
128
7
Camps Cleared
5
738,151
Distance Traveled
639,662
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,152
763
111
9
4
256,006
3
L
Merlin
7,452
621
68
6
3
217,514
1
W
Achilles
9,674
806
19
2
1
242,762
2
W
Fenrir
7,605
634
9
1
2
239,383
2
L
Kumbhakarna
8,602
717
13
1
0
241,024
3
L
Rama
7,346
612
47
4
2
181,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role