Player Matchup

Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
GodZiLLa112
Poseidon
Level 71
God Stats
2W - 4L
1,264 SR
Queue Stats
61W - 56L
1,367 Elo+
Solo
Ra
Ra
Loonalicht
Ra
Level 135
God Stats
20W - 15L
1,592 SR
Queue Stats
452W - 520L
1,473 Elo+
Solo
Cupid
Cupid
RomainMJ
Cupid
Level 45
God Stats
21W - 29L
1,387 SR
Queue Stats
122W - 156L
1,371 Elo+
Solo
Sobek
Sobek
ShadyWitches
Sobek
Level 68
God Stats
0W - 3L
1,087 SR
Queue Stats
48W - 51L
1,450 Elo+
Solo
Team Averages
Level 82
1,366 SR
1,432 Elo+

VS

Team Averages
Level 75
1,504 SR
1,508 Elo+
Hachiman
Hachiman
AlanField
Hachiman
Level 65
God Stats
4W - 7L
1,533 SR
Queue Stats
293W - 275L
1,451 Elo+
Party 1
Nemesis
Nemesis
ArielSmellwani
Nemesis
Level 52
God Stats
5W - 6L
1,440 SR
Queue Stats
203W - 213L
1,469 Elo+
Party 1
Chaac
Chaac
FJoBS
Chaac
Level 69
God Stats
1W - 0L
1,546 SR
Queue Stats
32W - 20L
1,535 Elo+
Solo
Cthulhu
Cthulhu
Kranak
Cthulhu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,596 Elo+
Party 2
Zeus
Zeus
Scaro
Zeus
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 13L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 6 / 1
6,897
493
3,562
9,925
2,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
GodZiLLa112
Poseidon
10
2 / 8 / 0
6,585
470
6,245
9,255
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 2 / 0
8,928
638
7,504
8,370
3,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
RomainMJ
Cupid
9
1 / 4 / 1
6,163
440
5,041
8,596
1,674
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
2 / 2 / 2
6,934
495
3,746
9,919
6,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlanField
Hachiman
13
8 / 1 / 2
7,857
561
10,239
8,719
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 4 / 6
8,194
585
7,326
10,636
3,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
FJoBS
Chaac
12
1 / 1 / 1
6,632
474
3,620
7,771
4,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Kranak
Cthulhu
11
1 / 1 / 5
6,734
481
5,055
9,712
8,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
Scaro
Zeus
14
7 / 3 / 1
8,656
618
6,953
6,143
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
10
Kills
22
22
Deaths
10
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
6
1
0.25
W
Hachiman
AlanField
Hachiman
8
1
2
9
W
5
4
6
2
W
Chaac
FJoBS
Chaac
1
1
1
1.5
L
Poseidon
GodZiLLa112
Poseidon
2
8
0
0.25
W
Cthulhu
Kranak
Cthulhu
1
1
5
3.5
L
4
2
0
2
L
Cupid
RomainMJ
Cupid
1
4
1
0.38
W
Zeus
Scaro
Zeus
7
3
1
2.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,098
Damage
33,193
46,065
Taken
42,981
16,565
Mitigated
20,660
12,998
Healing
8,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,562
1,051
0
1,808
9,925
2,462
0
1,508
8,349
0
33,143
W
Hachiman
AlanField
Hachiman
10,239
4,942
0
3,513
8,719
2,692
935
3,193
5,526
0
50,714
W
7,326
3,255
0
681
10,636
3,337
0
5,032
5,604
0
45,277
W
Chaac
FJoBS
Chaac
3,620
355
0
2,416
7,771
4,504
0
3,638
4,133
0
30,773
L
Poseidon
GodZiLLa112
Poseidon
6,245
1,248
0
444
9,255
2,961
0
5,953
2,978
36,366
0
W
Cthulhu
Kranak
Cthulhu
5,055
207
0
1,515
9,712
8,149
146
2,878
6,834
19,298
0
L
7,504
1,033
31
4,712
8,370
3,328
1,121
0
8,370
67,547
0
L
Cupid
RomainMJ
Cupid
5,041
3,065
47
2,701
8,596
1,674
0
1,509
7,057
0
32,451
W
Zeus
Scaro
Zeus
6,953
2,070
0
500
6,143
1,978
2,256
2,754
3,389
43,826
0
L
3,746
465
0
3,255
9,919
6,140
0
2,616
7,303
11,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,507
Gold Earned
38,073
366
Minions Killed
336
0
Camps Cleared
0
1,271,667
Distance Traveled
1,372,368
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,897
493
64
5
0
268,273
3
W
Hachiman
7,857
561
91
7
0
264,982
1
W
Nemesis
8,194
585
69
5
0
278,165
1
W
Chaac
6,632
474
58
4
0
294,122
1
L
Poseidon
6,585
470
66
5
0
222,616
3
W
Cthulhu
6,734
481
20
1
0
292,525
3
L
Ra
8,928
638
151
11
0
259,477
6
L
Cupid
6,163
440
68
5
0
238,811
4
W
Zeus
8,656
618
98
7
0
242,574
2
L
Sobek
6,934
495
17
1
0
282,490
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role