Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Bronjam
Nemesis
Level 104
God Stats
1W - 3L
1,180 SR
Queue Stats
235W - 218L
1,530 Elo+
Party 1
Chernobog
Chernobog
Him3rooos
Chernobog
Level 123
God Stats
4W - 0L
1,413 SR
Queue Stats
362W - 366L
1,523 Elo+
Solo
Sylvanus
Sylvanus
Lyndz97
Sylvanus
Level 124
God Stats
8W - 8L
1,510 SR
Queue Stats
148W - 134L
1,560 Elo+
Party 1
Raijin
Raijin
theeatheist
Raijin
Level 147
God Stats
1W - 1L
1,281 SR
Queue Stats
211W - 207L
1,525 Elo+
Party 1
Team Averages
Level 117
1,377 SR
1,528 Elo+

VS

Team Averages
Level 138
1,565 SR
1,523 Elo+
Gilgamesh
Gilgamesh
Doctor Smith 01
Gilgamesh
Level 122
God Stats
10W - 10L
1,538 SR
Queue Stats
133W - 146L
1,439 Elo+
Party 2
Thanatos
Thanatos
FDSxEnergiex56
Thanatos
Level 149
God Stats
1W - 1L
1,644 SR
Queue Stats
81W - 72L
1,576 Elo+
Party 2
Poseidon
Poseidon
FDSxRedCup
Poseidon
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,504 Elo+
Party 2
Athena
Athena
InFamouS Veget
Athena
Level 158
God Stats
57W - 44L
1,596 SR
Queue Stats
129W - 124L
1,539 Elo+
Party 2
Neith
Neith
freak-me-now
Neith
Level 158
God Stats
97W - 91L
1,544 SR
Queue Stats
123W - 127L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
6 / 1 / 0
10,320
737
8,050
8,924
7,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Bronjam
Nemesis
13
4 / 1 / 6
8,101
579
7,666
9,695
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
Him3rooos
Chernobog
12
3 / 3 / 4
7,619
544
6,114
9,879
3,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Lyndz97
Sylvanus
12
1 / 2 / 4
7,239
517
4,836
7,913
5,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
14
3 / 0 / 1
8,769
626
6,699
6,710
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Doctor Smith 01
Gilgamesh
12
0 / 5 / 0
6,705
479
4,219
10,431
6,899
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
13
4 / 4 / 0
7,783
556
6,424
13,158
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
FDSxRedCup
Poseidon
10
0 / 3 / 1
5,926
423
3,955
6,365
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 4
6,671
477
3,071
10,895
5,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 4 / 1
6,630
474
6,080
7,869
1,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
17
Kills
7
7
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
1
0
6
W
Nemesis
Bronjam
Nemesis
4
1
6
7
L
Gilgamesh
Doctor Smith 01
Gilgamesh
0
5
0
0
L
Thanatos
4
4
0
1
L
Poseidon
FDSxRedCup
Poseidon
0
3
1
0.17
W
Chernobog
Him3rooos
Chernobog
3
3
4
1.67
L
1
1
4
3
W
Sylvanus
Lyndz97
Sylvanus
1
2
4
1.5
L
2
4
1
0.63
W
Raijin
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,365
Damage
23,749
43,121
Taken
48,718
20,691
Mitigated
19,242
20,161
Healing
18,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,050
606
0
6,498
8,924
7,057
349
0
8,924
66,630
0
W
Nemesis
Bronjam
Nemesis
7,666
2,480
0
4,464
9,695
2,576
0
1,308
8,229
0
46,557
L
Gilgamesh
Doctor Smith 01
Gilgamesh
4,219
1,471
0
360
10,431
6,899
0
6,411
3,552
0
45,965
L
Thanatos
6,424
1,293
0
10,266
13,158
4,041
0
3,274
9,700
0
45,300
L
Poseidon
FDSxRedCup
Poseidon
3,955
489
10
985
6,365
1,514
0
3,193
2,932
30,519
0
W
Chernobog
Him3rooos
Chernobog
6,114
4,318
0
2,562
9,879
3,111
201
1,569
8,310
0
49,790
L
3,071
664
1,281
3,953
10,895
5,149
0
4,108
6,693
19,434
0
W
Sylvanus
Lyndz97
Sylvanus
4,836
1,682
1,349
2,462
7,913
5,226
90
1,340
6,487
24,840
10,465
L
6,080
2,711
0
1,659
7,869
1,639
49
972
6,897
0
33,659
W
Raijin
6,699
478
73
2,753
6,710
2,721
240
2,532
3,970
55,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,048
Gold Earned
33,715
489
Minions Killed
360
0
Camps Cleared
0
1,395,556
Distance Traveled
1,386,979
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,320
737
159
11
0
267,946
6
W
Nemesis
8,101
579
70
5
0
331,569
3
L
Gilgamesh
6,705
479
107
8
0
266,550
0
L
Thanatos
7,783
556
88
6
0
289,676
1
L
Poseidon
5,926
423
54
4
0
276,526
0
W
Chernobog
7,619
544
80
6
0
272,514
2
L
Athena
6,671
477
42
3
0
309,021
3
W
Sylvanus
7,239
517
60
4
0
257,390
3
L
Neith
6,630
474
69
5
0
245,206
0
W
Raijin
8,769
626
120
9
0
266,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role