Player Matchup

Pele
Pele
AnimatedLemonade
Pele
Level 26
God Stats
2W - 0L
1,699 SR
Queue Stats
22W - 16L
1,492 Elo+
Party 1
King Arthur
King Arthur
EddieOMan
King Arthur
Level 106
God Stats
3W - 1L
1,637 SR
Queue Stats
95W - 55L
1,629 Elo+
Party 1
Artio
Artio
Pudleglum
Artio
Level 117
God Stats
1W - 0L
1,711 SR
Queue Stats
22W - 13L
1,630 Elo+
Party 1
Apollo
Apollo
Spuddha
Apollo
Level 121
God Stats
2W - 0L
1,334 SR
Queue Stats
82W - 49L
1,614 Elo+
Party 1
Bastet
Bastet
TheFrozenFlames
Bastet
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 66L
1,622 Elo+
Party 1
Team Averages
Level 99
1,576 SR
1,598 Elo+

VS

Team Averages
Level 100
1,497 SR
1,485 Elo+
Da Ji
Da Ji
 
Da Ji
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Hellcro
Rama
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,514 Elo+
Solo
Agni
Agni
OldTymeBully
Agni
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,366 Elo+
Solo
Susano
Susano
x Shinobi x 010
Susano
Level 159
God Stats
2W - 3L
1,486 SR
Queue Stats
292W - 268L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 9
8,930
687
5,960
13,702
5,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
EddieOMan
King Arthur
20
10 / 2 / 17
11,857
912
19,967
29,250
28,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
Pudleglum
Artio
19
7 / 3 / 22
11,970
921
17,004
24,638
35,146
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
Spuddha
Apollo
18
7 / 4 / 17
11,432
879
9,588
13,115
6,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
6 / 4 / 21
10,666
820
18,699
13,597
8,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
10 / 6 / 10
11,779
906
25,728
17,737
10,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
 
Osiris
16
4 / 5 / 12
10,040
772
10,250
21,148
30,830
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
Hellcro
Rama
15
3 / 5 / 10
9,477
729
14,003
12,274
5,589
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 11 / 7
8,828
679
13,399
16,726
6,489
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 5 / 13
9,941
765
11,184
16,244
22,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
73
32
Kills
21
21
Deaths
32
86
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
10
6
10
2.5
L
Osiris
 
Osiris
4
5
12
2
W
2
8
9
0.81
W
King Arthur
EddieOMan
King Arthur
10
2
17
9.25
L
Rama
Hellcro
Rama
3
5
10
1.6
L
1
11
7
0.41
W
Artio
Pudleglum
Artio
7
3
22
6
W
Apollo
Spuddha
Apollo
7
4
17
3.88
W
6
4
21
4.13
L
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,218
Damage
74,564
94,302
Taken
84,129
84,184
Mitigated
75,406
40,411
Healing
17,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
25,728
8,339
1,684
3,761
17,737
10,399
1,418
2,498
14,851
0
36,277
L
Osiris
 
Osiris
10,250
2,944
1,363
3,777
21,148
30,830
437
3,414
17,333
0
15,976
W
5,960
1,127
0
1,124
13,702
5,658
1,507
2,229
11,473
0
13,634
W
King Arthur
EddieOMan
King Arthur
19,967
2,798
1,907
11,291
29,250
28,459
342
4,390
24,860
0
37,633
L
Rama
Hellcro
Rama
14,003
10,948
1,393
1,616
12,274
5,589
2,692
3,120
8,837
0
28,276
L
13,399
2,021
309
2,173
16,726
6,489
462
3,333
13,233
27,850
0
W
Artio
Pudleglum
Artio
17,004
1,578
6,302
9,208
24,638
35,146
96
5,394
19,244
31,774
0
W
Apollo
Spuddha
Apollo
9,588
4,670
1,975
2,622
13,115
6,378
2,862
489
12,626
0
28,736
W
18,699
4,596
1,436
4,546
13,597
8,543
701
897
12,700
0
28,008
L
11,184
1,248
389
678
16,244
22,099
203
4,639
11,202
0
22,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,855
Gold Earned
50,065
115
Minions Killed
120
0
Camps Cleared
0
1,257,753
Distance Traveled
1,000,347
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,779
906
29
2
0
195,209
1
L
Osiris
10,040
772
18
1
0
234,330
0
W
Pele
8,930
687
12
1
0
215,129
0
W
King Arthur
11,857
912
29
2
0
267,366
0
L
Rama
9,477
729
26
2
0
192,637
2
L
Agni
8,828
679
27
2
0
155,277
1
W
Artio
11,970
921
21
2
0
254,963
3
W
Apollo
11,432
879
33
3
0
245,239
1
W
Bastet
10,666
820
20
2
0
275,056
0
L
Susano
9,941
765
20
2
0
222,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role