Player Matchup

Anubis
Anubis
KingLizard KCMF
Anubis
Level 108
God Stats
3W - 8L
1,481 SR
Queue Stats
153W - 152L
1,520 Elo+
Solo
Neith
Neith
NACHIWIS_
Neith
Level 57
God Stats
2W - 0L
1,725 SR
Queue Stats
7W - 6L
1,613 Elo+
Solo
Ravana
Ravana
cshipp35
Ravana
Level 108
God Stats
29W - 28L
1,476 SR
Queue Stats
242W - 233L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
itachi12kratos
Baron Samedi
Level 148
God Stats
2W - 0L
1,521 SR
Queue Stats
80W - 67L
1,490 Elo+
Solo
Horus
Horus
jayvee667
Horus
Level 96
God Stats
2W - 3L
1,887 SR
Queue Stats
215W - 234L
1,467 Elo+
Solo
Team Averages
Level 103
1,618 SR
1,513 Elo+

VS

Team Averages
Level 107
1,598 SR
1,504 Elo+
Bastet
Bastet
Dylan3heVillian
Bastet
Level 85
God Stats
1W - 1L
1,678 SR
Queue Stats
96W - 89L
1,456 Elo+
Solo
Artio
Artio
NyxxAbrasax
Artio
Level 108
God Stats
0W - 1L
1,319 SR
Queue Stats
26W - 25L
1,514 Elo+
Solo
Zeus
Zeus
OffhandGolem49
Zeus
Level 122
God Stats
0W - 1L
1,890 SR
Queue Stats
98W - 82L
1,586 Elo+
Solo
Osiris
Osiris
Rugged Zebra
Osiris
Level 66
God Stats
3W - 3L
1,604 SR
Queue Stats
170W - 168L
1,487 Elo+
Solo
Danzaburou
Danzaburou
The Red King PF
Danzaburou
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
543W - 537L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
7,215
656
5,360
6,243
3,447
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
NACHIWIS_
Neith
11
4 / 1 / 1
6,511
592
7,689
4,303
1,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
cshipp35
Ravana
11
4 / 1 / 2
6,710
610
5,261
5,383
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
itachi12kratos
Baron Samedi
11
1 / 1 / 1
6,272
570
4,858
5,690
2,270
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Horus
jayvee667
Horus
11
2 / 1 / 3
6,527
593
4,634
7,933
4,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,428
493
2,228
8,244
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 1
5,445
495
3,493
11,433
5,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 6 / 0
5,167
470
3,819
5,514
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
12
2 / 2 / 0
6,490
590
5,741
11,079
7,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
The Red King PF
Danzaburou
10
1 / 3 / 1
5,683
517
3,747
7,522
2,151
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
16
Kills
4
4
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
5
0
4
7
W
Neith
NACHIWIS_
Neith
4
1
1
4.5
L
0
1
1
0.5
L
0
6
0
0
L
Osiris
2
2
0
1
L
Danzaburou
The Red King PF
Danzaburou
1
3
1
0.5
W
Ravana
cshipp35
Ravana
4
1
2
5
W
Baron Samedi
itachi12kratos
Baron Samedi
1
1
1
1.5
W
Horus
jayvee667
Horus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,802
Damage
19,028
29,552
Taken
43,792
14,068
Mitigated
17,529
15,318
Healing
14,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,228
543
0
2,354
8,244
1,690
12
2,351
5,893
0
22,523
W
5,360
285
0
3,833
6,243
3,447
88
2,520
3,623
39,509
0
W
Neith
NACHIWIS_
Neith
7,689
2,483
0
1,734
4,303
1,444
1,125
1,163
3,140
0
44,555
L
3,493
354
563
5,995
11,433
5,630
0
823
10,610
15,492
0
L
3,819
231
0
100
5,514
956
0
2,186
3,328
26,769
0
L
Osiris
5,741
592
0
3,899
11,079
7,102
0
4,858
6,221
0
36,483
L
Danzaburou
The Red King PF
Danzaburou
3,747
1,718
0
1,462
7,522
2,151
0
0
7,522
0
37,872
W
Ravana
cshipp35
Ravana
5,261
1,728
0
2,545
5,383
2,081
0
784
4,439
0
30,727
W
Baron Samedi
itachi12kratos
Baron Samedi
4,858
593
0
2,910
5,690
2,270
47
0
5,020
33,235
0
W
Horus
jayvee667
Horus
4,634
2,183
1,040
3,256
7,933
4,826
0
2,573
5,232
0
15,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,235
Gold Earned
28,213
311
Minions Killed
289
0
Camps Cleared
0
1,007,266
Distance Traveled
1,079,973
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,428
493
46
4
0
228,861
2
W
Anubis
7,215
656
77
7
0
191,387
1
W
Neith
6,511
592
98
9
0
184,814
1
L
Artio
5,445
495
26
2
0
239,562
3
L
Zeus
5,167
470
61
6
0
194,498
4
L
Osiris
6,490
590
76
7
0
221,589
0
L
Danzaburou
5,683
517
80
7
0
195,463
2
W
Ravana
6,710
610
67
6
0
237,477
0
W
Baron Samedi
6,272
570
48
4
0
164,977
1
W
Horus
6,527
593
21
2
0
228,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role