Player Matchup

Geb
Geb
CorruptingSouls
Geb
Level 73
God Stats
12W - 16L
1,518 SR
Queue Stats
186W - 193L
1,368 Elo+
Solo
Anhur
Anhur
Creed1219
Anhur
Level 70
God Stats
1W - 2L
1,306 SR
Queue Stats
40W - 45L
1,328 Elo+
Solo
Amaterasu
Amaterasu
Ermac22
Amaterasu
Level 47
God Stats
0W - 2L
1,730 SR
Queue Stats
5W - 8L
1,639 Elo+
Solo
Erlang Shen
Erlang Shen
KrYpToNiCxDeAtHx
Erlang Shen
Level 49
God Stats
2W - 3L
1,207 SR
Queue Stats
44W - 59L
1,307 Elo+
Solo
Raijin
Raijin
RazberryPi
Raijin
Level 65
God Stats
2W - 6L
1,128 SR
Queue Stats
161W - 211L
1,309 Elo+
Solo
Team Averages
Level 61
1,378 SR
1,390 Elo+

VS

Team Averages
Level 80
1,503 SR
1,418 Elo+
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FTO123
Sun Wukong
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,327 Elo+
Solo
Tsukuyomi
Tsukuyomi
HorridCrow
Tsukuyomi
Level 105
God Stats
6W - 7L
1,487 SR
Queue Stats
258W - 298L
1,353 Elo+
Solo
Anubis
Anubis
repthepack4L
Anubis
Level 83
God Stats
12W - 4L
1,526 SR
Queue Stats
94W - 120L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 3
6,406
427
6,439
18,996
15,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Creed1219
Anhur
11
3 / 7 / 3
6,830
455
5,050
11,915
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
Ermac22
Amaterasu
13
2 / 3 / 0
7,743
516
6,406
10,705
7,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
KrYpToNiCxDeAtHx
Erlang Shen
14
2 / 4 / 1
8,156
544
6,725
9,782
3,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Raijin
RazberryPi
Raijin
10
3 / 7 / 3
6,849
457
5,056
10,569
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
8 / 5 / 9
8,729
582
14,883
11,723
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
 
Cabrakan
11
1 / 2 / 10
7,331
489
5,154
9,630
7,320
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
FTO123
Sun Wukong
13
3 / 2 / 4
8,035
536
5,501
10,189
5,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
HorridCrow
Tsukuyomi
13
1 / 1 / 6
7,858
524
4,610
10,863
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
17
17 / 2 / 2
10,497
700
17,373
10,577
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
11
Kills
30
30
Deaths
12
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
5
9
2.5
W
Cabrakan
 
Cabrakan
1
2
10
3
L
1
9
3
0.28
L
Anhur
Creed1219
Anhur
3
7
3
0.64
L
Amaterasu
Ermac22
Amaterasu
2
3
0
0.67
W
Sun Wukong
FTO123
Sun Wukong
3
2
4
2.5
W
Tsukuyomi
HorridCrow
Tsukuyomi
1
1
6
4
L
Erlang Shen
KrYpToNiCxDeAtHx
Erlang Shen
2
4
1
0.63
L
Raijin
RazberryPi
Raijin
3
7
3
0.64
W
Anubis
17
2
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,676
Damage
47,521
61,967
Taken
52,982
33,042
Mitigated
25,998
12,039
Healing
21,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,883
6,526
864
4,265
11,723
4,147
1,923
3,402
8,321
0
54,824
W
Cabrakan
 
Cabrakan
5,154
820
718
2,525
9,630
7,320
0
2,603
7,027
18,035
0
L
6,439
441
324
2,541
18,996
15,629
0
7,158
11,707
18,055
0
L
Anhur
Creed1219
Anhur
5,050
2,170
0
2,737
11,915
3,964
0
3,735
8,170
0
29,972
L
Amaterasu
Ermac22
Amaterasu
6,406
1,572
0
3,457
10,705
7,822
440
1,136
9,133
0
39,008
W
Sun Wukong
FTO123
Sun Wukong
5,501
1,149
0
2,907
10,189
5,546
918
1,093
8,520
0
33,749
W
Tsukuyomi
HorridCrow
Tsukuyomi
4,610
1,275
0
2,342
10,863
3,759
56
790
10,039
0
55,908
L
Erlang Shen
KrYpToNiCxDeAtHx
Erlang Shen
6,725
3,917
0
1,473
9,782
3,202
0
4,030
5,721
0
60,182
L
Raijin
RazberryPi
Raijin
5,056
683
0
1,507
10,569
2,425
0
6,468
4,101
23,001
0
W
Anubis
17,373
807
0
7,672
10,577
5,226
714
3,607
6,886
82,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,984
Gold Earned
42,450
301
Minions Killed
407
0
Camps Cleared
0
1,363,660
Distance Traveled
1,467,605
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,729
582
88
6
0
266,139
2
W
Cabrakan
7,331
489
29
2
0
326,080
7
L
Geb
6,406
427
15
1
0
273,279
1
L
Anhur
6,830
455
56
4
0
262,448
2
L
Amaterasu
7,743
516
84
6
0
306,574
3
W
Sun Wukong
8,035
536
77
5
0
277,232
0
W
Tsukuyomi
7,858
524
93
6
0
311,804
6
L
Erlang Shen
8,156
544
106
7
0
285,517
5
L
Raijin
6,849
457
40
3
0
235,842
0
W
Anubis
10,497
700
120
8
0
286,350
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role