Player Matchup

Chang'e
Chang'e
KaitlnsFooPA
Chang'e
Level 68
God Stats
5W - 2L
1,802 SR
Queue Stats
273W - 289L
1,446 Elo+
Party 2
Janus
Janus
MummyForGays
Janus
Level 79
God Stats
4W - 13L
1,246 SR
Queue Stats
476W - 482L
1,450 Elo+
Party 2
Eset
Eset
ShakeZoolaa
Eset
Level 147
God Stats
4W - 4L
1,481 SR
Queue Stats
241W - 240L
1,482 Elo+
Party 3
Skadi
Skadi
Tiiamaat
Skadi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 24L
1,618 Elo+
Party 3
Danzaburou
Danzaburou
tormentor4000
Danzaburou
Level 149
God Stats
7W - 7L
1,508 SR
Queue Stats
305W - 307L
1,479 Elo+
Solo
Team Averages
Level 102
1,507 SR
1,495 Elo+

VS

Team Averages
Level 88
1,490 SR
1,444 Elo+
Terra
Terra
 
Terra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
LowkeyLuckyLoki
Medusa
Level 117
God Stats
2W - 0L
1,447 SR
Queue Stats
19W - 23L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
basebooch1984
Ah Muzen Cab
Level 61
God Stats
15W - 8L
1,541 SR
Queue Stats
362W - 409L
1,462 Elo+
Solo
Kali
Kali
luuksbr123
Kali
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,467 Elo+
Party 1
Izanami
Izanami
sampicles
Izanami
Level 29
God Stats
1W - 0L
1,460 SR
Queue Stats
3W - 4L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KaitlnsFooPA
Chang'e
17
3 / 6 / 7
11,248
625
13,470
18,241
15,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 9 / 6
12,914
717
20,744
18,379
5,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 6 / 6
11,366
631
13,453
19,984
7,191
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Tiiamaat
Skadi
18
2 / 9 / 7
11,196
622
14,819
20,527
6,801
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
tormentor4000
Danzaburou
20
8 / 5 / 6
13,900
772
18,679
24,613
9,245
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
19
2 / 3 / 20
12,369
687
15,433
29,095
36,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 5 / 14
14,965
831
28,022
15,693
6,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Muzen Cab
basebooch1984
Ah Muzen Cab
20
5 / 2 / 24
14,734
819
27,404
17,324
7,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
8 / 6 / 11
12,594
700
11,885
19,833
9,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
sampicles
Izanami
19
7 / 4 / 13
12,539
697
13,388
16,055
5,972
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
117
20
Kills
35
35
Deaths
20
32
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
3
20
4
L
Chang'e
KaitlnsFooPA
Chang'e
3
6
7
1.08
W
13
5
14
4
L
5
9
6
0.89
L
2
6
6
0.83
L
Skadi
Tiiamaat
Skadi
2
9
7
0.61
W
Ah Muzen Cab
basebooch1984
Ah Muzen Cab
5
2
24
8.5
W
8
6
11
2.25
W
Izanami
sampicles
Izanami
7
4
13
3.38
L
Danzaburou
tormentor4000
Danzaburou
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,165
Damage
96,132
101,744
Taken
98,000
43,915
Mitigated
66,202
40,122
Healing
47,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
15,433
511
4,477
10,991
29,095
36,626
175
11,056
18,039
27,729
0
L
Chang'e
KaitlnsFooPA
Chang'e
13,470
1,015
3,123
6,566
18,241
15,181
114
3,023
15,218
20,204
0
W
28,022
9,915
1,815
1,943
15,693
6,265
786
7,493
8,200
0
55,655
L
20,744
330
1,992
2,307
18,379
5,497
0
2,397
15,982
37,305
0
L
13,453
162
2,712
6,154
19,984
7,191
62
2,845
17,139
39,303
0
L
Skadi
Tiiamaat
Skadi
14,819
5,535
549
1,855
20,527
6,801
1,118
4,136
16,391
0
31,119
W
Ah Muzen Cab
basebooch1984
Ah Muzen Cab
27,404
4,643
3,286
7,275
17,324
7,458
3,652
10,793
6,531
0
63,065
W
11,885
2,408
3,157
7,436
19,833
9,881
0
9,167
10,666
0
18,886
W
Izanami
sampicles
Izanami
13,388
9,469
2,238
4,401
16,055
5,972
1,356
9,158
6,897
0
26,705
L
Danzaburou
tormentor4000
Danzaburou
18,679
8,338
2,386
12,478
24,613
9,245
850
3,032
21,581
0
43,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,624
Gold Earned
67,201
218
Minions Killed
193
0
Camps Cleared
0
1,479,753
Distance Traveled
1,746,977
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,369
687
10
1
0
368,757
0
L
Chang'e
11,248
625
26
1
0
309,935
0
W
Medusa
14,965
831
58
3
0
363,409
0
L
Janus
12,914
717
42
2
0
304,592
0
L
Eset
11,366
631
60
3
0
321,875
2
L
Skadi
11,196
622
42
2
0
287,438
0
W
Ah Muzen Cab
14,734
819
80
4
0
366,465
3
W
Kali
12,594
700
18
1
0
332,955
4
W
Izanami
12,539
697
27
2
0
315,391
0
L
Danzaburou
13,900
772
48
3
0
255,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role