Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Efin23
Hercules
Level 119
God Stats
2W - 1L
1,582 SR
Queue Stats
75W - 91L
1,411 Elo+
Party 1
Freya
Freya
LordZarathos
Freya
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,222 Elo+
Party 1
Kuzenbo
Kuzenbo
Nonp
Kuzenbo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,446 Elo+
Solo
Skadi
Skadi
plutaoz1nh0
Skadi
Level 123
God Stats
1W - 1L
1,489 SR
Queue Stats
39W - 39L
1,474 Elo+
Solo
Team Averages
Level 114
1,514 SR
1,411 Elo+

VS

Team Averages
Level 107
1,599 SR
1,512 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AnBs Jzx7
Sobek
Level 138
God Stats
1W - 1L
1,859 SR
Queue Stats
138W - 146L
1,489 Elo+
Solo
Arachne
Arachne
ChoriVanSida
Arachne
Level 114
God Stats
0W - 1L
1,716 SR
Queue Stats
16W - 7L
1,624 Elo+
Solo
Gilgamesh
Gilgamesh
xXFallen
Gilgamesh
Level 128
God Stats
0W - 2L
1,418 SR
Queue Stats
23W - 28L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 5 / 19
9,727
884
10,564
12,001
8,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
Efin23
Hercules
16
6 / 3 / 15
10,133
921
11,874
15,665
13,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 6 / 15
8,310
755
5,840
11,672
4,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kuzenbo
Nonp
Kuzenbo
17
4 / 3 / 18
10,394
945
11,123
19,663
26,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
14 / 3 / 10
11,599
1,054
16,727
11,634
4,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
8 / 2 / 10
9,625
875
18,357
8,052
3,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
 
Da Ji
13
2 / 8 / 12
8,053
732
8,345
11,490
3,990
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
AnBs Jzx7
Sobek
17
5 / 4 / 11
10,045
913
12,912
16,837
23,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
ChoriVanSida
Arachne
13
2 / 8 / 10
7,672
697
6,167
13,620
4,767
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
xXFallen
Gilgamesh
16
3 / 5 / 11
8,949
814
12,915
13,092
13,772
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
74
27
Kills
20
20
Deaths
27
77
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
5
19
2.5
L
Jing Wei
 
Jing Wei
8
2
10
6.5
L
Da Ji
 
Da Ji
2
8
12
1
L
Sobek
AnBs Jzx7
Sobek
5
4
11
2.63
L
Arachne
ChoriVanSida
Arachne
2
8
10
0.88
W
Hercules
Efin23
Hercules
6
3
15
4.5
W
0
6
15
1.25
W
Kuzenbo
Nonp
Kuzenbo
4
3
18
4.33
W
14
3
10
6.33
L
Gilgamesh
xXFallen
Gilgamesh
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,128
Damage
58,696
70,635
Taken
63,091
56,511
Mitigated
48,992
28,551
Healing
18,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
10,564
2,137
989
2,005
12,001
8,184
1,336
1,604
10,397
0
25,464
L
Jing Wei
 
Jing Wei
18,357
9,881
537
1,924
8,052
3,174
335
2,514
5,538
0
35,928
L
Da Ji
 
Da Ji
8,345
783
1,458
1,463
11,490
3,990
0
2,778
8,459
0
15,026
L
Sobek
AnBs Jzx7
Sobek
12,912
1,494
1,130
5,072
16,837
23,289
90
4,672
11,754
22,480
0
L
Arachne
ChoriVanSida
Arachne
6,167
3,554
721
2,709
13,620
4,767
0
3,925
9,476
0
8,931
W
Hercules
Efin23
Hercules
11,874
3,370
2,411
7,190
15,665
13,157
963
3,257
12,408
2,724
11,938
W
5,840
2,444
1,233
2,843
11,672
4,106
0
2,889
8,783
10,165
0
W
Kuzenbo
Nonp
Kuzenbo
11,123
2,003
1,061
6,347
19,663
26,428
9
2,891
16,772
22,254
0
W
16,727
5,935
1,789
2,683
11,634
4,636
2,800
2,271
9,363
0
41,431
L
Gilgamesh
xXFallen
Gilgamesh
12,915
1,192
1,547
2,138
13,092
13,772
0
4,096
8,761
0
21,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,163
Gold Earned
44,344
137
Minions Killed
110
0
Camps Cleared
0
1,054,146
Distance Traveled
986,027
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,727
884
33
3
0
210,305
0
L
Jing Wei
9,625
875
42
4
0
210,214
0
L
Da Ji
8,053
732
14
1
0
174,539
0
L
Sobek
10,045
913
24
2
0
202,243
3
L
Arachne
7,672
697
7
1
0
196,454
0
W
Hercules
10,133
921
12
1
0
224,694
0
W
Freya
8,310
755
20
2
0
178,732
0
W
Kuzenbo
10,394
945
20
2
0
246,277
1
W
Skadi
11,599
1,054
52
5
0
194,138
3
L
Gilgamesh
8,949
814
23
2
0
202,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role