Player Matchup

Freya
Freya
Biotizer
Freya
Level 157
God Stats
2W - 0L
1,509 SR
Queue Stats
81W - 36L
1,617 Elo+
Party 2
Amaterasu
Amaterasu
Gyhst
Amaterasu
Level 118
God Stats
4W - 0L
1,861 SR
Queue Stats
48W - 21L
1,624 Elo+
Party 2
Cerberus
Cerberus
Riffn
Cerberus
Level 27
God Stats
11W - 3L
1,446 SR
Queue Stats
44W - 14L
1,456 Elo+
Party 2
Team Averages
Level 101
1,605 SR
1,566 Elo+

VS

Team Averages
Level 30
1,523 SR
1,358 Elo+
Heimdallr
Heimdallr
Caloulou_
Heimdallr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,406 Elo+
Party 1
Mulan
Mulan
PozzNarine
Mulan
Level 41
God Stats
1W - 1L
1,352 SR
Queue Stats
22W - 33L
1,289 Elo+
Party 1
Scylla
Scylla
jpthemoney
Scylla
Level 5
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 2L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Biotizer
Freya
14
8 / 1 / 7
9,831
819
13,011
9,059
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Gyhst
Amaterasu
13
4 / 2 / 8
8,918
743
7,427
14,662
9,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Riffn
Cerberus
12
3 / 2 / 6
8,279
690
3,860
8,925
7,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Caloulou_
Heimdallr
12
0 / 5 / 3
7,500
625
9,328
8,468
2,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
9
0 / 6 / 4
7,136
595
3,568
10,018
6,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
jpthemoney
Scylla
12
3 / 4 / 1
7,874
656
5,383
10,387
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
15
Kills
3
5
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Freya
Biotizer
Freya
8
1
7
11.5
L
Heimdallr
Caloulou_
Heimdallr
0
5
3
0.3
W
Amaterasu
Gyhst
Amaterasu
4
2
8
4
L
Mulan
0
6
4
0.33
W
Cerberus
Riffn
Cerberus
3
2
6
3
L
Scylla
jpthemoney
Scylla
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,298
Damage
18,279
32,646
Taken
28,873
21,510
Mitigated
12,566
12,579
Healing
2,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Biotizer
Freya
13,011
4,990
0
5,609
9,059
3,933
1,119
1,914
6,918
36,611
5,399
L
Heimdallr
Caloulou_
Heimdallr
9,328
3,827
0
68
8,468
2,797
398
5,565
2,744
0
27,370
W
Amaterasu
Gyhst
Amaterasu
7,427
2,452
274
5,322
14,662
9,802
1,152
2,591
11,771
0
26,607
L
Mulan
3,568
344
0
823
10,018
6,081
0
3,333
6,135
0
7,598
W
Cerberus
Riffn
Cerberus
3,860
202
0
1,374
8,925
7,775
591
2,062
6,547
17,749
0
L
Scylla
jpthemoney
Scylla
5,383
539
0
1,497
10,387
3,688
0
6,027
4,050
23,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,028
Gold Earned
22,510
128
Minions Killed
95
6
Camps Cleared
2
739,460
Distance Traveled
475,291
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,831
819
40
3
3
213,330
1
L
Heimdallr
7,500
625
50
4
1
191,467
1
W
Amaterasu
8,918
743
57
5
1
289,337
0
L
Mulan
7,136
595
9
1
0
121,009
0
W
Cerberus
8,279
690
31
3
2
236,793
3
L
Scylla
7,874
656
36
3
1
162,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role