Player Matchup

Odin
Odin
Penence
Odin
Level 61
God Stats
8W - 6L
1,565 SR
Queue Stats
34W - 32L
1,405 Elo+
Solo
Artio
Artio
Weaknesta
Artio
Level 28
God Stats
4W - 8L
1,500 SR
Queue Stats
47W - 90L
1,689 Elo+
Party 2
Anubis
Anubis
XxnicopoloxX
Anubis
Level 7
God Stats
1W - 3L
1,393 SR
Queue Stats
1W - 3L
1,679 Elo+
Party 1
Zeus
Zeus
johnnycagewins
Zeus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,397 Elo+
Party 2
Thor
Thor
samu-nighix
Thor
Level 85
God Stats
2W - 2L
1,486 SR
Queue Stats
20W - 24L
1,403 Elo+
Party 1
Team Averages
Level 43
1,489 SR
1,515 Elo+

VS

Team Averages
Level 63
1,480 SR
1,507 Elo+
Janus
Janus
FJoBS
Janus
Level 69
God Stats
6W - 0L
1,629 SR
Queue Stats
32W - 20L
1,524 Elo+
Solo
Bacchus
Bacchus
LiLChicha1
Bacchus
Level 93
God Stats
7W - 8L
1,427 SR
Queue Stats
321W - 374L
1,524 Elo+
Party 3
Chiron
Chiron
Skubidudov
Chiron
Level 87
God Stats
18W - 5L
1,752 SR
Queue Stats
310W - 352L
1,518 Elo+
Party 3
Ymir
Ymir
TommyHeellFinger
Ymir
Level 49
God Stats
3W - 9L
1,081 SR
Queue Stats
138W - 176L
1,489 Elo+
Party 3
Thanatos
Thanatos
zxcsanya
Thanatos
Level 16
God Stats
2W - 2L
1,510 SR
Queue Stats
30W - 29L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Penence
Odin
10
3 / 7 / 2
6,891
492
4,180
13,214
7,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
Weaknesta
Artio
10
0 / 5 / 0
6,227
445
1,022
12,361
7,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
12
5 / 4 / 1
7,809
558
5,580
9,945
2,936
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 7 / 0
5,918
423
3,371
7,570
2,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 6 / 0
6,600
471
5,919
12,093
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FJoBS
Janus
13
2 / 1 / 5
7,393
528
3,772
5,142
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
LiLChicha1
Bacchus
12
6 / 0 / 13
8,266
590
7,127
8,473
7,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Skubidudov
Chiron
13
10 / 0 / 8
8,295
593
13,727
5,194
1,809
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 5 / 5
8,551
611
9,459
10,903
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
zxcsanya
Thanatos
12
5 / 3 / 3
7,649
546
7,111
9,738
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
9
Kills
29
29
Deaths
9
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Janus
FJoBS
Janus
2
1
5
4.5
W
Bacchus
LiLChicha1
Bacchus
6
0
13
12.5
L
Odin
Penence
Odin
3
7
2
0.57
W
Chiron
Skubidudov
Chiron
10
0
8
14
W
6
5
5
1.7
L
Artio
Weaknesta
Artio
0
5
0
0
L
Anubis
5
4
1
1.38
L
0
7
0
0
L
1
6
0
0.17
W
Thanatos
zxcsanya
Thanatos
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,072
Damage
41,196
55,183
Taken
39,450
23,249
Mitigated
17,993
13,278
Healing
16,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
FJoBS
Janus
3,772
228
0
0
5,142
1,407
0
803
4,339
40,845
0
W
Bacchus
LiLChicha1
Bacchus
7,127
1,640
131
2,278
8,473
7,843
0
2,379
5,811
17,514
0
L
Odin
Penence
Odin
4,180
1,133
0
2,902
13,214
7,234
236
6,325
6,889
0
23,206
W
Chiron
Skubidudov
Chiron
13,727
5,530
1,198
2,168
5,194
1,809
1,102
1,632
3,500
0
50,272
W
9,459
3,239
66
2,316
10,903
4,489
460
1,668
8,781
38,747
0
L
Artio
Weaknesta
Artio
1,022
354
84
1,767
12,361
7,589
81
2,716
9,627
18,705
0
L
Anubis
5,580
734
189
3,697
9,945
2,936
894
3,681
5,968
31,149
0
L
3,371
878
0
1,473
7,570
2,176
200
1,988
5,582
31,910
0
L
5,919
2,367
0
3,166
12,093
3,314
468
5,266
6,759
0
30,218
W
Thanatos
zxcsanya
Thanatos
7,111
1,917
0
8,768
9,738
2,445
0
3,146
6,508
0
40,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,445
Gold Earned
40,154
250
Minions Killed
329
0
Camps Cleared
0
1,298,147
Distance Traveled
1,347,022
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,393
528
77
6
0
286,797
3
W
Bacchus
8,266
590
19
1
0
276,336
0
L
Odin
6,891
492
37
3
0
269,138
0
W
Chiron
8,295
593
73
5
0
268,000
1
W
Ymir
8,551
611
80
6
0
240,528
2
L
Artio
6,227
445
36
3
0
279,986
1
L
Anubis
7,809
558
65
5
0
226,106
3
L
Zeus
5,918
423
53
4
0
240,406
2
L
Thor
6,600
471
59
4
0
282,511
1
W
Thanatos
7,649
546
80
6
0
275,361
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role