Player Matchup

Serqet
Serqet
DJxPhrost
Serqet
Level 120
God Stats
1W - 0L
1,419 SR
Queue Stats
22W - 17L
1,590 Elo+
Party 2
Bacchus
Bacchus
DPoose
Bacchus
Level 103
God Stats
5W - 3L
1,603 SR
Queue Stats
6W - 5L
1,484 Elo+
Party 2
Sol
Sol
Senior Eskelito
Sol
Level 128
God Stats
2W - 0L
1,541 SR
Queue Stats
20W - 14L
1,624 Elo+
Party 2
Team Averages
Level 117
1,521 SR
1,566 Elo+

VS

Team Averages
Level 76
1,581 SR
1,476 Elo+
Apollo
Apollo
Fooofaraw
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,407 Elo+
Party 1
Atlas
Atlas
SCOOBYROOO
Atlas
Level 124
God Stats
1W - 4L
1,456 SR
Queue Stats
211W - 216L
1,584 Elo+
Solo
Tiamat
Tiamat
jakesnapper
Tiamat
Level 80
God Stats
0W - 1L
1,788 SR
Queue Stats
22W - 29L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DJxPhrost
Serqet
17
8 / 1 / 8
12,608
664
16,496
13,086
9,841
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
DPoose
Bacchus
16
4 / 1 / 11
13,340
702
9,974
27,025
31,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 0 / 10
11,971
630
21,651
11,659
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Fooofaraw
Apollo
13
1 / 6 / 1
10,470
551
9,325
17,551
7,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
13
0 / 3 / 1
9,744
513
14,260
18,776
23,044
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
13
0 / 7 / 1
9,929
523
14,487
18,062
13,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
16
Kills
1
2
Deaths
16
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
DJxPhrost
Serqet
8
1
8
12
W
Bacchus
DPoose
Bacchus
4
1
11
9.5
L
Apollo
Fooofaraw
Apollo
1
6
1
0.25
L
Atlas
0
3
1
0.17
W
4
0
10
9
L
Tiamat
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,121
Damage
38,072
51,770
Taken
54,389
47,266
Mitigated
43,823
20,079
Healing
13,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
DJxPhrost
Serqet
16,496
2,849
0
805
13,086
9,841
1,208
8,518
4,568
627
45,084
W
Bacchus
DPoose
Bacchus
9,974
914
0
12,650
27,025
31,940
236
13,411
13,614
24,627
0
L
Apollo
Fooofaraw
Apollo
9,325
7,982
455
4,676
17,551
7,318
90
9,340
8,211
0
28,474
L
Atlas
14,260
4,933
900
1,753
18,776
23,044
0
11,172
6,837
37,666
0
W
21,651
5,647
0
6,624
11,659
5,485
742
8,021
3,638
81,865
6,035
L
Tiamat
14,487
1,083
611
5,284
18,062
13,461
25
10,316
6,977
46,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,919
Gold Earned
30,143
214
Minions Killed
184
9
Camps Cleared
5
1,087,870
Distance Traveled
893,771
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,608
664
38
2
6
385,750
1
W
Bacchus
13,340
702
18
1
0
358,298
6
L
Apollo
10,470
551
58
3
0
283,025
4
L
Atlas
9,744
513
27
1
1
313,996
7
W
Sol
11,971
630
158
8
3
343,822
4
L
Tiamat
9,929
523
99
5
4
296,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role