Player Matchup

Fenrir
Fenrir
Falltreuptown
Fenrir
Level 63
God Stats
1W - 2L
1,392 SR
Queue Stats
140W - 174L
1,438 Elo+
Party 1
Baron Samedi
Baron Samedi
Steady shot1164
Baron Samedi
Level 26
God Stats
2W - 4L
1,328 SR
Queue Stats
53W - 52L
1,429 Elo+
Party 1
Jormungandr
Jormungandr
The Neftaly1404
Jormungandr
Level 59
God Stats
7W - 8L
1,366 SR
Queue Stats
233W - 315L
1,339 Elo+
Solo
Team Averages
Level 49
1,362 SR
1,402 Elo+

VS

Team Averages
Level 71
1,563 SR
1,443 Elo+
Bellona
Bellona
Antonious6374
Bellona
Level 22
God Stats
5W - 2L
1,469 SR
Queue Stats
12W - 12L
1,375 Elo+
Party 2
Ao Kuang
Ao Kuang
RedHunger
Ao Kuang
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 50L
1,418 Elo+
Party 2
Khepri
Khepri
RideThePipe
Khepri
Level 148
God Stats
2W - 1L
1,720 SR
Queue Stats
89W - 86L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 1
8,539
534
4,826
16,894
6,253
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Steady shot1164
Baron Samedi
13
2 / 5 / 0
9,190
574
10,200
14,753
6,496
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
The Neftaly1404
Jormungandr
7
0 / 1 / 0
8,128
508
4,245
9,726
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
7 / 0 / 8
10,775
673
10,386
9,194
7,629
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
RedHunger
Ao Kuang
14
6 / 2 / 7
10,711
669
11,737
10,704
3,647
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Khepri
14
3 / 0 / 12
11,230
702
6,955
14,165
13,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
16
16
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
7
0
8
11
L
0
10
1
0.05
W
Ao Kuang
RedHunger
Ao Kuang
6
2
7
4.75
W
Khepri
3
0
12
9
L
Baron Samedi
Steady shot1164
Baron Samedi
2
5
0
0.4
L
Jormungandr
The Neftaly1404
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,271
Damage
29,078
41,373
Taken
34,063
19,584
Mitigated
24,495
12,331
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
10,386
2,216
156
653
9,194
7,629
846
4,104
5,090
625
28,572
L
4,826
804
0
1,697
16,894
6,253
0
8,043
8,851
0
19,787
W
Ao Kuang
RedHunger
Ao Kuang
11,737
4,033
0
2,131
10,704
3,647
940
6,329
3,449
26,813
0
W
Khepri
6,955
841
955
3,566
14,165
13,219
620
4,649
9,516
31,220
0
L
Baron Samedi
Steady shot1164
Baron Samedi
10,200
219
2,479
6,068
14,753
6,496
0
7,998
6,755
25,389
0
L
Jormungandr
The Neftaly1404
Jormungandr
4,245
1,195
30
2,057
9,726
6,835
80
3,800
5,625
16,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,857
Gold Earned
32,716
99
Minions Killed
114
5
Camps Cleared
7
646,338
Distance Traveled
908,138
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,775
673
36
2
1
321,367
5
L
Fenrir
8,539
534
33
2
2
246,779
1
W
Ao Kuang
10,711
669
27
2
6
294,915
3
W
Khepri
11,230
702
51
3
0
291,856
5
L
Baron Samedi
9,190
574
44
3
2
255,211
4
L
Jormungandr
8,128
508
22
1
1
144,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role