Player Matchup

He Bo
He Bo
BajaBlowhole
He Bo
Level 122
God Stats
4W - 0L
1,864 SR
Queue Stats
448W - 426L
1,599 Elo+
Party 2
Cthulhu
Cthulhu
DeputyDrip
Cthulhu
Level 27
God Stats
20W - 8L
1,747 SR
Queue Stats
59W - 37L
1,670 Elo+
Party 2
Awilix
Awilix
GrandMasterChoda
Awilix
Level 125
God Stats
49W - 20L
1,734 SR
Queue Stats
318W - 292L
1,632 Elo+
Party 2
Odin
Odin
NXTUmbreon
Odin
Level 105
God Stats
2W - 5L
1,329 SR
Queue Stats
493W - 528L
1,478 Elo+
Party 2
Olorun
Olorun
Semaj1Almighty
Olorun
Level 128
God Stats
2W - 0L
1,759 SR
Queue Stats
353W - 385L
1,559 Elo+
Party 2
Team Averages
Level 101
1,686 SR
1,588 Elo+

VS

Team Averages
Level 51
1,436 SR
1,499 Elo+
Danzaburou
Danzaburou
Chungus9669
Danzaburou
Level 43
God Stats
62W - 47L
1,584 SR
Queue Stats
118W - 93L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
GingyJutsu
Gilgamesh
Level 65
God Stats
13W - 13L
1,554 SR
Queue Stats
194W - 168L
1,462 Elo+
Party 1
Bastet
Bastet
Timbuk204
Bastet
Level 67
God Stats
2W - 9L
1,361 SR
Queue Stats
333W - 289L
1,551 Elo+
Party 1
Ganesha
Ganesha
ll Fruitii ll
Ganesha
Level 44
God Stats
3W - 5L
1,407 SR
Queue Stats
127W - 130L
1,514 Elo+
Solo
Raijin
Raijin
smut-nut
Raijin
Level 34
God Stats
3W - 7L
1,274 SR
Queue Stats
120W - 117L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
9,073
504
10,018
6,910
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
DeputyDrip
Cthulhu
16
6 / 1 / 6
10,331
574
11,191
11,881
14,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 1 / 5
10,623
590
12,921
8,778
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 13
9,225
513
6,936
12,237
10,519
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 1 / 4
10,340
574
7,711
10,952
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chungus9669
Danzaburou
12
1 / 9 / 2
7,775
432
7,339
13,079
4,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
GingyJutsu
Gilgamesh
14
1 / 4 / 0
8,370
465
5,118
13,633
7,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Timbuk204
Bastet
15
2 / 6 / 1
8,848
492
8,089
15,350
5,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
13
1 / 5 / 4
8,371
465
4,926
16,092
13,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
smut-nut
Raijin
13
2 / 5 / 0
7,749
431
4,464
8,959
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
29
Kills
7
8
Deaths
29
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
Danzaburou
Chungus9669
Danzaburou
1
9
2
0.22
W
Cthulhu
DeputyDrip
Cthulhu
6
1
6
9
L
Gilgamesh
GingyJutsu
Gilgamesh
1
4
0
0.25
W
9
1
5
11.5
W
4
2
13
5.25
W
7
1
4
9
L
Bastet
Timbuk204
Bastet
2
6
1
0.42
L
Ganesha
1
5
4
0.6
L
Raijin
smut-nut
Raijin
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,777
Damage
29,936
50,758
Taken
67,113
35,043
Mitigated
33,508
18,926
Healing
10,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,018
793
0
1,494
6,910
2,422
0
1,573
5,123
66,247
0
L
Danzaburou
Chungus9669
Danzaburou
7,339
2,926
0
1,885
13,079
4,154
600
6,644
6,384
0
46,003
W
Cthulhu
DeputyDrip
Cthulhu
11,191
738
267
1,907
11,881
14,891
87
1,856
9,408
53,723
0
L
Gilgamesh
GingyJutsu
Gilgamesh
5,118
486
0
1,442
13,633
7,241
184
5,450
7,657
3,434
40,151
W
12,921
5,620
0
3,418
8,778
3,303
267
680
8,081
0
68,116
W
6,936
1,938
792
3,254
12,237
10,519
0
3,188
8,828
849
24,593
W
7,711
4,012
366
7,428
10,952
3,908
572
2,004
8,948
75,380
0
L
Bastet
Timbuk204
Bastet
8,089
1,328
0
4,868
15,350
5,362
0
5,605
9,444
0
62,131
L
Ganesha
4,926
785
0
1,466
16,092
13,919
0
7,639
8,411
26,580
0
L
Raijin
smut-nut
Raijin
4,464
736
0
628
8,959
2,832
0
2,865
6,003
40,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,592
Gold Earned
41,113
509
Minions Killed
404
0
Camps Cleared
0
1,771,705
Distance Traveled
1,705,499
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,073
504
107
6
0
334,020
3
L
Danzaburou
7,775
432
93
5
0
332,812
4
W
Cthulhu
10,331
574
116
6
0
341,939
3
L
Gilgamesh
8,370
465
78
4
0
365,899
3
W
Awilix
10,623
590
117
7
0
408,487
8
W
Odin
9,225
513
39
2
0
383,811
3
W
Olorun
10,340
574
130
7
0
303,448
5
L
Bastet
8,848
492
115
6
0
362,890
3
L
Ganesha
8,371
465
18
1
0
332,240
5
L
Raijin
7,749
431
100
6
0
311,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role