Player Matchup

Merlin
Merlin
AnomNiS
Merlin
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,285 Elo+
Party 4
Rama
Rama
Chaallib
Rama
Level 129
God Stats
16W - 18L
1,541 SR
Queue Stats
646W - 606L
1,502 Elo+
Party 1
Nemesis
Nemesis
ExcT_CaTaLySt
Nemesis
Level 41
God Stats
3W - 3L
1,130 SR
Queue Stats
7W - 10L
1,339 Elo+
Party 4
Athena
Athena
Mattyr442
Athena
Level 14
God Stats
9W - 3L
1,847 SR
Queue Stats
30W - 20L
1,662 Elo+
Party 1
Gilgamesh
Gilgamesh
N7T9
Gilgamesh
Level 128
God Stats
5W - 1L
1,738 SR
Queue Stats
324W - 273L
1,547 Elo+
Party 1
Team Averages
Level 69
1,551 SR
1,467 Elo+

VS

Team Averages
Level 66
1,529 SR
1,472 Elo+
Odin
Odin
Jurtenchiller
Odin
Level 77
God Stats
21W - 21L
1,493 SR
Queue Stats
362W - 363L
1,428 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Meydos_
Ah Muzen Cab
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 194L
1,539 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Paydos_
Kumbhakarna
Level 61
God Stats
7W - 4L
1,651 SR
Queue Stats
76W - 63L
1,527 Elo+
Party 3
Geb
Geb
Qydos
Geb
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 90L
1,506 Elo+
Party 3
Zeus
Zeus
Rektalgurke123
Zeus
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 129L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AnomNiS
Merlin
13
2 / 3 / 3
8,066
538
7,874
8,886
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
16
2 / 0 / 1
9,300
620
4,108
7,241
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
13
3 / 1 / 4
7,946
530
6,418
8,366
3,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Mattyr442
Athena
12
1 / 4 / 6
8,001
533
3,241
14,247
13,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
N7T9
Gilgamesh
17
3 / 0 / 2
9,776
652
8,287
8,877
5,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,324
488
4,349
9,821
6,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Meydos_
Ah Muzen Cab
12
0 / 3 / 4
7,004
467
5,533
5,891
1,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kumbhakarna
Paydos_
Kumbhakarna
11
2 / 0 / 5
6,874
458
2,583
10,040
8,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
Qydos
Geb
12
3 / 3 / 3
7,326
488
5,786
13,328
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 3 / 3
7,021
468
5,640
6,962
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
11
Kills
8
8
Deaths
11
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
AnomNiS
Merlin
2
3
3
1.17
W
Rama
2
0
1
2.5
W
Nemesis
3
1
4
5
L
1
2
1
0.75
W
Athena
Mattyr442
Athena
1
4
6
1
L
Ah Muzen Cab
Meydos_
Ah Muzen Cab
0
3
4
0.67
W
Gilgamesh
N7T9
Gilgamesh
3
0
2
4
L
Kumbhakarna
Paydos_
Kumbhakarna
2
0
5
4.5
L
Geb
Qydos
Geb
3
3
3
1.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,928
Damage
23,891
47,617
Taken
46,042
27,730
Mitigated
24,166
16,292
Healing
12,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AnomNiS
Merlin
7,874
436
191
1,763
8,886
3,318
590
5,007
3,611
43,592
0
W
Rama
4,108
3,126
0
4,227
7,241
2,322
1,309
581
6,660
0
78,265
W
Nemesis
6,418
1,524
0
3,389
8,366
3,047
368
2,387
5,829
0
40,899
L
4,349
1,005
0
3,798
9,821
6,542
0
669
8,730
0
43,068
W
Athena
Mattyr442
Athena
3,241
1,308
0
1,300
14,247
13,708
728
4,732
9,377
20,052
0
L
Ah Muzen Cab
Meydos_
Ah Muzen Cab
5,533
1,626
0
645
5,891
1,628
0
0
5,846
0
54,989
W
Gilgamesh
N7T9
Gilgamesh
8,287
2,477
0
5,422
8,877
5,335
1,848
930
7,430
0
68,739
L
Kumbhakarna
Paydos_
Kumbhakarna
2,583
612
0
1,334
10,040
8,679
0
4,439
5,259
14,025
0
L
Geb
Qydos
Geb
5,786
1,275
0
5,586
13,328
5,249
0
3,111
9,971
43,146
0
L
5,640
770
0
1,390
6,962
2,068
0
2,310
4,491
30,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,089
Gold Earned
35,549
532
Minions Killed
373
0
Camps Cleared
0
1,475,931
Distance Traveled
1,435,032
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,066
538
87
6
0
277,058
5
W
Rama
9,300
620
184
12
0
277,478
4
W
Nemesis
7,946
530
69
5
0
321,299
1
L
Odin
7,324
488
99
7
0
294,763
3
W
Athena
8,001
533
45
3
0
307,630
0
L
Ah Muzen Cab
7,004
467
105
7
0
273,645
3
W
Gilgamesh
9,776
652
147
10
0
292,466
4
L
Kumbhakarna
6,874
458
18
1
0
311,474
2
L
Geb
7,326
488
81
5
0
297,163
1
L
Zeus
7,021
468
70
5
0
257,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role