Player Matchup

Neith
Neith
AndyAndyLow
Neith
Level 101
God Stats
80W - 74L
1,498 SR
Queue Stats
183W - 205L
1,404 Elo+
Solo
Raijin
Raijin
TheHellMonsta
Raijin
Level 69
God Stats
1W - 0L
1,440 SR
Queue Stats
71W - 100L
1,388 Elo+
Party 3
Erlang Shen
Erlang Shen
YA2Sin
Erlang Shen
Level 67
God Stats
10W - 13L
1,362 SR
Queue Stats
67W - 94L
1,354 Elo+
Party 3
Aphrodite
Aphrodite
ZooTopy
Aphrodite
Level 86
God Stats
21W - 15L
1,450 SR
Queue Stats
78W - 108L
1,368 Elo+
Party 3
Guan Yu
Guan Yu
ondroskot
Guan Yu
Level 7
God Stats
4W - 4L
1,704 SR
Queue Stats
11W - 14L
1,698 Elo+
Party 3
Team Averages
Level 66
1,491 SR
1,443 Elo+

VS

Team Averages
Level 71
1,500 SR
1,324 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
KrauSer21
Sol
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 68L
1,223 Elo+
Party 1
Chaac
Chaac
SENSI-TMP
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,157 Elo+
Party 2
Nemesis
Nemesis
VIKING-TMP
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,697
475
4,646
7,271
2,068
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
6,199
517
917
4,968
1,364
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
YA2Sin
Erlang Shen
12
6 / 2 / 2
6,895
575
6,031
7,742
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
ZooTopy
Aphrodite
10
0 / 0 / 3
5,669
472
3,006
10,390
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
ondroskot
Guan Yu
12
2 / 0 / 2
7,126
594
2,908
6,025
4,404
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
1 / 3 / 0
6,011
501
2,139
5,614
1,187
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
 
Nu Wa
10
1 / 4 / 0
5,901
492
5,207
5,477
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 0
5,611
468
4,757
5,356
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
SENSI-TMP
Chaac
9
0 / 2 / 1
5,112
426
6,570
8,767
4,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
VIKING-TMP
Nemesis
4
0 / 0 / 0
4,255
355
278
1,875
319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
3
3
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
3
0
0.33
L
Nu Wa
 
Nu Wa
1
4
0
0.25
W
1
0
2
2
L
1
1
0
1
L
Chaac
SENSI-TMP
Chaac
0
2
1
0.25
W
1
1
0
1
L
Nemesis
VIKING-TMP
Nemesis
0
0
0
0
W
Erlang Shen
YA2Sin
Erlang Shen
6
2
2
3.5
W
Aphrodite
ZooTopy
Aphrodite
0
0
3
1.5
W
Guan Yu
ondroskot
Guan Yu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,508
Damage
18,951
36,396
Taken
27,089
14,733
Mitigated
8,523
16,117
Healing
9,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
2,139
195
104
712
5,614
1,187
0
0
5,614
0
24,163
L
Nu Wa
 
Nu Wa
5,207
1,130
0
750
5,477
1,172
0
597
4,880
34,086
0
W
4,646
1,927
387
1,962
7,271
2,068
0
2,212
4,755
0
31,444
L
4,757
1,166
0
2,575
5,356
1,157
0
806
4,550
32,305
0
L
Chaac
SENSI-TMP
Chaac
6,570
651
0
3,837
8,767
4,688
0
2,520
6,247
0
24,927
W
917
131
0
2,636
4,968
1,364
263
1,640
3,136
36,058
0
L
Nemesis
VIKING-TMP
Nemesis
278
116
0
1,120
1,875
319
0
0
1,875
0
8,192
W
Erlang Shen
YA2Sin
Erlang Shen
6,031
2,853
0
2,098
7,742
3,506
23
1,690
5,927
0
34,432
W
Aphrodite
ZooTopy
Aphrodite
3,006
450
1,485
5,926
10,390
3,391
348
3,068
7,064
30,183
0
W
Guan Yu
ondroskot
Guan Yu
2,908
219
115
1,508
6,025
4,404
0
425
5,550
0
34,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,586
Gold Earned
26,890
311
Minions Killed
239
0
Camps Cleared
0
1,155,372
Distance Traveled
960,209
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,011
501
56
5
0
227,891
6
L
Nu Wa
5,901
492
57
5
0
213,996
3
W
Neith
5,697
475
64
5
0
197,964
3
L
Sol
5,611
468
70
6
0
206,363
2
L
Chaac
5,112
426
32
3
0
236,269
1
W
Raijin
6,199
517
65
5
0
218,660
2
L
Nemesis
4,255
355
24
2
0
75,690
0
W
Erlang Shen
6,895
575
58
5
0
234,925
0
W
Aphrodite
5,669
472
46
4
0
226,841
1
W
Guan Yu
7,126
594
78
7
0
276,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role