Player Matchup

Bastet
Bastet
Platinum V
JSmoove8815
Bastet
Platinum V
Level 85
God Stats
6W - 0L
1,707 SR
Queue Stats
135W - 141L
1,591 MMR
Party 1
Chaac
Chaac
Gold I
TheGobby00
Chaac
Gold I
Level 153
God Stats
40W - 30L
1,610 SR
Queue Stats
513W - 569L
1,543 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
krethen1986
Baron Samedi
Gold II
Level 160
God Stats
2W - 1L
1,680 SR
Queue Stats
149W - 141L
1,584 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,666 SR
1,573 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,486 SR
1,559 MMR
Chronos
Chronos
Gold III
BreiKeR Dz
Chronos
Gold III
Level 119
God Stats
9W - 7L
1,586 SR
Queue Stats
137W - 156L
1,614 MMR
Solo
Danzaburou
Danzaburou
Gold V
iiSlxyTh0tzz
Danzaburou
Gold V
Level 103
God Stats
28W - 12L
1,658 SR
Queue Stats
213W - 237L
1,525 MMR
Solo
Achilles
Achilles
Gold III
xSHADOWPRINCE11
Achilles
Gold III
Level 78
God Stats
0W - 1L
1,215 SR
Queue Stats
17W - 18L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
8 / 1 / 9
10,359
797
16,961
10,985
4,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
14
7 / 2 / 10
10,110
778
10,823
14,684
10,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
krethen1986
Baron Samedi
13
2 / 2 / 14
9,188
707
10,025
7,331
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
OdinThothAphroditeGebAthena

VS

Bans
ZeusMedusaMulanNeithAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BreiKeR Dz
Chronos
14
5 / 7 / 0
9,813
755
8,602
14,980
5,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
iiSlxyTh0tzz
Danzaburou
11
0 / 4 / 5
7,809
601
3,811
6,585
1,752
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
11
0 / 6 / 4
7,615
586
3,667
21,146
21,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
17
Kills
5
5
Deaths
17
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chronos
BreiKeR Dz
Chronos
5
7
0
0.71
W
Bastet
8
1
9
12.5
W
Chaac
7
2
10
6
L
Danzaburou
iiSlxyTh0tzz
Danzaburou
0
4
5
0.63
W
Baron Samedi
krethen1986
Baron Samedi
2
2
14
4.5
L
Achilles
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,809
Damage
16,080
33,000
Taken
42,711
18,487
Mitigated
28,965
13,949
Healing
5,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BreiKeR Dz
Chronos
8,602
2,727
0
1,862
14,980
5,622
0
3,277
11,366
33,343
2,090
W
Bastet
16,961
4,067
0
3,251
10,985
4,134
1,042
2,959
7,849
0
29,496
W
Chaac
10,823
1,753
297
7,070
14,684
10,719
878
3,371
11,151
0
27,248
L
Danzaburou
iiSlxyTh0tzz
Danzaburou
3,811
1,067
0
175
6,585
1,752
0
1,346
5,017
0
11,362
W
Baron Samedi
krethen1986
Baron Samedi
10,025
653
1,297
2,034
7,331
3,634
715
2,185
4,972
42,690
0
L
Achilles
3,667
563
314
3,631
21,146
21,591
0
5,572
15,033
0
10,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,657
Gold Earned
25,237
126
Minions Killed
109
8
Camps Cleared
4
766,613
Distance Traveled
566,620
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,813
755
67
5
4
217,111
3
W
Bastet
10,359
797
21
2
3
291,367
3
W
Chaac
10,110
778
39
3
2
247,982
2
L
Danzaburou
7,809
601
27
2
0
131,717
2
W
Baron Samedi
9,188
707
66
5
3
227,264
2
L
Achilles
7,615
586
15
1
0
217,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role