Player Matchup

Nemesis
Nemesis
Jebbe05
Nemesis
Level 29
God Stats
0W - 2L
1,273 SR
Queue Stats
4W - 9L
1,268 Elo+
Party 1
Odin
Odin
MrPete1
Odin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,243 Elo+
Party 1
Zeus
Zeus
Supermagen
Zeus
Level 4
God Stats
1W - 3L
1,185 SR
Queue Stats
3W - 7L
1,146 Elo+
Solo
Team Averages
Level 47
1,319 SR
1,219 Elo+

VS

Team Averages
Level 56
1,451 SR
1,466 Elo+
Cupid
Cupid
DajpioN
Cupid
Level 44
God Stats
1W - 2L
1,362 SR
Queue Stats
186W - 124L
1,583 Elo+
Solo
Aphrodite
Aphrodite
Jig59
Aphrodite
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 86L
1,491 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Morty_59
Kumbhakarna
Level 6
God Stats
5W - 8L
1,491 SR
Queue Stats
30W - 32L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jebbe05
Nemesis
14
8 / 2 / 0
8,655
787
10,527
9,910
4,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
MrPete1
Odin
12
0 / 4 / 8
7,566
688
9,284
14,282
10,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 1 / 0
4,277
389
0
597
169

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DajpioN
Cupid
13
4 / 0 / 3
9,164
833
10,203
7,092
2,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Jig59
Aphrodite
11
3 / 3 / 4
8,240
749
7,204
10,104
3,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Morty_59
Kumbhakarna
10
0 / 5 / 6
7,970
725
2,777
10,246
4,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
8
Kills
7
7
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cupid
DajpioN
Cupid
4
0
3
5.5
L
Nemesis
Jebbe05
Nemesis
8
2
0
4
W
Aphrodite
Jig59
Aphrodite
3
3
4
1.67
W
Kumbhakarna
Morty_59
Kumbhakarna
0
5
6
0.6
L
Odin
MrPete1
Odin
0
4
8
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,811
Damage
20,184
24,789
Taken
27,442
15,151
Mitigated
9,868
6,797
Healing
11,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
DajpioN
Cupid
10,203
6,564
498
2,660
7,092
2,066
1,432
0
7,092
0
31,071
L
Nemesis
Jebbe05
Nemesis
10,527
2,751
0
3,879
9,910
4,440
0
3,625
6,285
0
35,387
W
Aphrodite
Jig59
Aphrodite
7,204
1,283
2,962
4,399
10,104
3,603
562
369
9,735
22,788
0
W
Kumbhakarna
Morty_59
Kumbhakarna
2,777
470
318
1,074
10,246
4,199
674
0
10,246
11,277
0
L
Odin
MrPete1
Odin
9,284
1,747
0
2,918
14,282
10,542
0
6,189
8,093
0
24,934
L
0
0
0
0
597
169
0
597
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,498
Gold Earned
25,374
85
Minions Killed
103
6
Camps Cleared
3
414,464
Distance Traveled
611,012
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,164
833
44
4
2
210,596
1
L
Nemesis
8,655
787
51
5
4
218,849
3
W
Aphrodite
8,240
749
49
4
0
201,920
4
W
Kumbhakarna
7,970
725
10
1
1
198,496
3
L
Odin
7,566
688
34
3
2
195,567
0
L
Zeus
4,277
389
0
0
0
48
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role