Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Dumoon
He Bo
Level 125
God Stats
2W - 0L
1,696 SR
Queue Stats
24W - 49L
1,339 Elo+
Solo
Amaterasu
Amaterasu
LiL Road Runn3r
Amaterasu
Level 102
God Stats
4W - 2L
1,563 SR
Queue Stats
156W - 168L
1,513 Elo+
Solo
Bakasura
Bakasura
PatrickC90
Bakasura
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 277L
1,471 Elo+
Solo
Bastet
Bastet
Pr0No0b
Bastet
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 92L
1,489 Elo+
Solo
Team Averages
Level 114
1,552 SR
1,462 Elo+

VS

Team Averages
Level 121
1,478 SR
1,439 Elo+
Ullr
Ullr
MARCELO2005
Ullr
Level 144
God Stats
7W - 13L
1,387 SR
Queue Stats
587W - 623L
1,455 Elo+
Party 2
Ganesha
Ganesha
Reaper9314
Ganesha
Level 121
God Stats
4W - 8L
1,532 SR
Queue Stats
863W - 893L
1,436 Elo+
Solo
Merlin
Merlin
flow00
Merlin
Level 125
God Stats
11W - 12L
1,435 SR
Queue Stats
1,021W - 1,047L
1,466 Elo+
Party 2
Hercules
Hercules
hkgvhvghvdhv
Hercules
Level 118
God Stats
6W - 7L
1,520 SR
Queue Stats
456W - 510L
1,423 Elo+
Party 1
Horus
Horus
wanderer101
Horus
Level 98
God Stats
1W - 2L
1,515 SR
Queue Stats
448W - 505L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
1 / 1 / 18
11,306
754
15,704
28,875
29,165
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
Dumoon
He Bo
19
7 / 2 / 13
11,825
788
24,174
13,053
5,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
LiL Road Runn3r
Amaterasu
17
1 / 4 / 17
10,781
719
13,242
24,744
23,499
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
PatrickC90
Bakasura
19
9 / 2 / 11
11,685
779
19,010
21,036
12,868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Pr0No0b
Bastet
19
10 / 3 / 11
12,088
806
26,168
16,963
7,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
9,706
647
13,917
15,808
5,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Reaper9314
Ganesha
19
0 / 3 / 12
10,540
703
18,874
27,734
25,258
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
flow00
Merlin
16
1 / 6 / 6
9,825
655
22,348
14,461
4,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
hkgvhvghvdhv
Hercules
18
5 / 6 / 6
10,609
707
21,575
27,577
17,459
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 7 / 6
10,175
678
8,109
24,010
28,620
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
46
28
Kills
12
12
Deaths
28
70
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
18
10
W
He Bo
Dumoon
He Bo
7
2
13
6.75
W
Amaterasu
LiL Road Runn3r
Amaterasu
1
4
17
2.38
L
3
6
4
0.83
W
Bakasura
PatrickC90
Bakasura
9
2
11
7.25
W
Bastet
Pr0No0b
Bastet
10
3
11
5.17
L
Ganesha
Reaper9314
Ganesha
0
3
12
2
L
Merlin
flow00
Merlin
1
6
6
0.67
L
Hercules
hkgvhvghvdhv
Hercules
5
6
6
1.33
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,298
Damage
84,823
104,671
Taken
109,590
78,922
Mitigated
82,004
54,492
Healing
46,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
15,704
2,013
12,708
12,744
28,875
29,165
714
13,527
15,348
22,574
0
W
He Bo
Dumoon
He Bo
24,174
1,176
187
621
13,053
5,759
508
6,148
6,905
51,025
0
W
Amaterasu
LiL Road Runn3r
Amaterasu
13,242
4,153
3,290
7,178
24,744
23,499
1,262
10,210
14,534
0
25,804
L
13,917
3,760
3,205
1,958
15,808
5,898
2,342
6,953
8,855
0
30,560
W
Bakasura
PatrickC90
Bakasura
19,010
12,952
2,793
7,380
21,036
12,868
1,201
6,186
14,850
0
23,445
W
Bastet
Pr0No0b
Bastet
26,168
3,938
3,023
4,568
16,963
7,631
1,356
5,151
11,812
0
38,598
L
Ganesha
Reaper9314
Ganesha
18,874
399
3,263
10,210
27,734
25,258
412
10,533
16,599
39,498
0
L
Merlin
flow00
Merlin
22,348
701
1,291
2,301
14,461
4,769
436
3,427
11,034
41,346
0
L
Hercules
hkgvhvghvdhv
Hercules
21,575
7,223
448
9,131
27,577
17,459
197
10,945
16,132
0
27,967
L
8,109
3,807
6,745
8,117
24,010
28,620
182
8,020
14,884
0
14,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,685
Gold Earned
50,855
151
Minions Killed
185
0
Camps Cleared
0
1,559,046
Distance Traveled
1,322,044
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,306
754
12
1
0
288,679
1
W
He Bo
11,825
788
46
3
0
292,321
1
W
Amaterasu
10,781
719
25
2
0
324,949
1
L
Ullr
9,706
647
61
4
0
241,009
0
W
Bakasura
11,685
779
40
3
0
319,900
0
W
Bastet
12,088
806
28
2
0
333,197
0
L
Ganesha
10,540
703
2
0
0
283,586
0
L
Merlin
9,825
655
56
4
0
236,058
0
L
Hercules
10,609
707
40
3
0
298,390
0
L
Horus
10,175
678
26
2
0
263,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role