Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
ConfusedMelon
Mulan
Level 42
God Stats
7W - 6L
1,611 SR
Queue Stats
135W - 146L
1,452 Elo+
Solo
Artio
Artio
KamiKamiKami
Artio
Level 69
God Stats
2W - 4L
1,424 SR
Queue Stats
159W - 149L
1,536 Elo+
Party 2
Geb
Geb
Rcrownsbryan
Geb
Level 4
God Stats
1W - 4L
1,234 SR
Queue Stats
4W - 11L
1,484 Elo+
Party 4
Thanatos
Thanatos
Sernabes
Thanatos
Level 115
God Stats
3W - 6L
1,446 SR
Queue Stats
346W - 433L
1,427 Elo+
Party 4
Team Averages
Level 54
1,443 SR
1,480 Elo+

VS

Team Averages
Level 62
1,676 SR
1,516 Elo+
Ymir
Ymir
Aribitor
Ymir
Level 67
God Stats
98W - 96L
1,575 SR
Queue Stats
155W - 164L
1,503 Elo+
Party 1
Neith
Neith
JUANCHORRO
Neith
Level 24
God Stats
3W - 0L
1,633 SR
Queue Stats
25W - 26L
1,525 Elo+
Party 3
Khepri
Khepri
JuanFCruz12
Khepri
Level 105
God Stats
30W - 16L
1,710 SR
Queue Stats
127W - 111L
1,538 Elo+
Party 3
Nu Wa
Nu Wa
eddy13wolfy
Nu Wa
Level 87
God Stats
2W - 0L
1,751 SR
Queue Stats
321W - 327L
1,490 Elo+
Solo
Anubis
Anubis
uChallengeMakoa
Anubis
Level 27
God Stats
3W - 2L
1,714 SR
Queue Stats
57W - 48L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 4 / 0
4,331
433
2,600
5,266
1,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 7 / 0
4,150
415
2,777
7,462
2,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 4 / 0
4,265
427
1,839
8,066
4,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 5 / 0
4,248
425
1,091
5,710
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
Sernabes
Thanatos
9
0 / 3 / 0
4,986
499
1,570
6,853
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
9 / 0 / 1
7,686
769
6,828
5,136
2,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
5 / 0 / 6
6,279
628
8,350
2,762
1,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
10
2 / 0 / 13
6,185
619
3,300
5,678
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

1
0 / 0 / 0
3,565
357
0
351
48
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
7 / 0 / 1
6,536
654
5,580
4,837
2,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
23
23
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
0
0
W
Ymir
9
0
1
9.5
L
0
7
0
0
W
Neith
5
0
6
8
W
Khepri
2
0
13
8.5
L
0
4
0
0
L
0
5
0
0
L
Thanatos
Sernabes
Thanatos
0
3
0
0
W
0
0
0
0
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,877
Damage
24,058
33,357
Taken
18,764
11,638
Mitigated
10,158
10,386
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,600
761
0
829
5,266
1,033
0
1,387
3,879
0
16,885
W
Ymir
6,828
2,413
80
1,344
5,136
2,140
0
494
4,530
43,253
0
L
2,777
747
0
734
7,462
2,917
0
5,413
2,049
0
15,352
W
Neith
8,350
3,563
0
1,826
2,762
1,018
710
668
2,094
0
41,675
W
Khepri
3,300
281
341
1,014
5,678
4,819
78
839
4,707
12,180
0
L
1,839
707
406
3,005
8,066
4,026
0
1,998
6,068
10,682
0
L
1,091
245
0
170
5,710
1,634
204
3,818
1,892
9,159
0
L
Thanatos
Sernabes
Thanatos
1,570
769
0
5,242
6,853
2,028
0
3,092
3,761
0
23,929
W
0
0
0
0
351
48
0
0
351
536
0
W
5,580
1,046
0
3,366
4,837
2,133
266
929
3,841
29,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,980
Gold Earned
30,251
160
Minions Killed
247
0
Camps Cleared
0
845,835
Distance Traveled
758,292
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,331
433
29
3
0
185,933
1
W
Ymir
7,686
769
87
9
0
189,986
3
L
Mulan
4,150
415
29
3
0
158,497
0
W
Neith
6,279
628
86
9
0
174,389
0
W
Khepri
6,185
619
17
2
0
204,286
2
L
Artio
4,265
427
21
2
0
157,687
0
L
Geb
4,248
425
16
2
0
154,451
0
L
Thanatos
4,986
499
65
7
0
189,267
2
W
Nu Wa
3,565
357
0
0
0
17,727
0
W
Anubis
6,536
654
57
6
0
171,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role