Player Matchup

Danzaburou
Danzaburou
CFD l Sasouu
Danzaburou
Level 67
God Stats
6W - 4L
1,823 SR
Queue Stats
139W - 136L
1,400 Elo+
Solo
Serqet
Serqet
DarkSoulM001
Serqet
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,423 Elo+
Party 3
Agni
Agni
Infernea
Agni
Level 112
God Stats
0W - 4L
1,214 SR
Queue Stats
815W - 874L
1,354 Elo+
Solo
Cu Chulainn
Cu Chulainn
Trippiebape2
Cu Chulainn
Level 142
God Stats
6W - 5L
1,512 SR
Queue Stats
124W - 135L
1,413 Elo+
Solo
Ne Zha
Ne Zha
Yannick_7_2
Ne Zha
Level 123
God Stats
2W - 3L
1,676 SR
Queue Stats
35W - 39L
1,417 Elo+
Party 3
Team Averages
Level 108
1,545 SR
1,401 Elo+

VS

Team Averages
Level 79
1,383 SR
1,427 Elo+
Ganesha
Ganesha
FatZeus69
Ganesha
Level 82
God Stats
6W - 9L
1,384 SR
Queue Stats
28W - 42L
1,371 Elo+
Party 2
Achilles
Achilles
Seiiyo
Achilles
Level 64
God Stats
5W - 10L
1,153 SR
Queue Stats
195W - 210L
1,400 Elo+
Party 1
Susano
Susano
Zairox28
Susano
Level 106
God Stats
2W - 1L
1,689 SR
Queue Stats
21W - 9L
1,564 Elo+
Solo
Aphrodite
Aphrodite
lulub672
Aphrodite
Level 65
God Stats
6W - 13L
1,350 SR
Queue Stats
213W - 242L
1,395 Elo+
Party 1
Anhur
Anhur
xFIRExDAZx
Anhur
Level 76
God Stats
19W - 26L
1,339 SR
Queue Stats
33W - 41L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CFD l Sasouu
Danzaburou
9
1 / 4 / 0
5,127
466
3,876
6,940
1,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
8
0 / 3 / 1
4,974
452
1,665
8,707
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
9
0 / 1 / 0
5,368
488
3,358
3,282
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Trippiebape2
Cu Chulainn
9
0 / 4 / 0
4,972
452
4,630
8,583
5,462
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
9
2 / 1 / 0
5,740
522
2,958
5,995
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FatZeus69
Ganesha
10
0 / 0 / 8
5,861
533
3,815
7,287
3,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Seiiyo
Achilles
11
3 / 0 / 0
6,479
589
5,098
7,420
5,738
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
Zairox28
Susano
11
2 / 0 / 3
6,143
558
3,727
6,276
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
lulub672
Aphrodite
12
0 / 0 / 0
6,241
567
584
4,439
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
10
8 / 3 / 1
6,156
560
7,114
5,451
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
13
13
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CFD l Sasouu
Danzaburou
1
4
0
0.25
L
Serqet
0
3
1
0.17
W
Ganesha
FatZeus69
Ganesha
0
0
8
4
L
Agni
0
1
0
0
W
Achilles
Seiiyo
Achilles
3
0
0
3
L
Cu Chulainn
Trippiebape2
Cu Chulainn
0
4
0
0
L
Ne Zha
2
1
0
2
W
Susano
Zairox28
Susano
2
0
3
3.5
W
Aphrodite
lulub672
Aphrodite
0
0
0
0
W
Anhur
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,487
Damage
20,338
33,507
Taken
30,873
12,217
Mitigated
13,434
9,847
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CFD l Sasouu
Danzaburou
3,876
2,281
0
1,848
6,940
1,159
0
1,821
5,119
0
28,943
L
Serqet
1,665
265
203
1,973
8,707
3,233
0
1,667
7,040
0
9,309
W
Ganesha
FatZeus69
Ganesha
3,815
576
0
2,558
7,287
3,552
214
844
6,443
17,362
0
L
Agni
3,358
0
0
770
3,282
807
0
519
2,763
30,489
0
W
Achilles
Seiiyo
Achilles
5,098
1,371
0
2,610
7,420
5,738
430
0
7,420
0
29,432
L
Cu Chulainn
Trippiebape2
Cu Chulainn
4,630
1,058
0
2,485
8,583
5,462
0
0
7,833
0
23,169
L
Ne Zha
2,958
732
0
2,568
5,995
1,556
0
392
5,603
0
28,480
W
Susano
Zairox28
Susano
3,727
714
0
2,926
6,276
1,776
0
735
5,439
0
27,247
W
Aphrodite
lulub672
Aphrodite
584
78
953
3,342
4,439
1,336
0
1,046
3,393
44,041
0
W
Anhur
7,114
4,122
0
1,176
5,451
1,032
789
733
4,616
0
23,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,181
Gold Earned
30,880
227
Minions Killed
283
0
Camps Cleared
0
987,666
Distance Traveled
1,042,559
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,127
466
59
5
0
171,772
1
L
Serqet
4,974
452
19
2
0
206,486
1
W
Ganesha
5,861
533
10
1
0
202,442
2
L
Agni
5,368
488
56
5
0
168,001
0
W
Achilles
6,479
589
60
5
0
221,707
1
L
Cu Chulainn
4,972
452
36
3
0
218,839
1
L
Ne Zha
5,740
522
57
5
0
222,568
1
W
Susano
6,143
558
60
5
0
233,095
2
W
Aphrodite
6,241
567
95
9
0
204,719
5
W
Anhur
6,156
560
58
5
0
180,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role