Player Matchup

Camazotz
Camazotz
Blank23fenriS
Camazotz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 279L
1,494 Elo+
Party 1
Hercules
Hercules
Healthreign
Hercules
Level 109
God Stats
7W - 8L
1,509 SR
Queue Stats
242W - 240L
1,484 Elo+
Party 1
Izanami
Izanami
The-End-Of-Gods
Izanami
Level 96
God Stats
2W - 1L
1,782 SR
Queue Stats
149W - 135L
1,489 Elo+
Party 1
Anhur
Anhur
dehivitcano88
Anhur
Level 108
God Stats
10W - 3L
1,790 SR
Queue Stats
351W - 355L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
mck-o-elbl
Baron Samedi
Level 124
God Stats
3W - 3L
1,543 SR
Queue Stats
299W - 279L
1,501 Elo+
Party 1
Team Averages
Level 113
1,625 SR
1,484 Elo+

VS

Team Averages
Level 85
1,500 SR
1,358 Elo+
Fafnir
Fafnir
Jamaicavan
Fafnir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 63L
1,426 Elo+
Party 2
Olorun
Olorun
Sinibol
Olorun
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 57L
1,450 Elo+
Party 2
Discordia
Discordia
ZisTime
Discordia
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 75L
1,346 Elo+
Solo
Nemesis
Nemesis
mecavurdalak
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,266 Elo+
Party 3
King Arthur
King Arthur
Баруэль
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,303 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Blank23fenriS
Camazotz
20
7 / 6 / 22
13,640
620
16,257
28,826
25,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
Healthreign
Hercules
20
4 / 4 / 32
15,308
696
17,906
36,343
46,707
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
7 / 7 / 22
14,861
676
23,907
26,091
13,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 9 / 21
16,115
733
25,695
29,301
14,434
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
mck-o-elbl
Baron Samedi
20
11 / 7 / 24
15,941
725
31,185
27,933
20,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Jamaicavan
Fafnir
19
1 / 7 / 17
13,237
602
12,190
34,107
53,119
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Sinibol
Olorun
20
15 / 7 / 11
18,282
831
39,470
24,528
13,289
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Discordia
ZisTime
Discordia
20
9 / 3 / 14
17,123
778
36,308
15,677
7,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
mecavurdalak
Nemesis
20
5 / 11 / 12
15,180
690
16,403
24,219
13,269
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Баруэль
King Arthur
20
3 / 13 / 16
14,534
661
19,874
39,324
55,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
103
41
Kills
33
33
Deaths
41
121
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Blank23fenriS
Camazotz
7
6
22
3
L
Hercules
Healthreign
Hercules
4
4
32
5
W
Fafnir
Jamaicavan
Fafnir
1
7
17
1.36
W
Olorun
Sinibol
Olorun
15
7
11
2.93
L
7
7
22
2.57
W
Discordia
ZisTime
Discordia
9
3
14
5.33
L
12
9
21
2.5
L
Baron Samedi
mck-o-elbl
Baron Samedi
11
7
24
3.29
W
Nemesis
mecavurdalak
Nemesis
5
11
12
1
W
King Arthur
Баруэль
King Arthur
3
13
16
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,950
Damage
124,245
148,494
Taken
137,855
120,001
Mitigated
143,429
72,763
Healing
36,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Blank23fenriS
Camazotz
16,257
2,459
2,457
11,088
28,826
25,685
1,660
18,687
9,770
0
26,607
L
Hercules
Healthreign
Hercules
17,906
3,285
4,029
17,857
36,343
46,707
702
18,324
17,466
0
36,433
W
Fafnir
Jamaicavan
Fafnir
12,190
3,727
1,381
8,180
34,107
53,119
319
6,539
26,213
21,962
0
W
Olorun
Sinibol
Olorun
39,470
24,099
5,477
7,948
24,528
13,289
5,904
5,502
18,566
78,214
0
L
23,907
12,255
1,554
5,565
26,091
13,006
3,003
16,069
9,647
0
50,394
W
Discordia
ZisTime
Discordia
36,308
823
1,353
2,999
15,677
7,769
435
5,365
10,069
97,110
0
L
25,695
16,576
1,455
7,726
29,301
14,434
1,167
19,899
9,072
0
46,545
L
Baron Samedi
mck-o-elbl
Baron Samedi
31,185
2,004
12,600
8,432
27,933
20,169
1,452
18,059
9,722
67,112
0
W
Nemesis
mecavurdalak
Nemesis
16,403
7,875
1,662
2,832
24,219
13,269
508
6,528
17,143
0
26,277
W
King Arthur
Баруэль
King Arthur
19,874
1,463
1,024
3,847
39,324
55,983
40
7,251
30,501
6,798
24,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,865
Gold Earned
78,356
202
Minions Killed
222
0
Camps Cleared
0
1,855,747
Distance Traveled
1,868,523
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
13,640
620
22
1
0
413,960
0
L
Hercules
15,308
696
28
1
0
431,964
0
W
Fafnir
13,237
602
10
0
0
366,408
2
W
Olorun
18,282
831
90
4
0
335,278
0
L
Izanami
14,861
676
42
2
0
365,602
0
W
Discordia
17,123
778
99
5
0
435,955
2
L
Anhur
16,115
733
47
2
0
282,772
0
L
Baron Samedi
15,941
725
63
3
0
361,449
2
W
Nemesis
15,180
690
9
0
0
384,562
0
W
King Arthur
14,534
661
14
1
0
346,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role