Player Matchup

Nemesis
Nemesis
FiatalVeteran
Nemesis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
Reem_u_o
Tsukuyomi
Level 67
God Stats
0W - 1L
1,225 SR
Queue Stats
19W - 28L
1,434 Elo+
Solo
Fafnir
Fafnir
Trav007xxx
Fafnir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,417 Elo+
Solo
Set
Set
xlucas223
Set
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,492 Elo+
Solo
Tiamat
Tiamat
Дваколпакаипока
Tiamat
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 64L
1,455 Elo+
Solo
Team Averages
Level 95
1,445 SR
1,449 Elo+

VS

Team Averages
Level 118
1,374 SR
1,498 Elo+
Achilles
Achilles
GatoCat122
Achilles
Level 81
God Stats
1W - 0L
1,162 SR
Queue Stats
41W - 25L
1,535 Elo+
Party 2
Hades
Hades
IzaGodOfTheDeath
Hades
Level 160
God Stats
5W - 3L
1,447 SR
Queue Stats
399W - 371L
1,513 Elo+
Party 1
Raijin
Raijin
JJF4567
Raijin
Level 106
God Stats
3W - 6L
1,327 SR
Queue Stats
222W - 256L
1,435 Elo+
Solo
Loki
Loki
korallen_Ratte
Loki
Level 122
God Stats
7W - 12L
1,460 SR
Queue Stats
313W - 280L
1,516 Elo+
Party 1
Sol
Sol
shadowrogue101
Sol
Level 120
God Stats
2W - 1L
1,472 SR
Queue Stats
141W - 141L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
1 / 2 / 6
8,155
627
5,849
10,590
9,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Reem_u_o
Tsukuyomi
15
2 / 10 / 4
9,118
701
18,183
19,129
8,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
Trav007xxx
Fafnir
14
0 / 4 / 8
8,151
627
7,397
16,481
20,101
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 6 / 0
8,873
683
9,125
14,704
9,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 5 / 5
9,012
693
9,882
13,643
9,126
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GatoCat122
Achilles
18
6 / 0 / 19
11,369
875
14,482
14,826
16,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
12 / 4 / 11
11,330
872
13,538
15,668
9,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
JJF4567
Raijin
16
2 / 1 / 20
10,215
786
15,097
10,635
4,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 15
9,262
712
6,930
11,010
6,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 2 / 15
9,857
758
20,018
9,960
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
107
10
Kills
27
27
Deaths
10
23
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
2
6
2
W
Achilles
GatoCat122
Achilles
6
0
19
15.5
W
12
4
11
4.38
W
Raijin
JJF4567
Raijin
2
1
20
12
L
Tsukuyomi
Reem_u_o
Tsukuyomi
2
10
4
0.4
L
Fafnir
Trav007xxx
Fafnir
0
4
8
1
W
2
3
15
3.17
W
5
2
15
6.25
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,436
Damage
70,065
74,547
Taken
62,099
55,761
Mitigated
39,944
17,162
Healing
37,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
5,849
623
1,595
1,289
10,590
9,030
0
6,531
3,855
0
10,839
W
Achilles
GatoCat122
Achilles
14,482
1,595
3,551
6,214
14,826
16,552
350
5,154
9,473
0
25,575
W
13,538
718
5,146
6,136
15,668
9,377
351
4,077
11,295
22,828
0
W
Raijin
JJF4567
Raijin
15,097
1,328
2,564
5,042
10,635
4,018
750
2,111
8,440
33,802
0
L
Tsukuyomi
Reem_u_o
Tsukuyomi
18,183
2,633
582
3,351
19,129
8,346
0
12,061
6,704
0
40,160
L
Fafnir
Trav007xxx
Fafnir
7,397
1,646
385
1,804
16,481
20,101
0
10,927
4,922
8,974
0
W
6,930
1,515
1,626
1,822
11,010
6,117
833
2,821
8,101
0
17,822
W
20,018
7,257
2,483
2,905
9,960
3,880
2,767
3,116
6,753
36,537
2,373
L
9,125
3,159
1,676
3,081
14,704
9,158
0
9,912
4,486
0
19,863
L
9,882
909
965
2,434
13,643
9,126
0
7,026
6,082
20,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,309
Gold Earned
52,033
100
Minions Killed
153
0
Camps Cleared
0
1,160,330
Distance Traveled
1,194,056
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,155
627
17
1
0
287,285
3
W
Achilles
11,369
875
19
1
0
276,186
4
W
Hades
11,330
872
29
2
0
224,566
0
W
Raijin
10,215
786
44
3
0
241,319
5
L
Tsukuyomi
9,118
701
37
3
0
207,934
1
L
Fafnir
8,151
627
4
0
0
229,095
0
W
Loki
9,262
712
29
2
0
228,627
0
W
Sol
9,857
758
32
2
0
223,358
2
L
Set
8,873
683
16
1
0
214,740
0
L
Tiamat
9,012
693
26
2
0
221,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role