Player Matchup

Charybdis
Charybdis
Jaraox
Charybdis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 29L
1,277 Elo+
Party 2
Hercules
Hercules
Magia
Hercules
Level 128
God Stats
1W - 2L
1,374 SR
Queue Stats
36W - 37L
1,506 Elo+
Party 2
Anubis
Anubis
Szpak12yPL
Anubis
Level 59
God Stats
39W - 50L
1,429 SR
Queue Stats
124W - 202L
1,415 Elo+
Party 2
Team Averages
Level 91
1,435 SR
1,400 Elo+

VS

Team Averages
Level 94
1,598 SR
1,455 Elo+
Cthulhu
Cthulhu
Frustail
Cthulhu
Level 156
God Stats
2W - 1L
1,793 SR
Queue Stats
511W - 512L
1,524 Elo+
Solo
Anubis
Anubis
Herbo4700
Anubis
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Charybdis
Charybdis
Smurf36
Charybdis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jaraox
Charybdis
15
6 / 7 / 14
12,330
685
13,315
15,833
4,538
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Magia
Hercules
16
4 / 2 / 15
12,364
687
11,925
40,349
36,905
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
Szpak12yPL
Anubis
17
14 / 5 / 8
13,424
746
24,331
26,272
11,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frustail
Cthulhu
19
8 / 5 / 5
14,004
778
24,390
25,817
13,247
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Herbo4700
Anubis
14
3 / 13 / 4
11,835
658
14,387
17,983
6,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Smurf36
Charybdis
17
3 / 6 / 7
13,084
727
25,849
16,994
5,897
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
24
Kills
14
14
Deaths
24
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Frustail
Cthulhu
8
5
5
2.1
W
Anubis
Herbo4700
Anubis
3
13
4
0.38
L
Charybdis
Jaraox
Charybdis
6
7
14
1.86
L
Hercules
Magia
Hercules
4
2
15
5.75
W
Charybdis
Smurf36
Charybdis
3
6
7
1.08
L
Anubis
Szpak12yPL
Anubis
14
5
8
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,571
Damage
64,626
82,454
Taken
60,794
53,215
Mitigated
25,400
37,108
Healing
15,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Frustail
Cthulhu
24,390
1,115
215
7,352
25,817
13,247
854
7,973
17,844
63,798
0
W
Anubis
Herbo4700
Anubis
14,387
1,376
0
3,584
17,983
6,256
551
11,126
6,857
33,053
0
L
Charybdis
Jaraox
Charybdis
13,315
7,490
0
2,004
15,833
4,538
1,659
9,928
5,905
0
50,359
L
Hercules
Magia
Hercules
11,925
4,338
0
20,824
40,349
36,905
946
14,716
25,633
0
26,818
W
Charybdis
Smurf36
Charybdis
25,849
14,810
0
4,175
16,994
5,897
1,105
6,066
10,928
0
63,378
L
Anubis
Szpak12yPL
Anubis
24,331
985
562
13,718
26,272
11,772
461
15,444
10,828
67,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,118
Gold Earned
38,923
197
Minions Killed
193
9
Camps Cleared
7
886,490
Distance Traveled
839,416
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,004
778
88
5
4
308,880
0
W
Anubis
11,835
658
36
2
3
228,143
4
L
Charybdis
12,330
685
82
5
3
266,285
3
L
Hercules
12,364
687
26
1
1
347,040
5
W
Charybdis
13,084
727
69
4
0
302,393
2
L
Anubis
13,424
746
89
5
5
273,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role