Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
BlueKnight129
Nike
Level 149
God Stats
19W - 15L
1,441 SR
Queue Stats
1,567W - 1,614L
1,469 Elo+
Party 2
Aphrodite
Aphrodite
Dotron3030
Aphrodite
Level 83
God Stats
27W - 17L
1,546 SR
Queue Stats
134W - 153L
1,455 Elo+
Solo
Cliodhna
Cliodhna
Kira59000
Cliodhna
Level 154
God Stats
1W - 1L
1,216 SR
Queue Stats
18W - 18L
1,463 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LuckyTempo
Ah Muzen Cab
Level 102
God Stats
5W - 5L
1,414 SR
Queue Stats
342W - 330L
1,451 Elo+
Solo
Team Averages
Level 129
1,424 SR
1,467 Elo+

VS

Team Averages
Level 79
1,568 SR
1,471 Elo+
Jing Wei
Jing Wei
Jvalka
Jing Wei
Level 64
God Stats
1W - 1L
1,708 SR
Queue Stats
29W - 26L
1,487 Elo+
Party 1
Kuzenbo
Kuzenbo
NHR_zenitsu656
Kuzenbo
Level 102
God Stats
36W - 38L
1,523 SR
Queue Stats
664W - 804L
1,468 Elo+
Party 3
Gilgamesh
Gilgamesh
RoneyFM
Gilgamesh
Level 84
God Stats
20W - 20L
1,522 SR
Queue Stats
306W - 479L
1,434 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Veikath
Tsukuyomi
Level 67
God Stats
8W - 9L
1,493 SR
Queue Stats
30W - 27L
1,496 Elo+
Party 1
Sol
Sol
darkdemmon
Sol
Level 76
God Stats
7W - 5L
1,593 SR
Queue Stats
332W - 387L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
6 / 1 / 14
13,584
591
21,287
21,940
9,084
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 2 / 5
13,286
578
13,260
28,130
38,603
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Dotron3030
Aphrodite
17
6 / 4 / 16
11,815
514
18,573
21,409
10,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Kira59000
Cliodhna
18
6 / 3 / 13
12,511
544
17,795
16,831
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
LuckyTempo
Ah Muzen Cab
17
8 / 4 / 10
12,776
555
21,866
17,540
6,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jvalka
Jing Wei
14
3 / 11 / 3
9,663
420
10,176
20,417
5,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 5 / 7
8,640
376
8,405
31,234
43,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
RoneyFM
Gilgamesh
14
2 / 3 / 4
9,426
410
14,482
22,171
15,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Veikath
Tsukuyomi
13
4 / 7 / 4
9,295
404
12,479
18,533
6,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 8 / 4
10,249
446
12,890
22,805
8,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
35
33
Kills
13
14
Deaths
34
58
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
14
13
W
7
2
5
4.75
W
Aphrodite
Dotron3030
Aphrodite
6
4
16
3.5
L
Jing Wei
Jvalka
Jing Wei
3
11
3
0.41
W
Cliodhna
Kira59000
Cliodhna
6
3
13
4.17
W
Ah Muzen Cab
LuckyTempo
Ah Muzen Cab
8
4
10
3.25
L
0
5
7
0.7
L
Gilgamesh
RoneyFM
Gilgamesh
2
3
4
1.33
L
Tsukuyomi
Veikath
Tsukuyomi
4
7
4
0.86
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,781
Damage
58,432
105,850
Taken
115,160
71,561
Mitigated
79,907
62,636
Healing
21,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,287
9,149
0
15,498
21,940
9,084
8,042
3,456
18,442
119,556
13,698
W
13,260
1,069
0
7,767
28,130
38,603
1,756
3,361
24,199
12,454
70,501
W
Aphrodite
Dotron3030
Aphrodite
18,573
2,255
12,639
15,259
21,409
10,283
2,935
7,359
13,833
56,658
0
L
Jing Wei
Jvalka
Jing Wei
10,176
7,222
0
3,487
20,417
5,810
43
10,109
10,308
0
54,832
W
Cliodhna
Kira59000
Cliodhna
17,795
1,233
0
6,265
16,831
6,750
1,665
3,650
12,974
0
72,724
W
Ah Muzen Cab
LuckyTempo
Ah Muzen Cab
21,866
10,301
0
5,208
17,540
6,841
4,635
7,292
9,985
0
76,378
L
8,405
2,653
239
3,525
31,234
43,914
47
12,940
18,294
23,021
0
L
Gilgamesh
RoneyFM
Gilgamesh
14,482
1,872
0
2,565
22,171
15,876
0
7,729
14,442
6,370
50,181
L
Tsukuyomi
Veikath
Tsukuyomi
12,479
3,015
0
3,132
18,533
6,013
0
4,140
14,393
0
40,918
L
12,890
3,358
0
8,757
22,805
8,294
251
6,645
16,160
56,755
5,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,972
Gold Earned
47,273
615
Minions Killed
395
0
Camps Cleared
0
2,221,317
Distance Traveled
2,127,627
28
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,584
591
175
8
0
421,755
2
W
Nike
13,286
578
143
6
0
403,216
5
W
Aphrodite
11,815
514
76
3
0
422,593
5
L
Jing Wei
9,663
420
95
4
0
415,160
1
W
Cliodhna
12,511
544
100
4
0
522,042
9
W
Ah Muzen Cab
12,776
555
121
5
0
451,711
7
L
Kuzenbo
8,640
376
39
2
0
439,785
3
L
Gilgamesh
9,426
410
93
4
0
412,136
1
L
Tsukuyomi
9,295
404
56
2
0
459,043
3
L
Sol
10,249
446
112
5
0
401,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role