Player Matchup

Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Flunda
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
Robyseus
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Cerberus
Cerberus
SunanoYume
Cerberus
Level 40
God Stats
15W - 16L
1,538 SR
Queue Stats
172W - 245L
1,357 Elo+
Solo
Sun Wukong
Sun Wukong
pascholnahui
Sun Wukong
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 19L
1,347 Elo+
Party 1
Team Averages
Level 36
1,508 SR
1,441 Elo+

VS

Team Averages
Level 46
1,414 SR
1,438 Elo+
Thanatos
Thanatos
 
Thanatos
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Tempe33
Ullr
Level 78
God Stats
2W - 1L
1,427 SR
Queue Stats
9W - 12L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
meczek
Ah Muzen Cab
Level 36
God Stats
3W - 2L
1,500 SR
Queue Stats
154W - 200L
1,317 Elo+
Solo
Ah Puch
Ah Puch
run1234
Ah Puch
Level 37
God Stats
1W - 4L
1,143 SR
Queue Stats
108W - 134L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
11 / 5 / 9
15,062
1,255
33,841
19,331
7,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Flunda
Neith
19
4 / 9 / 11
12,364
1,030
7,269
17,610
7,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Robyseus
Nemesis
19
2 / 16 / 16
12,022
1,002
6,829
27,299
11,286
Cerberus
SunanoYume
Cerberus
19
3 / 12 / 14
12,444
1,037
12,708
35,858
50,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
pascholnahui
Sun Wukong
20
4 / 4 / 11
12,210
1,018
5,984
21,908
11,787
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
9 / 8 / 16
12,903
1,075
20,306
18,507
6,233
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
 
Fenrir
20
6 / 2 / 19
12,218
1,018
13,162
13,634
10,642
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
Tempe33
Ullr
20
11 / 4 / 19
14,631
1,219
23,989
14,911
5,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
meczek
Ah Muzen Cab
20
10 / 7 / 23
14,340
1,195
28,122
13,889
4,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
run1234
Ah Puch
20
10 / 3 / 24
14,213
1,184
28,292
13,942
4,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
147
24
Kills
46
46
Deaths
24
61
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
11
5
9
3.1
W
Thanatos
 
Thanatos
9
8
16
2.13
W
Fenrir
 
Fenrir
6
2
19
7.75
L
Neith
Flunda
Neith
4
9
11
1.06
L
Nemesis
Robyseus
Nemesis
2
16
16
0.63
L
Cerberus
SunanoYume
Cerberus
3
12
14
0.83
W
Ullr
Tempe33
Ullr
11
4
19
5.13
W
Ah Muzen Cab
meczek
Ah Muzen Cab
10
7
23
3.07
L
Sun Wukong
pascholnahui
Sun Wukong
4
4
11
2.38
W
Ah Puch
run1234
Ah Puch
10
3
24
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,631
Damage
113,871
122,006
Taken
74,883
88,373
Mitigated
31,855
16,864
Healing
15,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
33,841
2,344
6,399
4,998
19,331
7,930
0
3,811
15,520
78,959
0
W
Thanatos
 
Thanatos
20,306
11,545
0
7,501
18,507
6,233
0
11,044
7,162
0
26,806
W
Fenrir
 
Fenrir
13,162
4,794
0
1,180
13,634
10,642
0
7,638
5,655
522
20,353
L
Neith
Flunda
Neith
7,269
3,047
0
1,401
17,610
7,084
0
3,966
13,621
0
19,877
L
Nemesis
Robyseus
Nemesis
6,829
2,265
0
817
27,299
11,286
0
3,624
23,675
0
13,592
L
Cerberus
SunanoYume
Cerberus
12,708
1,317
0
2,822
35,858
50,286
0
10,303
25,045
38,081
0
W
Ullr
Tempe33
Ullr
23,989
10,447
0
1,562
14,911
5,222
0
9,960
4,657
0
58,034
W
Ah Muzen Cab
meczek
Ah Muzen Cab
28,122
13,521
0
2,242
13,889
4,811
0
7,775
5,885
0
64,158
L
Sun Wukong
pascholnahui
Sun Wukong
5,984
2,545
0
427
21,908
11,787
0
6,214
15,694
0
17,425
W
Ah Puch
run1234
Ah Puch
28,292
2,809
0
3,281
13,942
4,947
0
8,848
4,975
52,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,102
Gold Earned
68,305
289
Minions Killed
224
3
Camps Cleared
11
1,076,468
Distance Traveled
972,997
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,062
1,255
147
12
0
249,342
0
W
Thanatos
12,903
1,075
19
2
0
178,576
0
W
Fenrir
12,218
1,018
15
1
0
188,424
0
L
Neith
12,364
1,030
47
4
0
150,918
0
L
Nemesis
12,022
1,002
9
1
2
211,497
0
L
Cerberus
12,444
1,037
65
5
1
199,456
3
W
Ullr
14,631
1,219
78
7
9
225,386
0
W
Ah Muzen Cab
14,340
1,195
74
6
2
179,226
3
L
Sun Wukong
12,210
1,018
21
2
0
265,255
0
W
Ah Puch
14,213
1,184
38
3
0
201,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role