Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Bennzyy
Osiris
Level 153
God Stats
3W - 6L
1,386 SR
Queue Stats
329W - 329L
1,595 Elo+
Party 2
Persephone
Persephone
Killdude2709
Persephone
Level 114
God Stats
2W - 1L
1,821 SR
Queue Stats
215W - 184L
1,630 Elo+
Party 2
Thoth
Thoth
NeonBloodl
Thoth
Level 145
God Stats
3W - 5L
1,605 SR
Queue Stats
89W - 90L
1,519 Elo+
Party 1
Tyr
Tyr
Psychedelicc
Tyr
Level 104
God Stats
1W - 2L
1,594 SR
Queue Stats
69W - 66L
1,538 Elo+
Party 1
Team Averages
Level 117
1,581 SR
1,556 Elo+

VS

Team Averages
Level 127
1,568 SR
1,541 Elo+
Nu Wa
Nu Wa
M0ira
Nu Wa
Level 44
God Stats
6W - 1L
1,730 SR
Queue Stats
258W - 252L
1,511 Elo+
Solo
Baba Yaga
Baba Yaga
Sabotagee
Baba Yaga
Level 154
God Stats
2W - 0L
1,331 SR
Queue Stats
53W - 51L
1,570 Elo+
Solo
Atlas
Atlas
Smoke96
Atlas
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,603 Elo+
Solo
Sun Wukong
Sun Wukong
Wheely98
Sun Wukong
Level 148
God Stats
4W - 1L
1,627 SR
Queue Stats
172W - 148L
1,516 Elo+
Party 3
Bellona
Bellona
jimmehhx
Bellona
Level 149
God Stats
1W - 0L
1,652 SR
Queue Stats
125W - 115L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 5 / 5
9,176
655
10,377
8,400
3,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Bennzyy
Osiris
17
1 / 4 / 9
9,529
681
11,984
18,184
21,972
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
Killdude2709
Persephone
14
1 / 4 / 6
8,778
627
11,888
12,455
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
20
9 / 4 / 1
11,266
805
18,476
11,466
5,317
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 3
7,737
553
7,238
22,282
18,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
M0ira
Nu Wa
16
5 / 3 / 11
10,427
745
17,303
10,553
4,492
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
Sabotagee
Baba Yaga
17
0 / 3 / 18
10,609
758
13,512
15,550
6,697
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
Smoke96
Atlas
17
2 / 1 / 12
10,833
774
9,136
14,850
19,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Wheely98
Sun Wukong
18
9 / 4 / 11
12,002
857
13,958
19,614
15,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bellona
jimmehhx
Bellona
17
5 / 2 / 15
11,446
818
15,119
17,639
15,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
88
12
Kills
21
21
Deaths
13
24
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
5
0.7
L
Osiris
Bennzyy
Osiris
1
4
9
1.38
L
Persephone
Killdude2709
Persephone
1
4
6
1
W
Nu Wa
M0ira
Nu Wa
5
3
11
3.5
L
Thoth
9
4
1
2.38
L
0
4
3
0.38
W
Baba Yaga
Sabotagee
Baba Yaga
0
3
18
3
W
Atlas
Smoke96
Atlas
2
1
12
8
W
Sun Wukong
Wheely98
Sun Wukong
9
4
11
3.63
W
Bellona
jimmehhx
Bellona
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,963
Damage
69,028
72,787
Taken
78,206
54,034
Mitigated
61,657
27,402
Healing
38,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,377
1,654
153
1,211
8,400
3,815
0
4,810
3,242
35,233
200
L
Osiris
Bennzyy
Osiris
11,984
1,193
4,502
6,763
18,184
21,972
0
8,908
8,488
0
24,625
L
Persephone
Killdude2709
Persephone
11,888
418
2,468
3,057
12,455
4,087
0
5,464
6,506
27,244
0
W
Nu Wa
M0ira
Nu Wa
17,303
4,873
2,176
2,485
10,553
4,492
2,404
6,018
4,535
35,251
0
L
Thoth
18,476
307
478
1,461
11,466
5,317
0
6,029
5,063
46,426
0
L
7,238
1,446
14
7,295
22,282
18,843
0
13,123
8,455
0
11,674
W
Baba Yaga
Sabotagee
Baba Yaga
13,512
917
2,385
6,636
15,550
6,697
201
9,248
6,302
38,460
0
W
Atlas
Smoke96
Atlas
9,136
1,624
2,305
2,264
14,850
19,153
587
8,516
6,334
17,605
0
W
Sun Wukong
Wheely98
Sun Wukong
13,958
1,195
1,608
5,364
19,614
15,851
847
7,566
12,048
0
31,442
W
Bellona
jimmehhx
Bellona
15,119
2,687
6,745
6,218
17,639
15,464
1,012
9,297
8,342
0
26,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,486
Gold Earned
55,317
181
Minions Killed
169
0
Camps Cleared
0
1,312,103
Distance Traveled
1,390,456
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,176
655
52
4
0
238,911
2
L
Osiris
9,529
681
21
2
0
280,420
6
L
Persephone
8,778
627
41
3
0
251,756
0
W
Nu Wa
10,427
745
45
3
0
212,608
4
L
Thoth
11,266
805
62
4
0
290,804
0
L
Tyr
7,737
553
5
0
0
250,212
0
W
Baba Yaga
10,609
758
60
4
0
300,500
1
W
Atlas
10,833
774
10
1
0
304,142
0
W
Sun Wukong
12,002
857
34
2
0
267,344
0
W
Bellona
11,446
818
20
1
0
305,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role