Player Matchup

Neith
Neith
DrRichtofen92
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
Reaper-Lionhart
Tiamat
Level 56
God Stats
1W - 2L
1,497 SR
Queue Stats
36W - 58L
1,249 Elo+
Party 1
Aphrodite
Aphrodite
ilovematod_S2
Aphrodite
Level 13
God Stats
6W - 5L
1,657 SR
Queue Stats
21W - 18L
1,445 Elo+
Party 2
Awilix
Awilix
matod123
Awilix
Level 109
God Stats
4W - 4L
1,479 SR
Queue Stats
398W - 343L
1,483 Elo+
Party 2
Bellona
Bellona
tom19B4
Bellona
Level 109
God Stats
98W - 83L
1,567 SR
Queue Stats
458W - 552L
1,308 Elo+
Solo
Team Averages
Level 61
1,540 SR
1,397 Elo+

VS

Team Averages
Level 74
1,540 SR
1,395 Elo+
Loki
Loki
DarkTerror_Lord
Loki
Level 64
God Stats
19W - 20L
1,457 SR
Queue Stats
113W - 150L
1,336 Elo+
Solo
Tiamat
Tiamat
TTV_Moy
Tiamat
Level 127
God Stats
9W - 5L
1,676 SR
Queue Stats
32W - 40L
1,485 Elo+
Party 3
Artio
Artio
YourAverageJoe63
Artio
Level 126
God Stats
10W - 1L
1,720 SR
Queue Stats
52W - 60L
1,497 Elo+
Party 3
Cu Chulainn
Cu Chulainn
i-_-Kam
Cu Chulainn
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,272 Elo+
Party 3
Izanami
Izanami
oNECrzYwHiTeGuY
Izanami
Level 39
God Stats
7W - 9L
1,348 SR
Queue Stats
63W - 83L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
8,077
425
7,550
7,950
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

12
0 / 5 / 2
7,809
411
3,899
10,993
4,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
ilovematod_S2
Aphrodite
12
0 / 5 / 4
7,486
394
6,067
13,191
7,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
matod123
Awilix
16
7 / 3 / 0
9,862
519
12,466
15,812
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
tom19B4
Bellona
15
1 / 3 / 0
8,932
470
9,268
14,884
15,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 6
10,653
561
11,206
10,130
3,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
TTV_Moy
Tiamat
18
11 / 1 / 4
11,074
583
15,894
13,199
10,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 12
9,569
504
8,971
17,686
18,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cu Chulainn
i-_-Kam
Cu Chulainn
13
1 / 2 / 4
8,641
455
5,668
10,535
8,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 3 / 2
9,230
486
3,957
10,730
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
8
Kills
18
18
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
0
2
2
0.5
L
0
5
2
0.2
W
Tiamat
TTV_Moy
Tiamat
11
1
4
13
W
2
1
12
8
W
Cu Chulainn
i-_-Kam
Cu Chulainn
1
2
4
1.5
L
Aphrodite
ilovematod_S2
Aphrodite
0
5
4
0.4
L
Awilix
matod123
Awilix
7
3
0
2.33
W
0
3
2
0.33
L
Bellona
tom19B4
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,250
Damage
45,696
62,830
Taken
62,280
36,738
Mitigated
43,922
24,852
Healing
18,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,206
2,027
0
3,401
10,130
3,844
2,664
1,821
8,099
0
64,167
L
7,550
3,009
0
2,621
7,950
2,461
3,517
2,517
5,433
0
40,566
L
3,899
449
0
2,196
10,993
4,986
255
3,539
7,454
32,373
0
W
Tiamat
TTV_Moy
Tiamat
15,894
2,371
0
4,045
13,199
10,357
1,275
1,832
11,249
60,845
6,240
W
8,971
1,740
1,740
5,437
17,686
18,326
341
4,473
13,009
28,872
0
W
Cu Chulainn
i-_-Kam
Cu Chulainn
5,668
2,212
0
740
10,535
8,173
74
524
10,011
0
36,408
L
Aphrodite
ilovematod_S2
Aphrodite
6,067
723
3,821
6,384
13,191
7,670
376
7,682
5,509
32,966
0
L
Awilix
matod123
Awilix
12,466
5,061
0
3,530
15,812
6,159
393
6,007
9,805
0
72,984
W
3,957
1,328
0
2,722
10,730
3,222
0
1,003
9,727
0
71,519
L
Bellona
tom19B4
Bellona
9,268
4,701
0
6,300
14,884
15,462
610
4,663
10,221
231
58,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,166
Gold Earned
49,167
455
Minions Killed
465
0
Camps Cleared
0
1,642,558
Distance Traveled
1,752,115
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,653
561
129
7
0
348,161
1
L
Neith
8,077
425
92
5
0
302,648
0
L
Tiamat
7,809
411
77
4
0
318,318
0
W
Tiamat
11,074
583
96
5
0
393,136
4
W
Artio
9,569
504
45
2
0
376,533
8
W
Cu Chulainn
8,641
455
69
4
0
300,939
0
L
Aphrodite
7,486
394
61
3
0
341,316
5
L
Awilix
9,862
519
117
6
0
402,196
1
W
Izanami
9,230
486
126
7
0
333,346
5
L
Bellona
8,932
470
108
6
0
278,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role