Player Matchup

Bastet
Bastet
Alerbast
Bastet
Level 69
God Stats
1W - 3L
1,529 SR
Queue Stats
164W - 150L
1,467 Elo+
Solo
Ares
Ares
Daniel_Rafiki
Ares
Level 28
God Stats
11W - 8L
1,578 SR
Queue Stats
64W - 74L
1,437 Elo+
Party 1
Medusa
Medusa
EL_KoKoa
Medusa
Level 64
God Stats
15W - 6L
1,691 SR
Queue Stats
288W - 238L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
Ket__o-0
Gilgamesh
Level 13
God Stats
0W - 1L
1,737 SR
Queue Stats
18W - 28L
1,372 Elo+
Party 1
Kukulkan
Kukulkan
Schmied1804
Kukulkan
Level 7
God Stats
2W - 2L
1,334 SR
Queue Stats
8W - 9L
1,278 Elo+
Party 1
Team Averages
Level 36
1,574 SR
1,402 Elo+

VS

Team Averages
Level 93
1,481 SR
1,415 Elo+
Bastet
Bastet
 
Bastet
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DMS Aesthetic
Izanami
Level 141
God Stats
58W - 42L
1,530 SR
Queue Stats
507W - 567L
1,303 Elo+
Party 3
Ares
Ares
MockamannTaito
Ares
Level 40
God Stats
63W - 44L
1,534 SR
Queue Stats
105W - 92L
1,474 Elo+
Party 2
Tiamat
Tiamat
R4MP4G3ZiGo
Tiamat
Level 118
God Stats
22W - 34L
1,445 SR
Queue Stats
212W - 253L
1,377 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
xxSpaceXdragonxx
Morgan Le Fay
Level 51
God Stats
9W - 10L
1,398 SR
Queue Stats
120W - 120L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alerbast
Bastet
13
3 / 5 / 2
7,368
461
8,291
14,349
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 5 / 4
6,857
429
7,366
14,292
10,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
EL_KoKoa
Medusa
14
4 / 4 / 3
8,119
507
10,015
10,326
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Ket__o-0
Gilgamesh
14
3 / 2 / 1
7,497
469
4,236
11,637
7,128
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
Schmied1804
Kukulkan
12
0 / 6 / 1
6,867
429
2,574
7,878
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
15 / 1 / 2
10,692
668
14,221
12,028
5,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
16
5 / 4 / 0
9,523
595
8,196
11,304
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 9
8,409
526
5,014
11,196
11,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
15
0 / 3 / 2
8,840
553
9,504
12,852
6,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
xxSpaceXdragonxx
Morgan Le Fay
14
1 / 2 / 4
8,534
533
4,160
7,137
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
11
Kills
22
22
Deaths
12
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
15
1
2
16
L
Bastet
Alerbast
Bastet
3
5
2
0.8
W
Izanami
5
4
0
1.25
L
1
5
4
0.6
L
Medusa
EL_KoKoa
Medusa
4
4
3
1.38
L
Gilgamesh
Ket__o-0
Gilgamesh
3
2
1
1.75
W
1
2
9
2.75
W
Tiamat
0
3
2
0.33
L
Kukulkan
Schmied1804
Kukulkan
0
6
1
0.08
W
Morgan Le Fay
xxSpaceXdragonxx
Morgan Le Fay
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,482
Damage
41,095
58,482
Taken
54,517
27,271
Mitigated
29,516
12,118
Healing
18,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,221
3,073
0
3,836
12,028
5,180
1,005
2,217
9,720
0
69,614
L
Bastet
Alerbast
Bastet
8,291
2,867
114
4,285
14,349
4,053
0
3,994
10,032
0
36,047
W
Izanami
8,196
5,216
0
4,114
11,304
3,644
3,576
2,689
8,615
0
76,268
L
7,366
366
472
2,535
14,292
10,526
0
4,714
9,426
19,039
0
L
Medusa
EL_KoKoa
Medusa
10,015
4,579
0
3,349
10,326
3,119
0
1,680
8,636
0
61,003
L
Gilgamesh
Ket__o-0
Gilgamesh
4,236
684
0
1,363
11,637
7,128
0
5,669
5,424
0
32,717
W
5,014
206
148
3,380
11,196
11,236
0
3,130
8,021
18,796
0
W
Tiamat
9,504
680
0
5,177
12,852
6,597
910
0
12,421
52,693
0
L
Kukulkan
Schmied1804
Kukulkan
2,574
246
0
0
7,878
2,445
0
1,438
6,286
46,676
0
W
Morgan Le Fay
xxSpaceXdragonxx
Morgan Le Fay
4,160
335
0
1,966
7,137
2,859
516
1,904
5,233
47,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,708
Gold Earned
45,998
384
Minions Killed
508
0
Camps Cleared
0
1,465,872
Distance Traveled
1,479,528
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,692
668
115
7
0
325,911
5
L
Bastet
7,368
461
67
4
0
317,152
1
W
Izanami
9,523
595
156
10
0
255,800
0
L
Ares
6,857
429
24
2
0
274,828
4
L
Medusa
8,119
507
120
8
0
305,046
5
L
Gilgamesh
7,497
469
78
5
0
308,688
0
W
Ares
8,409
526
27
2
0
322,385
3
W
Tiamat
8,840
553
103
6
0
285,834
2
L
Kukulkan
6,867
429
95
6
0
260,158
0
W
Morgan Le Fay
8,534
533
107
7
0
289,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role