Player Matchup

Ao Kuang
Ao Kuang
Remsit0
Ao Kuang
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,248 Elo+
Party 1
Cthulhu
Cthulhu
Thanaross
Cthulhu
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 258L
1,433 Elo+
Party 1
Medusa
Medusa
vaffalmas
Medusa
Level 81
God Stats
9W - 8L
1,612 SR
Queue Stats
277W - 277L
1,439 Elo+
Party 1
Team Averages
Level 52
1,537 SR
1,373 Elo+

VS

Team Averages
Level 62
1,421 SR
1,479 Elo+
Raijin
Raijin
MARGANCOVKA
Raijin
Level 109
God Stats
2W - 1L
1,264 SR
Queue Stats
31W - 47L
1,383 Elo+
Solo
Nemesis
Nemesis
asdasdasdw
Nemesis
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,440 Elo+
Solo
Danzaburou
Danzaburou
shifran
Danzaburou
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 31L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Remsit0
Ao Kuang
9
0 / 5 / 1
5,728
573
1,337
7,889
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Thanaross
Cthulhu
9
1 / 4 / 1
6,198
620
4,182
8,409
4,400
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
vaffalmas
Medusa
10
1 / 5 / 2
6,318
632
7,012
8,551
2,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
7 / 1 / 5
8,322
832
11,393
5,311
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
asdasdasdw
Nemesis
13
5 / 1 / 7
7,910
791
6,265
9,438
6,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
shifran
Danzaburou
9
2 / 1 / 7
6,914
691
3,645
4,093
1,305
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
14
14
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Raijin
7
1
5
9.5
L
Ao Kuang
Remsit0
Ao Kuang
0
5
1
0.1
L
Cthulhu
Thanaross
Cthulhu
1
4
1
0.38
W
Nemesis
asdasdasdw
Nemesis
5
1
7
8.5
W
Danzaburou
shifran
Danzaburou
2
1
7
5.5
L
Medusa
vaffalmas
Medusa
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,531
Damage
21,303
24,849
Taken
18,842
9,278
Mitigated
9,189
1,973
Healing
4,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
11,393
1,722
0
250
5,311
1,802
549
2,080
3,231
31,796
0
L
Ao Kuang
Remsit0
Ao Kuang
1,337
198
0
854
7,889
2,424
0
3,433
3,948
5,973
0
L
Cthulhu
Thanaross
Cthulhu
4,182
231
0
469
8,409
4,400
0
3,941
3,870
14,846
0
W
Nemesis
asdasdasdw
Nemesis
6,265
1,886
184
3,075
9,438
6,082
308
2,741
6,697
0
20,173
W
Danzaburou
shifran
Danzaburou
3,645
1,204
0
1,025
4,093
1,305
609
1,286
2,807
0
14,265
L
Medusa
vaffalmas
Medusa
7,012
2,421
0
650
8,551
2,454
0
3,572
4,670
0
26,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,244
Gold Earned
23,146
87
Minions Killed
115
3
Camps Cleared
6
514,594
Distance Traveled
526,455
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,322
832
63
6
4
164,635
3
L
Ao Kuang
5,728
573
8
1
1
171,769
1
L
Cthulhu
6,198
620
32
3
0
183,063
1
W
Nemesis
7,910
791
30
3
2
218,984
3
W
Danzaburou
6,914
691
22
2
0
142,836
2
L
Medusa
6,318
632
47
5
2
159,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role