Player Matchup

Atlas
Atlas
Cheselth
Atlas
Level 129
God Stats
17W - 11L
1,686 SR
Queue Stats
240W - 207L
1,741 Elo+
Party 2
Freya
Freya
CosmicStrife
Freya
Level 160
God Stats
1W - 1L
1,653 SR
Queue Stats
100W - 64L
1,695 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CritIsBalanced
Ah Muzen Cab
Level 4
God Stats
5W - 1L
1,808 SR
Queue Stats
19W - 12L
1,500 Elo+
Party 2
Horus
Horus
ZealSynth
Horus
Level 87
God Stats
4W - 4L
1,467 SR
Queue Stats
116W - 96L
1,601 Elo+
Party 2
Anhur
Anhur
rl93
Anhur
Level 34
God Stats
4W - 2L
1,268 SR
Queue Stats
17W - 15L
1,558 Elo+
Solo
Team Averages
Level 83
1,577 SR
1,619 Elo+

VS

Team Averages
Level 74
1,568 SR
1,452 Elo+
Heimdallr
Heimdallr
Banshee6351
Heimdallr
Level 42
God Stats
23W - 27L
1,488 SR
Queue Stats
37W - 40L
1,445 Elo+
Party 1
Zeus
Zeus
Namikaze1342
Zeus
Level 109
God Stats
0W - 1L
1,767 SR
Queue Stats
126W - 145L
1,457 Elo+
Party 1
Odin
Odin
QuinnusGsus
Odin
Level 76
God Stats
4W - 6L
1,470 SR
Queue Stats
184W - 197L
1,480 Elo+
Party 1
Loki
Loki
Wrathdeity
Loki
Level 104
God Stats
0W - 2L
1,480 SR
Queue Stats
38W - 38L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
Xurda
Cthulhu
Level 40
God Stats
9W - 5L
1,634 SR
Queue Stats
31W - 50L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cheselth
Atlas
9
2 / 1 / 5
5,980
544
2,906
8,767
5,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
5 / 0 / 5
6,727
612
5,647
8,014
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
CritIsBalanced
Ah Muzen Cab
14
8 / 1 / 5
8,001
727
9,191
5,672
1,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Horus
ZealSynth
Horus
11
4 / 1 / 2
6,898
627
5,243
6,305
4,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
rl93
Anhur
10
0 / 0 / 3
5,753
523
3,559
3,749
904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Banshee6351
Heimdallr
8
0 / 1 / 0
4,956
451
1,737
5,788
1,560
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 6 / 1
5,591
508
3,563
6,550
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 1
4,987
453
2,973
8,900
6,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
2 / 4 / 0
5,684
517
3,245
6,832
1,820
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Xurda
Cthulhu
8
1 / 3 / 0
5,145
468
1,637
8,920
3,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
19
Kills
3
3
Deaths
19
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Banshee6351
Heimdallr
0
1
0
0
W
Atlas
Cheselth
Atlas
2
1
5
4.5
W
5
0
5
7.5
W
Ah Muzen Cab
CritIsBalanced
Ah Muzen Cab
8
1
5
10.5
L
0
6
1
0.08
L
0
5
1
0.1
L
2
4
0
0.5
L
Cthulhu
Xurda
Cthulhu
1
3
0
0.33
W
Horus
ZealSynth
Horus
4
1
2
5
W
Anhur
rl93
Anhur
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,546
Damage
13,155
32,507
Taken
36,990
15,365
Mitigated
14,226
13,286
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Banshee6351
Heimdallr
1,737
1,105
0
3,005
5,788
1,560
0
2,237
3,551
0
24,176
W
Atlas
Cheselth
Atlas
2,906
1,189
503
2,158
8,767
5,221
36
2,322
6,289
14,788
0
W
5,647
2,018
0
4,119
8,014
2,661
66
368
7,602
36,510
0
W
Ah Muzen Cab
CritIsBalanced
Ah Muzen Cab
9,191
3,291
0
1,636
5,672
1,999
283
1,356
4,252
0
60,075
L
3,563
113
0
470
6,550
1,534
0
1,202
5,274
27,765
0
L
2,973
1,453
0
1,500
8,900
6,260
0
2,014
6,386
0
17,346
L
3,245
971
0
480
6,832
1,820
0
1,416
5,382
0
22,858
L
Cthulhu
Xurda
Cthulhu
1,637
110
0
2,270
8,920
3,052
0
2,135
6,785
10,829
0
W
Horus
ZealSynth
Horus
5,243
2,728
151
2,450
6,305
4,580
35
367
5,906
0
33,580
W
Anhur
rl93
Anhur
3,559
2,294
0
2,269
3,749
904
894
451
3,258
0
29,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,359
Gold Earned
26,363
357
Minions Killed
228
0
Camps Cleared
0
1,068,545
Distance Traveled
1,027,518
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,956
451
50
5
0
207,128
3
W
Atlas
5,980
544
21
2
0
197,214
4
W
Freya
6,727
612
71
6
0
222,268
1
W
Ah Muzen Cab
8,001
727
122
11
0
240,124
1
L
Zeus
5,591
508
78
7
0
200,382
2
L
Odin
4,987
453
36
3
0
199,726
4
L
Loki
5,684
517
51
5
0
213,190
1
L
Cthulhu
5,145
468
13
1
0
207,092
1
W
Horus
6,898
627
70
6
0
198,907
2
W
Anhur
5,753
523
73
7
0
210,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role