Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GHOSTxKROK
Ah Muzen Cab
Level 124
God Stats
14W - 9L
1,540 SR
Queue Stats
43W - 48L
1,442 Elo+
Solo
Atlas
Atlas
Senile Kangaroo
Atlas
Level 146
God Stats
2W - 3L
1,443 SR
Queue Stats
295W - 313L
1,533 Elo+
Solo
Team Averages
Level 138
1,494 SR
1,492 Elo+

VS

Team Averages
Level 109
1,557 SR
1,496 Elo+
Raijin
Raijin
DupuiSs4
Raijin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,397 Elo+
Solo
Artemis
Artemis
cougarconvict88
Artemis
Level 104
God Stats
15W - 13L
1,527 SR
Queue Stats
40W - 42L
1,520 Elo+
Solo
Atlas
Atlas
iBC x Jxker
Atlas
Level 117
God Stats
6W - 3L
1,644 SR
Queue Stats
35W - 31L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
5 / 6 / 3
12,571
599
14,035
20,789
9,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
GHOSTxKROK
Ah Muzen Cab
18
6 / 1 / 4
13,316
634
17,925
16,944
8,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 1 / 10
13,565
646
14,118
23,851
32,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DupuiSs4
Raijin
16
4 / 3 / 4
12,301
586
17,029
15,259
6,750
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 6 / 5
12,327
587
19,289
14,683
6,662
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 3 / 7
12,281
585
17,320
21,862
29,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
12
Kills
8
8
Deaths
12
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
6
3
1.08
L
Raijin
DupuiSs4
Raijin
4
3
4
2
W
Ah Muzen Cab
GHOSTxKROK
Ah Muzen Cab
6
1
4
8
W
1
1
10
6
L
3
6
5
0.92
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,078
Damage
53,638
61,584
Taken
51,804
50,263
Mitigated
42,559
28,621
Healing
9,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,035
88
7,354
9,812
20,789
9,023
205
11,492
9,297
56,741
0
L
Raijin
DupuiSs4
Raijin
17,029
1,484
0
5,402
15,259
6,750
0
8,242
7,017
62,173
0
W
Ah Muzen Cab
GHOSTxKROK
Ah Muzen Cab
17,925
6,668
0
8,453
16,944
8,646
2,176
10,651
6,293
0
67,518
W
14,118
3,942
0
3,002
23,851
32,594
336
12,722
11,129
33,062
0
L
19,289
11,909
0
1,274
14,683
6,662
69
9,402
5,281
0
40,714
L
17,320
6,179
0
3,038
21,862
29,147
0
11,016
10,846
47,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,452
Gold Earned
36,909
234
Minions Killed
252
11
Camps Cleared
6
1,181,936
Distance Traveled
1,018,567
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,571
599
92
4
6
361,391
1
L
Raijin
12,301
586
124
6
4
331,813
2
W
Ah Muzen Cab
13,316
634
112
5
4
444,351
4
W
Atlas
13,565
646
30
1
1
376,194
3
L
Artemis
12,327
587
62
3
1
318,720
1
L
Atlas
12,281
585
66
3
1
368,034
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role