Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
EduReiis
Sylvanus
Level 139
God Stats
3W - 3L
1,427 SR
Queue Stats
118W - 129L
1,458 Elo+
Party 2
Vamana
Vamana
GreenBot202
Vamana
Level 75
God Stats
4W - 5L
1,476 SR
Queue Stats
308W - 315L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
UG FreshNess
Zhong Kui
Level 107
God Stats
3W - 2L
1,471 SR
Queue Stats
101W - 82L
1,517 Elo+
Solo
Susano
Susano
XpectDefects
Susano
Level 152
God Stats
2W - 1L
1,388 SR
Queue Stats
49W - 52L
1,482 Elo+
Solo
Team Averages
Level 124
1,453 SR
1,486 Elo+

VS

Team Averages
Level 80
1,537 SR
1,500 Elo+
Nemesis
Nemesis
B1ackList Jay
Nemesis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 78L
1,500 Elo+
Solo
Kali
Kali
Joeburger
Kali
Level 78
God Stats
8W - 7L
1,563 SR
Queue Stats
108W - 95L
1,491 Elo+
Party 3
Bellona
Bellona
Jvalka
Bellona
Level 64
God Stats
21W - 16L
1,565 SR
Queue Stats
29W - 26L
1,499 Elo+
Party 1
The Morrigan
The Morrigan
Veikath
The Morrigan
Level 67
God Stats
16W - 9L
1,686 SR
Queue Stats
30W - 27L
1,508 Elo+
Party 1
Charybdis
Charybdis
joemais
Charybdis
Level 68
God Stats
3W - 3L
1,370 SR
Queue Stats
120W - 97L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
8 / 2 / 10
12,838
535
10,790
27,557
27,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
EduReiis
Sylvanus
19
6 / 4 / 8
13,695
571
16,704
19,312
19,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vamana
19
4 / 6 / 12
13,462
561
16,954
27,099
36,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
UG FreshNess
Zhong Kui
20
14 / 0 / 5
14,812
617
20,827
15,917
11,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
20
7 / 1 / 7
14,830
618
11,363
18,451
8,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
2 / 4 / 2
10,367
432
6,580
23,286
22,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kali
16
4 / 9 / 4
10,754
448
12,846
23,256
11,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Jvalka
Bellona
17
2 / 6 / 2
10,872
453
14,891
19,378
18,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Veikath
The Morrigan
17
1 / 6 / 4
11,041
460
11,103
11,612
4,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
joemais
Charybdis
14
4 / 14 / 2
9,413
392
8,864
22,305
5,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
27
39
Kills
13
13
Deaths
39
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
8
2
10
6.5
L
Nemesis
2
4
2
0.75
W
Sylvanus
EduReiis
Sylvanus
6
4
8
2.5
W
Vamana
4
6
12
1.67
L
Kali
4
9
4
0.67
L
Bellona
Jvalka
Bellona
2
6
2
0.5
W
Zhong Kui
UG FreshNess
Zhong Kui
14
0
5
16.5
L
The Morrigan
Veikath
The Morrigan
1
6
4
0.5
W
Susano
7
1
7
10.5
L
Charybdis
joemais
Charybdis
4
14
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,638
Damage
54,284
108,336
Taken
99,837
104,870
Mitigated
62,652
56,820
Healing
16,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
10,790
4,440
0
11,213
27,557
27,918
3,098
2,870
24,567
13,057
60,318
L
Nemesis
6,580
1,631
31
3,689
23,286
22,727
0
11,008
11,770
0
37,518
W
Sylvanus
EduReiis
Sylvanus
16,704
4,529
5,894
10,272
19,312
19,438
3,073
3,292
15,962
86,022
15,546
W
Vamana
16,954
3,562
514
8,721
27,099
36,812
1,926
837
26,252
17,421
61,802
L
Kali
12,846
5,444
0
6,590
23,256
11,620
1,254
6,426
16,630
0
79,337
L
Bellona
Jvalka
Bellona
14,891
8,509
0
2,910
19,378
18,188
178
9,131
10,247
275
71,268
W
Zhong Kui
UG FreshNess
Zhong Kui
20,827
1,231
93
10,736
15,917
11,902
5,356
4,645
10,894
102,062
0
L
The Morrigan
Veikath
The Morrigan
11,103
1,832
0
1,957
11,612
4,151
0
7,120
4,349
65,754
5,474
W
Susano
11,363
2,126
0
9,377
18,451
8,800
2,485
1,752
16,577
0
136,736
L
Charybdis
joemais
Charybdis
8,864
3,916
0
1,664
22,305
5,966
0
8,079
13,815
0
44,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,637
Gold Earned
52,447
712
Minions Killed
529
0
Camps Cleared
0
2,310,448
Distance Traveled
2,017,856
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,838
535
70
3
0
474,943
0
L
Nemesis
10,367
432
55
2
0
419,865
3
W
Sylvanus
13,695
571
131
5
0
366,412
4
W
Vamana
13,462
561
127
5
0
418,148
3
L
Kali
10,754
448
112
5
0
419,204
9
L
Bellona
10,872
453
142
6
0
412,679
2
W
Zhong Kui
14,812
617
168
7
0
473,007
4
L
The Morrigan
11,041
460
153
6
0
424,445
4
W
Susano
14,830
618
216
9
0
577,938
10
L
Charybdis
9,413
392
67
3
0
341,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role