Player Matchup

Yemoja
Yemoja
KINGPIM
Yemoja
Level 149
God Stats
39W - 21L
1,605 SR
Queue Stats
373W - 412L
1,383 Elo+
Solo
Danzaburou
Danzaburou
TGAgaming420
Danzaburou
Level 62
God Stats
48W - 61L
1,411 SR
Queue Stats
241W - 315L
1,346 Elo+
Solo
Hel
Hel
YEET-MINTYZ
Hel
Level 43
God Stats
1W - 2L
1,467 SR
Queue Stats
58W - 78L
1,331 Elo+
Party 1
Mulan
Mulan
glitchfactory120
Mulan
Level 65
God Stats
2W - 0L
1,755 SR
Queue Stats
109W - 108L
1,462 Elo+
Solo
Bastet
Bastet
richiestype
Bastet
Level 153
God Stats
1W - 1L
1,196 SR
Queue Stats
70W - 83L
1,374 Elo+
Party 1
Team Averages
Level 94
1,487 SR
1,379 Elo+

VS

Team Averages
Level 92
1,501 SR
1,396 Elo+
Set
Set
Nolanv420
Set
Level 60
God Stats
0W - 2L
1,334 SR
Queue Stats
75W - 91L
1,367 Elo+
Solo
Horus
Horus
Peterp4rker
Horus
Level 65
God Stats
7W - 9L
1,487 SR
Queue Stats
294W - 339L
1,369 Elo+
Solo
Hou Yi
Hou Yi
Reaper7742
Hou Yi
Level 73
God Stats
4W - 4L
1,500 SR
Queue Stats
280W - 325L
1,466 Elo+
Solo
Khepri
Khepri
ZionKalikowski
Khepri
Level 138
God Stats
17W - 7L
1,687 SR
Queue Stats
230W - 206L
1,449 Elo+
Solo
Discordia
Discordia
djddrago
Discordia
Level 126
God Stats
28W - 32L
1,497 SR
Queue Stats
365W - 433L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KINGPIM
Yemoja
15
0 / 1 / 11
10,401
495
6,131
9,704
8,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
TGAgaming420
Danzaburou
16
2 / 6 / 3
10,728
511
7,880
16,307
4,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 5 / 4
10,100
481
5,115
13,020
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 3 / 9
11,966
570
19,586
21,406
19,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bastet
19
17 / 2 / 5
12,418
591
17,309
16,817
5,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 4
10,415
496
9,828
17,156
6,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 0
8,594
409
4,697
14,267
12,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
Reaper7742
Hou Yi
17
7 / 6 / 2
11,061
527
13,503
16,941
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 3 / 7
9,328
444
4,938
14,775
16,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
djddrago
Discordia
15
3 / 6 / 4
9,990
476
11,901
9,729
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
27
Kills
17
17
Deaths
27
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
KINGPIM
Yemoja
0
1
11
5.5
L
6
7
4
1.14
L
1
5
0
0.2
L
Hou Yi
Reaper7742
Hou Yi
7
6
2
1.33
W
Danzaburou
TGAgaming420
Danzaburou
2
6
3
0.58
W
2
5
4
0.8
L
0
3
7
1.17
L
Discordia
djddrago
Discordia
3
6
4
0.83
W
6
3
9
3.5
W
Bastet
17
2
5
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,021
Damage
44,867
77,254
Taken
72,868
42,355
Mitigated
44,054
31,532
Healing
17,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
KINGPIM
Yemoja
6,131
1,108
4,158
2,463
9,704
8,411
824
4,214
5,490
47,545
0
L
9,828
4,017
0
4,303
17,156
6,755
0
3,672
13,380
0
59,493
L
4,697
2,789
91
5,294
14,267
12,132
0
1,196
12,996
0
41,612
L
Hou Yi
Reaper7742
Hou Yi
13,503
7,513
0
5,231
16,941
5,652
900
1,947
14,994
0
63,846
W
Danzaburou
TGAgaming420
Danzaburou
7,880
3,311
0
3,759
16,307
4,539
168
1,721
14,586
0
82,005
W
5,115
669
4,740
4,750
13,020
4,088
46
5,324
7,696
55,094
0
L
4,938
594
0
2,459
14,775
16,668
0
3,547
11,188
34,077
0
L
Discordia
djddrago
Discordia
11,901
354
0
370
9,729
2,847
0
2,640
6,947
53,739
0
W
19,586
4,381
0
5,554
21,406
19,885
1,332
2,904
18,502
5,653
75,170
W
Bastet
17,309
5,726
0
6,108
16,817
5,432
0
3,050
13,767
0
70,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,613
Gold Earned
49,388
541
Minions Killed
435
0
Camps Cleared
0
1,955,416
Distance Traveled
1,826,428
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,401
495
74
4
0
376,734
8
L
Set
10,415
496
98
5
0
381,218
0
L
Horus
8,594
409
83
4
0
321,519
2
L
Hou Yi
11,061
527
124
6
0
335,866
3
W
Danzaburou
10,728
511
113
5
0
368,742
5
W
Hel
10,100
481
110
5
0
383,834
1
L
Khepri
9,328
444
49
2
0
383,392
8
L
Discordia
9,990
476
81
4
0
404,433
2
W
Mulan
11,966
570
158
8
0
361,114
2
W
Bastet
12,418
591
86
4
0
464,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role