Player Matchup

Agni
Agni
MattBigDK
Agni
Level 125
God Stats
1W - 0L
1,331 SR
Queue Stats
30W - 32L
1,593 Elo+
Party 1
Baba Yaga
Baba Yaga
NachoLaVergota
Baba Yaga
Level 154
God Stats
3W - 1L
1,536 SR
Queue Stats
221W - 195L
1,580 Elo+
Party 1
Kuzenbo
Kuzenbo
forate
Kuzenbo
Level 147
God Stats
3W - 1L
1,502 SR
Queue Stats
348W - 347L
1,561 Elo+
Solo
Kali
Kali
mijnnibbaflo
Kali
Level 141
God Stats
1W - 0L
1,335 SR
Queue Stats
27W - 19L
1,636 Elo+
Solo
Hel
Hel
ronexea
Hel
Level 159
God Stats
10W - 6L
1,637 SR
Queue Stats
454W - 454L
1,554 Elo+
Solo
Team Averages
Level 145
1,468 SR
1,585 Elo+

VS

Team Averages
Level 140
1,482 SR
1,578 Elo+
Baba Yaga
Baba Yaga
Hielth
Baba Yaga
Level 160
God Stats
28W - 14L
1,710 SR
Queue Stats
1,357W - 1,242L
1,601 Elo+
Party 2
Mercury
Mercury
NoFnWay
Mercury
Level 68
God Stats
4W - 7L
1,417 SR
Queue Stats
284W - 274L
1,652 Elo+
Solo
Aphrodite
Aphrodite
Nunvi
Aphrodite
Level 155
God Stats
1W - 2L
1,552 SR
Queue Stats
312W - 247L
1,636 Elo+
Party 2
Tyr
Tyr
Thanatôz
Tyr
Level 160
God Stats
5W - 15L
1,291 SR
Queue Stats
849W - 902L
1,488 Elo+
Solo
Sol
Sol
shiboyk1738
Sol
Level 159
God Stats
5W - 7L
1,441 SR
Queue Stats
193W - 213L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
10 / 2 / 10
12,976
811
26,621
17,679
9,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
NachoLaVergota
Baba Yaga
18
3 / 2 / 14
10,908
682
19,440
14,579
9,704
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
forate
Kuzenbo
16
0 / 4 / 16
10,036
627
12,050
27,746
52,497
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
6 / 4 / 10
12,317
770
16,644
18,232
10,571
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hel
17
2 / 5 / 12
10,638
665
7,574
21,870
17,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Hielth
Baba Yaga
19
7 / 2 / 8
11,600
725
27,569
12,984
6,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
NoFnWay
Mercury
16
4 / 6 / 7
10,619
664
10,722
16,238
8,914
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Aphrodite
Nunvi
Aphrodite
17
2 / 4 / 11
10,154
635
9,552
17,976
15,079
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 4 / 11
10,203
638
10,814
27,272
24,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
3 / 5 / 12
11,587
724
21,490
21,349
8,989
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
66
21
Kills
17
17
Deaths
21
62
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Hielth
Baba Yaga
7
2
8
5.5
W
Agni
10
2
10
7.5
W
Baba Yaga
NachoLaVergota
Baba Yaga
3
2
14
5
L
Mercury
NoFnWay
Mercury
4
6
7
1.25
L
Aphrodite
Nunvi
Aphrodite
2
4
11
1.88
L
1
4
11
1.63
W
Kuzenbo
forate
Kuzenbo
0
4
16
2
W
6
4
10
2.75
W
Hel
2
5
12
1.6
L
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,329
Damage
80,147
100,106
Taken
95,819
99,766
Mitigated
64,352
63,549
Healing
51,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Hielth
Baba Yaga
27,569
820
1,674
4,156
12,984
6,695
1,211
9,035
3,871
51,276
0
W
Agni
26,621
1,013
4,402
4,576
17,679
9,979
1,473
10,275
7,404
54,579
0
W
Baba Yaga
NachoLaVergota
Baba Yaga
19,440
711
1,613
4,250
14,579
9,704
2,129
8,429
6,150
41,290
0
L
Mercury
NoFnWay
Mercury
10,722
1,803
2,157
2,368
16,238
8,914
693
12,525
3,413
0
20,097
L
Aphrodite
Nunvi
Aphrodite
9,552
1,228
10,133
9,810
17,976
15,079
596
8,541
9,326
20,925
0
L
10,814
490
402
11,976
27,272
24,675
187
16,587
10,158
769
21,184
W
Kuzenbo
forate
Kuzenbo
12,050
4,166
160
1,126
27,746
52,497
546
14,564
13,182
18,261
0
W
16,644
6,215
1,996
6,449
18,232
10,571
853
10,900
7,332
0
31,805
W
Hel
7,574
338
26,832
12,145
21,870
17,015
307
14,773
7,097
19,994
0
L
21,490
6,065
802
8,462
21,349
8,989
3,190
17,458
3,366
44,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,875
Gold Earned
54,163
165
Minions Killed
174
0
Camps Cleared
0
1,532,645
Distance Traveled
1,506,225
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,600
725
44
3
0
325,767
5
W
Agni
12,976
811
53
3
0
314,112
1
W
Baba Yaga
10,908
682
43
3
0
313,354
2
L
Mercury
10,619
664
23
1
0
325,491
1
L
Aphrodite
10,154
635
23
1
0
281,350
0
L
Tyr
10,203
638
22
1
0
305,751
1
W
Kuzenbo
10,036
627
7
0
0
282,939
0
W
Kali
12,317
770
31
2
0
331,139
0
W
Hel
10,638
665
31
2
0
291,101
5
L
Sol
11,587
724
62
4
0
267,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role