Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
CAPMEME
Thoth
Level 29
God Stats
1W - 1L
1,311 SR
Queue Stats
87W - 74L
1,516 Elo+
Solo
Chang'e
Chang'e
Daafgard
Chang'e
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,226 Elo+
Party 2
Zhong Kui
Zhong Kui
Nagyarc
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 39L
1,408 Elo+
Solo
Susano
Susano
ekkowastaken
Susano
Level 27
God Stats
1W - 0L
1,652 SR
Queue Stats
18W - 23L
1,283 Elo+
Party 2
Team Averages
Level 37
1,493 SR
1,387 Elo+

VS

Team Averages
Level 96
1,451 SR
1,526 Elo+
Ao Kuang
Ao Kuang
Crabbongle
Ao Kuang
Level 74
God Stats
3W - 1L
1,497 SR
Queue Stats
104W - 83L
1,568 Elo+
Party 1
Hun Batz
Hun Batz
Jamaicavan
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,448 Elo+
Party 3
Bakasura
Bakasura
Jeffoomfy
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 78L
1,564 Elo+
Party 1
Scylla
Scylla
Sinibol
Scylla
Level 127
God Stats
0W - 3L
1,118 SR
Queue Stats
50W - 57L
1,474 Elo+
Party 3
Ra
Ra
blozmm
Ra
Level 121
God Stats
1W - 2L
1,643 SR
Queue Stats
101W - 87L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
4 / 2 / 13
9,426
786
6,966
11,997
7,204
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
CAPMEME
Thoth
17
9 / 1 / 15
10,543
879
16,526
10,001
4,395
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Daafgard
Chang'e
17
3 / 1 / 19
10,384
865
6,596
14,039
11,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Nagyarc
Zhong Kui
17
6 / 3 / 18
10,064
839
9,458
16,936
19,049
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Susano
13
3 / 4 / 12
8,801
733
9,138
9,303
4,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Crabbongle
Ao Kuang
16
6 / 5 / 2
9,743
812
6,671
10,295
4,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Jamaicavan
Hun Batz
14
1 / 8 / 7
8,031
669
9,474
11,732
5,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bakasura
Jeffoomfy
Bakasura
15
2 / 5 / 4
8,079
673
4,267
13,531
13,360
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Sinibol
Scylla
15
1 / 3 / 8
8,438
703
11,953
9,206
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
15
1 / 4 / 2
8,217
685
10,592
7,489
3,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
34
25
Kills
11
11
Deaths
25
77
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
2
13
5.25
W
Thoth
CAPMEME
Thoth
9
1
15
16.5
L
Ao Kuang
Crabbongle
Ao Kuang
6
5
2
1.4
W
Chang'e
Daafgard
Chang'e
3
1
19
12.5
L
Hun Batz
Jamaicavan
Hun Batz
1
8
7
0.56
L
Bakasura
Jeffoomfy
Bakasura
2
5
4
0.8
W
Zhong Kui
Nagyarc
Zhong Kui
6
3
18
5
L
Scylla
Sinibol
Scylla
1
3
8
1.67
L
Ra
1
4
2
0.5
W
Susano
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,684
Damage
42,957
62,276
Taken
52,253
46,654
Mitigated
30,123
32,757
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,966
602
1,708
1,605
11,997
7,204
534
5,967
5,892
0
19,778
W
Thoth
CAPMEME
Thoth
16,526
362
4,872
3,293
10,001
4,395
2,119
4,425
5,222
39,973
0
L
Ao Kuang
Crabbongle
Ao Kuang
6,671
1,742
534
1,928
10,295
4,647
0
5,453
4,842
11,245
0
W
Chang'e
Daafgard
Chang'e
6,596
559
8,514
5,949
14,039
11,453
272
7,771
5,835
19,628
0
L
Hun Batz
Jamaicavan
Hun Batz
9,474
1,062
1,129
730
11,732
5,311
0
8,124
3,608
0
16,352
L
Bakasura
Jeffoomfy
Bakasura
4,267
2,152
219
1,457
13,531
13,360
0
7,351
6,180
0
3,498
W
Zhong Kui
Nagyarc
Zhong Kui
9,458
882
1,401
3,199
16,936
19,049
1,221
5,183
10,983
22,714
0
L
Scylla
Sinibol
Scylla
11,953
223
605
1,739
9,206
3,586
0
6,716
2,490
22,418
0
L
Ra
10,592
390
2,200
1,152
7,489
3,219
0
4,936
2,553
33,237
0
W
Susano
9,138
1,123
1,309
907
9,303
4,553
615
4,956
4,121
0
12,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,218
Gold Earned
42,508
133
Minions Killed
100
0
Camps Cleared
0
1,144,468
Distance Traveled
1,079,913
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,426
786
34
3
0
226,733
4
W
Thoth
10,543
879
41
3
0
258,209
1
L
Ao Kuang
9,743
812
13
1
0
224,214
0
W
Chang'e
10,384
865
22
2
0
232,557
0
L
Hun Batz
8,031
669
11
1
0
199,663
2
L
Bakasura
8,079
673
7
1
0
217,560
0
W
Zhong Kui
10,064
839
27
2
0
209,162
1
L
Scylla
8,438
703
27
2
0
225,885
2
L
Ra
8,217
685
42
4
0
212,591
1
W
Susano
8,801
733
9
1
0
217,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role