Player Matchup

Chaac
Chaac
Girth Vader5774
Chaac
Level 64
God Stats
27W - 25L
1,475 SR
Queue Stats
169W - 243L
1,357 Elo+
Party 2
Ganesha
Ganesha
SuperHashBros
Ganesha
Level 17
God Stats
15W - 25L
1,398 SR
Queue Stats
37W - 50L
1,354 Elo+
Party 2
Zeus
Zeus
indigoRWB
Zeus
Level 18
God Stats
38W - 33L
1,563 SR
Queue Stats
50W - 71L
1,399 Elo+
Party 2
Team Averages
Level 33
1,479 SR
1,370 Elo+

VS

Team Averages
Level 32
1,634 SR
1,475 Elo+
Gilgamesh
Gilgamesh
Frantikflare
Gilgamesh
Level 31
God Stats
1W - 2L
1,780 SR
Queue Stats
17W - 11L
1,524 Elo+
Party 1
Horus
Horus
Kurafuto
Horus
Level 28
God Stats
1W - 1L
1,690 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
Producties
Anubis
Level 37
God Stats
19W - 22L
1,432 SR
Queue Stats
19W - 25L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
7,602
634
10,488
12,444
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
11
0 / 5 / 4
7,810
651
3,681
16,786
13,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
12
2 / 6 / 1
7,655
638
14,681
9,317
2,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Frantikflare
Gilgamesh
14
11 / 0 / 5
9,676
806
15,001
14,396
10,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
Kurafuto
Horus
12
0 / 2 / 16
8,070
673
8,665
12,341
7,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Producties
Anubis
13
5 / 2 / 8
8,778
732
10,150
8,702
3,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
16
16
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Frantikflare
Gilgamesh
11
0
5
13.5
L
2
5
2
0.6
W
Horus
Kurafuto
Horus
0
2
16
4
W
Anubis
Producties
Anubis
5
2
8
4.5
L
Ganesha
0
5
4
0.4
L
Zeus
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,850
Damage
33,816
38,547
Taken
35,439
21,672
Mitigated
21,654
7,510
Healing
16,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Frantikflare
Gilgamesh
15,001
4,099
724
3,175
14,396
10,679
0
6,313
8,083
0
35,638
L
10,488
2,292
0
4,373
12,444
5,661
0
3,741
8,078
0
22,621
W
Horus
Kurafuto
Horus
8,665
3,758
2,515
6,205
12,341
7,581
76
7,634
4,707
0
13,180
W
Anubis
Producties
Anubis
10,150
263
0
3,444
8,702
3,394
35
4,860
3,842
31,345
0
L
Ganesha
3,681
166
0
1,735
16,786
13,293
0
6,084
9,856
12,292
0
L
Zeus
14,681
1,274
0
1,402
9,317
2,718
0
659
8,092
39,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,067
Gold Earned
26,524
118
Minions Killed
119
5
Camps Cleared
5
644,398
Distance Traveled
706,412
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,676
806
59
5
4
261,084
0
L
Chaac
7,602
634
30
3
3
236,527
5
W
Horus
8,070
673
11
1
0
243,055
0
W
Anubis
8,778
732
49
4
1
202,273
0
L
Ganesha
7,810
651
0
0
0
216,302
0
L
Zeus
7,655
638
88
7
2
191,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role