Player Matchup

Chronos
Chronos
 
Chronos
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
I Am Mr Hunt
Da Ji
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,501 Elo+
Solo
Susano
Susano
NormBangladesh0
Susano
Level 112
God Stats
0W - 6L
1,042 SR
Queue Stats
512W - 503L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
SirSteelSac
Sun Wukong
Level 110
God Stats
1W - 1L
1,736 SR
Queue Stats
60W - 65L
1,507 Elo+
Party 1
Agni
Agni
crimsonblade318
Agni
Level 160
God Stats
0W - 3L
1,214 SR
Queue Stats
49W - 56L
1,515 Elo+
Party 1
Team Averages
Level 128
1,398 SR
1,508 Elo+

VS

Team Averages
Level 144
1,500 SR
1,547 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
KaleoDOWN808
Tiamat
Level 154
God Stats
1W - 1L
1,498 SR
Queue Stats
56W - 59L
1,547 Elo+
Solo
Chernobog
Chernobog
Wolflovesanimes
Chernobog
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 43L
1,585 Elo+
Solo
Thanatos
Thanatos
Xxd34thisherexX
Thanatos
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 9L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
6 / 7 / 9
9,402
855
7,315
14,139
4,861
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 8 / 9
9,128
830
12,869
11,755
4,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 6 / 7
7,875
716
9,297
9,166
4,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
SirSteelSac
Sun Wukong
15
3 / 5 / 11
9,263
842
7,213
14,967
19,651
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 6 / 4
9,068
824
10,764
9,814
3,612
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
6 / 5 / 14
10,304
937
6,466
21,384
22,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Agni
 
Agni
14
2 / 5 / 15
9,050
823
10,386
11,253
4,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
17
6 / 5 / 19
9,802
891
11,102
10,077
6,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Wolflovesanimes
Chernobog
16
6 / 1 / 13
9,733
885
7,473
6,311
3,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
19
12 / 4 / 9
11,713
1,065
14,865
9,509
3,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
102
20
Kills
32
32
Deaths
20
40
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
6
7
9
1.5
W
Cthulhu
 
Cthulhu
6
5
14
2.6
W
Agni
 
Agni
2
5
15
1.9
L
4
8
9
1.06
W
Tiamat
6
5
19
3.1
L
2
6
7
0.92
L
Sun Wukong
SirSteelSac
Sun Wukong
3
5
11
1.7
W
Chernobog
Wolflovesanimes
Chernobog
6
1
13
12.5
W
Thanatos
12
4
9
4.13
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,458
Damage
50,292
59,841
Taken
58,534
37,111
Mitigated
40,747
9,333
Healing
24,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,315
2,663
330
2,298
14,139
4,861
0
4,890
9,249
19,580
0
W
Cthulhu
 
Cthulhu
6,466
288
586
5,573
21,384
22,612
0
5,421
15,737
15,781
0
W
Agni
 
Agni
10,386
593
850
3,168
11,253
4,115
99
5,320
5,857
20,277
0
L
12,869
2,848
509
378
11,755
4,763
0
6,179
5,576
0
17,464
W
Tiamat
11,102
449
545
2,456
10,077
6,630
148
2,168
7,687
19,082
0
L
9,297
399
510
610
9,166
4,224
1,275
4,621
4,545
0
11,983
L
Sun Wukong
SirSteelSac
Sun Wukong
7,213
1,248
782
1,949
14,967
19,651
7
5,090
9,877
0
18,092
W
Chernobog
Wolflovesanimes
Chernobog
7,473
4,481
1,824
1,929
6,311
3,416
1,189
2,256
4,016
0
20,901
W
Thanatos
14,865
3,359
574
7,199
9,509
3,974
1,269
2,914
6,519
0
24,035
L
10,764
639
822
1,145
9,814
3,612
70
7,174
2,640
23,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,736
Gold Earned
50,602
89
Minions Killed
114
0
Camps Cleared
0
969,269
Distance Traveled
1,108,940
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,402
855
25
2
0
178,608
0
W
Cthulhu
10,304
937
14
1
0
220,709
1
W
Agni
9,050
823
27
2
0
212,551
5
L
Da Ji
9,128
830
9
1
0
186,311
1
W
Tiamat
9,802
891
20
2
0
217,139
0
L
Susano
7,875
716
6
1
0
187,845
1
L
Sun Wukong
9,263
842
15
1
0
204,626
2
W
Chernobog
9,733
885
26
2
0
221,635
3
W
Thanatos
11,713
1,065
27
2
0
236,906
1
L
Agni
9,068
824
34
3
0
211,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role