Player Matchup

Nu Wa
Nu Wa
KINGPIM
Nu Wa
Level 149
God Stats
64W - 56L
1,502 SR
Queue Stats
373W - 412L
1,394 Elo+
Solo
Skadi
Skadi
Nolanv420
Skadi
Level 60
God Stats
1W - 1L
1,707 SR
Queue Stats
75W - 91L
1,377 Elo+
Solo
Sobek
Sobek
VenomWolfJT
Sobek
Level 37
God Stats
30W - 23L
1,464 SR
Queue Stats
75W - 63L
1,340 Elo+
Solo
Cabrakan
Cabrakan
YEET-MINTYZ
Cabrakan
Level 43
God Stats
0W - 1L
1,428 SR
Queue Stats
58W - 78L
1,340 Elo+
Party 2
Loki
Loki
richiestype
Loki
Level 153
God Stats
3W - 3L
1,570 SR
Queue Stats
70W - 83L
1,384 Elo+
Party 2
Team Averages
Level 88
1,534 SR
1,367 Elo+

VS

Team Averages
Level 67
1,621 SR
1,378 Elo+
Sol
Sol
 
Sol
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CroKageh
Chiron
Level 46
God Stats
13W - 13L
1,474 SR
Queue Stats
85W - 110L
1,349 Elo+
Party 1
Chaac
Chaac
KushKag3
Chaac
Level 42
God Stats
8W - 0L
1,857 SR
Queue Stats
110W - 121L
1,332 Elo+
Party 1
Khepri
Khepri
MoneyBagZzBen
Khepri
Level 127
God Stats
3W - 1L
1,565 SR
Queue Stats
43W - 45L
1,334 Elo+
Party 1
Ne Zha
Ne Zha
WINKYMEATANG
Ne Zha
Level 37
God Stats
5W - 5L
1,708 SR
Queue Stats
75W - 85L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KINGPIM
Nu Wa
12
1 / 2 / 1
6,857
527
3,669
4,558
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Nolanv420
Skadi
8
0 / 3 / 1
5,021
386
3,242
6,284
674
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 1
5,579
429
919
10,856
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
YEET-MINTYZ
Cabrakan
9
1 / 3 / 0
5,855
450
3,082
11,309
9,360
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 1
7,018
540
5,602
7,008
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 0
6,687
514
2,327
4,809
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
CroKageh
Chiron
13
6 / 1 / 1
7,499
577
8,360
5,551
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
KushKag3
Chaac
11
2 / 1 / 3
6,675
513
7,647
7,059
4,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 0 / 8
7,282
560
5,011
5,183
4,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
13
2 / 1 / 1
7,059
543
4,804
8,730
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
12
12
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
0
1
W
Chiron
CroKageh
Chiron
6
1
1
6.5
L
Nu Wa
KINGPIM
Nu Wa
1
2
1
0.75
W
Chaac
KushKag3
Chaac
2
1
3
3.5
W
1
0
8
5
L
Skadi
Nolanv420
Skadi
0
3
1
0.17
L
0
4
1
0.13
W
Ne Zha
2
1
1
2.5
L
Cabrakan
YEET-MINTYZ
Cabrakan
1
3
0
0.33
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,514
Damage
28,149
40,015
Taken
31,332
18,860
Mitigated
15,364
12,399
Healing
15,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,327
476
0
2,280
4,809
1,877
0
1,129
3,680
40,398
5,167
W
Chiron
CroKageh
Chiron
8,360
3,594
424
2,976
5,551
1,656
1,821
542
5,009
0
43,482
L
Nu Wa
KINGPIM
Nu Wa
3,669
644
0
1,630
4,558
1,215
158
1,499
2,979
40,480
0
W
Chaac
KushKag3
Chaac
7,647
1,931
0
3,689
7,059
4,169
471
3,099
3,960
0
36,696
W
5,011
425
316
1,814
5,183
4,657
0
1,035
4,148
27,088
0
L
Skadi
Nolanv420
Skadi
3,242
1,580
0
822
6,284
674
0
782
5,502
0
21,902
L
919
110
0
2,795
10,856
5,788
0
1,800
8,974
12,891
0
W
Ne Zha
4,804
1,019
0
4,339
8,730
3,005
0
1,865
6,865
0
44,477
L
Cabrakan
YEET-MINTYZ
Cabrakan
3,082
486
210
4,166
11,309
9,360
84
1,475
9,302
23,746
0
L
5,602
1,541
0
2,776
7,008
1,823
0
1,644
5,297
0
36,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,330
Gold Earned
35,202
256
Minions Killed
380
0
Camps Cleared
0
1,180,070
Distance Traveled
1,227,713
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,687
514
105
8
0
246,297
4
W
Chiron
7,499
577
88
7
0
211,503
3
L
Nu Wa
6,857
527
91
7
0
220,066
6
W
Chaac
6,675
513
61
5
0
252,245
2
W
Khepri
7,282
560
33
3
0
264,665
1
L
Skadi
5,021
386
30
2
0
216,724
0
L
Sobek
5,579
429
20
2
0
237,641
2
W
Ne Zha
7,059
543
93
7
0
253,003
1
L
Cabrakan
5,855
450
51
4
0
216,550
1
L
Loki
7,018
540
64
5
0
289,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role