Player Matchup

Medusa
Medusa
Marassatto
Medusa
Level 152
God Stats
9W - 4L
1,622 SR
Queue Stats
227W - 247L
1,519 Elo+
Party 2
Hercules
Hercules
Verictor
Hercules
Level 115
God Stats
13W - 14L
1,545 SR
Queue Stats
211W - 225L
1,517 Elo+
Party 2
Aphrodite
Aphrodite
sakentros
Aphrodite
Level 48
God Stats
14W - 8L
1,570 SR
Queue Stats
136W - 137L
1,518 Elo+
Solo
Team Averages
Level 105
1,579 SR
1,518 Elo+

VS

Team Averages
Level 118
1,539 SR
1,518 Elo+
Horus
Horus
KMS666
Horus
Level 64
God Stats
38W - 20L
1,654 SR
Queue Stats
93W - 79L
1,573 Elo+
Solo
Sol
Sol
Koinbura
Sol
Level 135
God Stats
1W - 0L
1,181 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 1
Serqet
Serqet
davidwfs
Serqet
Level 155
God Stats
2W - 0L
1,782 SR
Queue Stats
90W - 90L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Marassatto
Medusa
16
4 / 3 / 3
12,311
586
14,615
12,745
4,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Verictor
Hercules
17
2 / 6 / 6
13,672
651
14,513
26,259
30,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
sakentros
Aphrodite
16
4 / 7 / 3
12,546
597
17,438
17,717
6,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KMS666
Horus
17
5 / 5 / 11
14,068
670
11,731
25,565
30,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
9 / 1 / 7
14,682
699
23,630
17,507
7,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
davidwfs
Serqet
15
2 / 4 / 11
12,111
577
12,529
17,905
6,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
10
Kills
16
16
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Horus
KMS666
Horus
5
5
11
2.1
W
9
1
7
12.5
L
Medusa
Marassatto
Medusa
4
3
3
1.83
L
Hercules
Verictor
Hercules
2
6
6
0.83
W
Serqet
davidwfs
Serqet
2
4
11
1.88
L
Aphrodite
sakentros
Aphrodite
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,566
Damage
47,890
56,721
Taken
60,977
40,994
Mitigated
45,057
16,922
Healing
27,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
KMS666
Horus
11,731
6,328
4,373
9,782
25,565
30,164
334
8,342
17,223
0
29,391
W
23,630
8,017
0
6,846
17,507
7,999
2,321
6,341
11,166
82,497
5,021
L
Medusa
Marassatto
Medusa
14,615
5,149
0
477
12,745
4,110
767
5,560
6,752
0
61,151
L
Hercules
Verictor
Hercules
14,513
1,960
0
8,005
26,259
30,530
20
9,308
16,222
13,896
27,852
W
Serqet
davidwfs
Serqet
12,529
1,441
746
5,405
17,905
6,894
684
7,915
9,990
0
25,829
L
Aphrodite
sakentros
Aphrodite
17,438
1,751
2,499
5,941
17,717
6,354
55
7,569
8,934
54,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,529
Gold Earned
40,861
231
Minions Killed
184
13
Camps Cleared
5
1,092,697
Distance Traveled
1,176,143
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,068
670
30
1
1
376,043
3
W
Sol
14,682
699
124
6
3
397,166
3
L
Medusa
12,311
586
94
4
5
360,443
4
L
Hercules
13,672
651
53
3
4
367,641
3
W
Serqet
12,111
577
30
1
1
402,934
4
L
Aphrodite
12,546
597
84
4
4
364,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role