Player Matchup

Olorun
Olorun
JeffTheSugarbabe
Olorun
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
259W - 278L
1,500 Elo+
Party 3
He Bo
He Bo
Joshhhharrisonn
He Bo
Level 80
God Stats
3W - 0L
1,805 SR
Queue Stats
82W - 82L
1,438 Elo+
Solo
Geb
Geb
MrGroucho21
Geb
Level 97
God Stats
1W - 2L
1,538 SR
Queue Stats
24W - 37L
1,366 Elo+
Party 2
Danzaburou
Danzaburou
SkillsVaried
Danzaburou
Level 146
God Stats
5W - 3L
1,557 SR
Queue Stats
84W - 87L
1,443 Elo+
Party 2
Osiris
Osiris
beachcave
Osiris
Level 89
God Stats
7W - 6L
1,530 SR
Queue Stats
186W - 174L
1,518 Elo+
Party 3
Team Averages
Level 106
1,586 SR
1,453 Elo+

VS

Team Averages
Level 103
1,510 SR
1,451 Elo+
Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ao Kuang
Ao Kuang
Invasion_Mahem
Ao Kuang
Level 108
God Stats
9W - 4L
1,654 SR
Queue Stats
254W - 266L
1,432 Elo+
Party 1
Poseidon
Poseidon
Munta_Hunta69
Poseidon
Level 123
God Stats
3W - 5L
1,479 SR
Queue Stats
427W - 437L
1,463 Elo+
Party 1
Khepri
Khepri
Vultur_Choc
Khepri
Level 98
God Stats
1W - 2L
1,389 SR
Queue Stats
268W - 263L
1,423 Elo+
Party 4
Chaac
Chaac
busaood92
Chaac
Level 88
God Stats
14W - 16L
1,528 SR
Queue Stats
510W - 570L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
7,145
715
3,524
4,938
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 0 / 2
7,077
708
3,199
5,322
1,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 2
5,392
539
3,383
8,558
4,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SkillsVaried
Danzaburou
9
0 / 2 / 2
5,764
576
6,111
6,940
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
beachcave
Osiris
10
1 / 2 / 0
6,341
634
2,666
6,546
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
4 / 2 / 0
5,785
579
6,731
5,027
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
2
0 / 1 / 0
3,753
375
778
981
288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
Munta_Hunta69
Poseidon
2
0 / 1 / 0
3,769
377
281
807
205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
8
0 / 3 / 2
5,199
520
2,356
8,811
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
busaood92
Chaac
10
2 / 1 / 1
5,588
559
4,299
8,350
5,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
6
6
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
2
0
2
L
Ao Kuang
0
1
0
0
W
3
0
2
4
W
4
0
2
5
W
0
2
2
0.5
L
Poseidon
Munta_Hunta69
Poseidon
0
1
0
0
W
Danzaburou
SkillsVaried
Danzaburou
0
2
2
0.5
L
Khepri
0
3
2
0.33
W
Osiris
beachcave
Osiris
1
2
0
0.5
L
Chaac
busaood92
Chaac
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,883
Damage
14,445
32,304
Taken
23,976
14,308
Mitigated
11,834
11,567
Healing
9,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,731
3,492
0
1,295
5,027
1,858
0
2,634
2,393
0
30,464
L
Ao Kuang
778
214
0
228
981
288
0
442
539
2,991
1,556
W
3,524
1,693
7
3,025
4,938
1,724
5,222
522
4,416
40,610
0
W
3,199
745
0
2,930
5,322
1,219
90
406
4,916
36,977
0
W
3,383
532
0
1,416
8,558
4,703
26
1,067
7,491
14,436
0
L
Poseidon
Munta_Hunta69
Poseidon
281
42
0
250
807
205
0
501
306
3,635
0
W
Danzaburou
SkillsVaried
Danzaburou
6,111
2,639
0
2,874
6,940
1,972
712
1,290
5,650
0
34,698
L
Khepri
2,356
313
0
2,035
8,811
4,426
0
4,099
4,712
13,871
0
W
Osiris
beachcave
Osiris
2,666
535
0
1,315
6,546
4,690
1,182
40
6,506
0
30,276
L
Chaac
busaood92
Chaac
4,299
983
0
5,467
8,350
5,057
0
2,430
5,920
0
23,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,719
Gold Earned
24,094
318
Minions Killed
159
0
Camps Cleared
0
986,459
Distance Traveled
692,817
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,785
579
74
7
0
191,858
2
L
Ao Kuang
3,753
375
13
1
0
54,329
0
W
Olorun
7,145
715
87
9
0
185,067
2
W
He Bo
7,077
708
76
8
0
211,742
3
W
Geb
5,392
539
21
2
0
199,717
1
L
Poseidon
3,769
377
12
1
0
26,500
0
W
Danzaburou
5,764
576
68
7
0
182,387
2
L
Khepri
5,199
520
15
2
0
196,804
5
W
Osiris
6,341
634
66
7
0
207,546
0
L
Chaac
5,588
559
45
5
0
223,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role